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	<title type="html"><![CDATA[Maratis forum - Animation]]></title>
	<link rel="self" href="http://forum.maratis3d.com/extern.php?action=feed&amp;tid=1064&amp;type=atom"/>
	<updated>2014-08-21T20:59:00Z</updated>
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	<id>http://forum.maratis3d.com/viewtopic.php?id=1064</id>
		<entry>
			<title type="html"><![CDATA[Re: Animation]]></title>
			<link rel="alternate" href="http://forum.maratis3d.com/viewtopic.php?pid=7226#p7226"/>
			<content type="html"><![CDATA[<div class="quotebox"><cite>Tutorial Doctor wrote:</cite><blockquote><p>Hmm, I guess I am not going to be able to do that lumadare thing.</p></blockquote></div><p>Ah too bad. but you know apparently graphics is only 1 over the 8 ratings</p><p>- Overall<br />- Innovation<br />- Coolness<br />- Fun<br />- Theme<br />- Humor<br />- Mood<br />- Graphics</p><p>So it might not be dramatic if you can&#039;t get perfect animations <img src="http://forum.maratis3d.com/img/smilies/wink.png" width="15" height="15" alt="wink" /></p><p>But yeah good idea for the starter pack, i think there was way too much stuff in the first pack, better focus on movement &amp; camera placement before anything else.</p>]]></content>
			<author>
				<name><![CDATA[Vegas]]></name>
				<uri>http://forum.maratis3d.com/profile.php?id=53</uri>
			</author>
			<updated>2014-08-21T20:59:00Z</updated>
			<id>http://forum.maratis3d.com/viewtopic.php?pid=7226#p7226</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Animation]]></title>
			<link rel="alternate" href="http://forum.maratis3d.com/viewtopic.php?pid=7221#p7221"/>
			<content type="html"><![CDATA[<p>Hmm, I guess I am not going to be able to do that lumadare thing. I am just getting back to Maratis myself. I have been learning python elsewhere. I just now posted a small edit to the Sponza level to help with 1st person camera movement.</p><p>I am thinking about re-doing the Maratis Starter pack to re-organize the scripts. </p><p>I will have a main.lua file that includes other lua files for specific tasks such as animation:</p><p>Something like:<br /></p><div class="codebox"><pre><code>--Main.lua

dofile(&quot;Constants_Animation&quot;)
dofile(&quot;Constants_Movement&quot;)
dofile(&quot;Constants_Particle&quot;)

dofile(&quot;Variables_Animation&quot;)
dofile(&quot;Variables_Movement&quot;)
dofile(&quot;Variables_Particle&quot;)

dofile(&quot;Functions_Animation.lua&quot;)
dofile(&quot;Functions_Movement.lua&quot;)
dofile(&quot;Functions_Particle&quot;)</code></pre></div>]]></content>
			<author>
				<name><![CDATA[Tutorial Doctor]]></name>
				<uri>http://forum.maratis3d.com/profile.php?id=2493</uri>
			</author>
			<updated>2014-08-21T19:43:14Z</updated>
			<id>http://forum.maratis3d.com/viewtopic.php?pid=7221#p7221</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Animation]]></title>
			<link rel="alternate" href="http://forum.maratis3d.com/viewtopic.php?pid=7218#p7218"/>
			<content type="html"><![CDATA[<p>I&#039;m doing this in my 2d games projects, it&#039;s amazing because you have total control of every single frames with no need to re-export from blender everytime. and it seems very reliable. But yes you need alot more scripts than if you were just exporting animations.</p><p>Note i&#039;m doing this because i&#039;m animating spritesheets so i can&#039;t use the blender NLA editor for this.<br />but for 3d skeletal animations you can use it so i&#039;m not sure it&#039;s a good idea to go without animations. but i dont know. honestly i never tried to go single animation with 3D stuff. I can just say it is working great for animating UVoffsets.</p><p>By the way setting-up animations is tedious indeed, eventually you can use <a href="https://dl.dropboxusercontent.com/u/19970067/Maratis/Blender_Scripts/MaratisAnimations.py">this script</a> to semi-automate the process. Edit it, set your frames then simply run it from blender. Hope it helps</p>]]></content>
			<author>
				<name><![CDATA[Vegas]]></name>
				<uri>http://forum.maratis3d.com/profile.php?id=53</uri>
			</author>
			<updated>2014-08-21T19:36:07Z</updated>
			<id>http://forum.maratis3d.com/viewtopic.php?pid=7218#p7218</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Animation]]></title>
			<link rel="alternate" href="http://forum.maratis3d.com/viewtopic.php?pid=7213#p7213"/>
			<content type="html"><![CDATA[<p>Okay, It gets tedious breaking up an animation into groups of frames. Think I should just export one animation and control which part plays with code? </p><p>There are some much needed functions for animation in the Lua API, so I will have to make my own.</p><p>Things like:</p><p>Looping a group of frames<br />Blending animations (for transitions)</p>]]></content>
			<author>
				<name><![CDATA[Tutorial Doctor]]></name>
				<uri>http://forum.maratis3d.com/profile.php?id=2493</uri>
			</author>
			<updated>2014-08-21T16:49:31Z</updated>
			<id>http://forum.maratis3d.com/viewtopic.php?pid=7213#p7213</id>
		</entry>
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