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		<title><![CDATA[Maratis forum - Ghost contour?]]></title>
		<link>http://forum.maratis3d.com/viewtopic.php?id=1052</link>
		<description><![CDATA[The most recent posts in Ghost contour?.]]></description>
		<lastBuildDate>Fri, 15 Aug 2014 12:58:26 +0000</lastBuildDate>
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		<item>
			<title><![CDATA[Re: Ghost contour?]]></title>
			<link>http://forum.maratis3d.com/viewtopic.php?pid=7180#p7180</link>
			<description><![CDATA[<p>A convex hull is a simplified gemoetry,<br />it create a pure convex&nbsp; volume.</p><p>You read about it here :<br /><a href="http://www.digitalrune.com/Support/Blog/tabid/719/EntryId/46/Convex-Hull-Creation-and-Simplification.aspx">http://www.digitalrune.com/Support/Blog &#133; ation.aspx</a></p><p>For a precise Ghost, you can use &quot;Triangles&quot; but it&#039;s slower than convex hull.</p>]]></description>
			<author><![CDATA[dummy@example.com (anael)]]></author>
			<pubDate>Fri, 15 Aug 2014 12:58:26 +0000</pubDate>
			<guid>http://forum.maratis3d.com/viewtopic.php?pid=7180#p7180</guid>
		</item>
		<item>
			<title><![CDATA[Re: Ghost contour?]]></title>
			<link>http://forum.maratis3d.com/viewtopic.php?pid=7164#p7164</link>
			<description><![CDATA[<p>Ok, i see.</p>]]></description>
			<author><![CDATA[dummy@example.com (Akira_san)]]></author>
			<pubDate>Thu, 14 Aug 2014 18:51:45 +0000</pubDate>
			<guid>http://forum.maratis3d.com/viewtopic.php?pid=7164#p7164</guid>
		</item>
		<item>
			<title><![CDATA[Re: Ghost contour?]]></title>
			<link>http://forum.maratis3d.com/viewtopic.php?pid=7160#p7160</link>
			<description><![CDATA[<p>No. I just want to detect collision with the contours of a character mesh, without physics calculations.</p>]]></description>
			<author><![CDATA[dummy@example.com (Tutorial Doctor)]]></author>
			<pubDate>Thu, 14 Aug 2014 16:47:45 +0000</pubDate>
			<guid>http://forum.maratis3d.com/viewtopic.php?pid=7160#p7160</guid>
		</item>
		<item>
			<title><![CDATA[Re: Ghost contour?]]></title>
			<link>http://forum.maratis3d.com/viewtopic.php?pid=7158#p7158</link>
			<description><![CDATA[<p>Thats glow when mouse on top or object selected?</p>]]></description>
			<author><![CDATA[dummy@example.com (Akira_san)]]></author>
			<pubDate>Thu, 14 Aug 2014 15:07:12 +0000</pubDate>
			<guid>http://forum.maratis3d.com/viewtopic.php?pid=7158#p7158</guid>
		</item>
		<item>
			<title><![CDATA[Ghost contour?]]></title>
			<link>http://forum.maratis3d.com/viewtopic.php?pid=7154#p7154</link>
			<description><![CDATA[<p>Will making an object a convex hull and setting it to ghost (if it is a character with complex geometry) give the effect of a ghost outline (a collision zone based on the contours of the mesh, and not the bounding box) ?</p>]]></description>
			<author><![CDATA[dummy@example.com (Tutorial Doctor)]]></author>
			<pubDate>Wed, 13 Aug 2014 14:24:12 +0000</pubDate>
			<guid>http://forum.maratis3d.com/viewtopic.php?pid=7154#p7154</guid>
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