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		<title><![CDATA[Maratis forum - enable physics on object in lua]]></title>
		<link>http://forum.maratis3d.com/viewtopic.php?id=1030</link>
		<description><![CDATA[The most recent posts in enable physics on object in lua.]]></description>
		<lastBuildDate>Sun, 20 Jul 2014 06:38:47 +0000</lastBuildDate>
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			<title><![CDATA[enable physics on object in lua]]></title>
			<link>http://forum.maratis3d.com/viewtopic.php?pid=7013#p7013</link>
			<description><![CDATA[<p>Is it possible to enable physics on an object that does not have physics enabled or parents with physics in lua?<br />I have cloned objects that are unparented (setParent(object, 0)) so they can be transformed independently, <br />but it does not have collision because there is no physics enabled.</p><p>I&#039;m sure this is possible in C++, but I&#039;m curious if this is possible with the lua api.</p>]]></description>
			<author><![CDATA[dummy@example.com (bryce)]]></author>
			<pubDate>Sun, 20 Jul 2014 06:38:47 +0000</pubDate>
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