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	<title type="html"><![CDATA[Maratis forum - enable physics on object in lua]]></title>
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	<updated>2014-07-20T06:38:47Z</updated>
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			<title type="html"><![CDATA[enable physics on object in lua]]></title>
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			<content type="html"><![CDATA[<p>Is it possible to enable physics on an object that does not have physics enabled or parents with physics in lua?<br />I have cloned objects that are unparented (setParent(object, 0)) so they can be transformed independently, <br />but it does not have collision because there is no physics enabled.</p><p>I&#039;m sure this is possible in C++, but I&#039;m curious if this is possible with the lua api.</p>]]></content>
			<author>
				<name><![CDATA[bryce]]></name>
				<uri>http://forum.maratis3d.com/profile.php?id=2839</uri>
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			<updated>2014-07-20T06:38:47Z</updated>
			<id>http://forum.maratis3d.com/viewtopic.php?pid=7013#p7013</id>
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