<?xml version="1.0" encoding="utf-8"?>
<rss version="2.0">
	<channel>
		<title><![CDATA[Maratis forum - Standard and Fixed render?]]></title>
		<link>http://forum.maratis3d.com/viewtopic.php?id=1048</link>
		<description><![CDATA[The most recent posts in Standard and Fixed render?.]]></description>
		<lastBuildDate>Wed, 06 Aug 2014 10:19:30 +0000</lastBuildDate>
		<generator>PunBB</generator>
		<item>
			<title><![CDATA[Re: Standard and Fixed render?]]></title>
			<link>http://forum.maratis3d.com/viewtopic.php?pid=7139#p7139</link>
			<description><![CDATA[<p>I missed that from the doc...<br /></p><div class="quotebox"><blockquote><p>strange, but on my work PC Standart Render not working and Fixed Render works.</p></blockquote></div><p>Thats interesting, what video card do you have? So, then what is the equivalent of the BGE(blender game engine) GLSL mode?</p>]]></description>
			<author><![CDATA[dummy@example.com (Akira_san)]]></author>
			<pubDate>Wed, 06 Aug 2014 10:19:30 +0000</pubDate>
			<guid>http://forum.maratis3d.com/viewtopic.php?pid=7139#p7139</guid>
		</item>
		<item>
			<title><![CDATA[Re: Standard and Fixed render?]]></title>
			<link>http://forum.maratis3d.com/viewtopic.php?pid=7138#p7138</link>
			<description><![CDATA[<p>strange, but on my work PC Standart Render not working and Fixed Render works.</p>]]></description>
			<author><![CDATA[dummy@example.com (ant0n)]]></author>
			<pubDate>Wed, 06 Aug 2014 03:22:35 +0000</pubDate>
			<guid>http://forum.maratis3d.com/viewtopic.php?pid=7138#p7138</guid>
		</item>
		<item>
			<title><![CDATA[Re: Standard and Fixed render?]]></title>
			<link>http://forum.maratis3d.com/viewtopic.php?pid=7136#p7136</link>
			<description><![CDATA[<p>Hello, you can see the differences here : <a href="http://wiki.maratis3d.org/index.php?title=Exporting_from_Blender">http://wiki.maratis3d.org/index.php?tit &#133; om_Blender</a> (under Materials title)</p><p>Additional infos :<br /></p><div class="quotebox"><cite>anael wrote:</cite><blockquote><p>The fixed pipeline only uses vertex lightning and multitexturing (old fashion 3d card) as opposed to the standard renderer using pixel lightning.</p></blockquote></div>]]></description>
			<author><![CDATA[dummy@example.com (Vegas)]]></author>
			<pubDate>Wed, 06 Aug 2014 00:52:21 +0000</pubDate>
			<guid>http://forum.maratis3d.com/viewtopic.php?pid=7136#p7136</guid>
		</item>
		<item>
			<title><![CDATA[Standard and Fixed render?]]></title>
			<link>http://forum.maratis3d.com/viewtopic.php?pid=7135#p7135</link>
			<description><![CDATA[<p>What is the difference between Standard and Fixed render?</p>]]></description>
			<author><![CDATA[dummy@example.com (Akira_san)]]></author>
			<pubDate>Tue, 05 Aug 2014 20:47:53 +0000</pubDate>
			<guid>http://forum.maratis3d.com/viewtopic.php?pid=7135#p7135</guid>
		</item>
	</channel>
</rss>
