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	<title type="html"><![CDATA[Maratis forum - Standard and Fixed render?]]></title>
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	<updated>2014-08-06T10:19:30Z</updated>
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	<id>http://forum.maratis3d.com/viewtopic.php?id=1048</id>
		<entry>
			<title type="html"><![CDATA[Re: Standard and Fixed render?]]></title>
			<link rel="alternate" href="http://forum.maratis3d.com/viewtopic.php?pid=7139#p7139"/>
			<content type="html"><![CDATA[<p>I missed that from the doc...<br /></p><div class="quotebox"><blockquote><p>strange, but on my work PC Standart Render not working and Fixed Render works.</p></blockquote></div><p>Thats interesting, what video card do you have? So, then what is the equivalent of the BGE(blender game engine) GLSL mode?</p>]]></content>
			<author>
				<name><![CDATA[Akira_san]]></name>
				<uri>http://forum.maratis3d.com/profile.php?id=2764</uri>
			</author>
			<updated>2014-08-06T10:19:30Z</updated>
			<id>http://forum.maratis3d.com/viewtopic.php?pid=7139#p7139</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Standard and Fixed render?]]></title>
			<link rel="alternate" href="http://forum.maratis3d.com/viewtopic.php?pid=7138#p7138"/>
			<content type="html"><![CDATA[<p>strange, but on my work PC Standart Render not working and Fixed Render works.</p>]]></content>
			<author>
				<name><![CDATA[ant0n]]></name>
				<uri>http://forum.maratis3d.com/profile.php?id=1562</uri>
			</author>
			<updated>2014-08-06T03:22:35Z</updated>
			<id>http://forum.maratis3d.com/viewtopic.php?pid=7138#p7138</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Standard and Fixed render?]]></title>
			<link rel="alternate" href="http://forum.maratis3d.com/viewtopic.php?pid=7136#p7136"/>
			<content type="html"><![CDATA[<p>Hello, you can see the differences here : <a href="http://wiki.maratis3d.org/index.php?title=Exporting_from_Blender">http://wiki.maratis3d.org/index.php?tit &#133; om_Blender</a> (under Materials title)</p><p>Additional infos :<br /></p><div class="quotebox"><cite>anael wrote:</cite><blockquote><p>The fixed pipeline only uses vertex lightning and multitexturing (old fashion 3d card) as opposed to the standard renderer using pixel lightning.</p></blockquote></div>]]></content>
			<author>
				<name><![CDATA[Vegas]]></name>
				<uri>http://forum.maratis3d.com/profile.php?id=53</uri>
			</author>
			<updated>2014-08-06T00:52:21Z</updated>
			<id>http://forum.maratis3d.com/viewtopic.php?pid=7136#p7136</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Standard and Fixed render?]]></title>
			<link rel="alternate" href="http://forum.maratis3d.com/viewtopic.php?pid=7135#p7135"/>
			<content type="html"><![CDATA[<p>What is the difference between Standard and Fixed render?</p>]]></content>
			<author>
				<name><![CDATA[Akira_san]]></name>
				<uri>http://forum.maratis3d.com/profile.php?id=2764</uri>
			</author>
			<updated>2014-08-05T20:47:53Z</updated>
			<id>http://forum.maratis3d.com/viewtopic.php?pid=7135#p7135</id>
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