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	<title type="html"><![CDATA[Maratis forum - problem with two alpha texture]]></title>
	<link rel="self" href="http://forum.maratis3d.com/extern.php?action=feed&amp;tid=113&amp;type=atom"/>
	<updated>2011-06-23T21:46:08Z</updated>
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	<id>http://forum.maratis3d.com/viewtopic.php?id=113</id>
		<entry>
			<title type="html"><![CDATA[Re: problem with two alpha texture]]></title>
			<link rel="alternate" href="http://forum.maratis3d.com/viewtopic.php?pid=417#p417"/>
			<content type="html"><![CDATA[<p>Alpha blending doesn&#039;t allow using the depth buffer in the same way,<br />it&#039;s using sorting, sub-meshs are rendered back to front according to the distance they center is to the camera.</p><p>It&#039;s hard to have something perfect, you need to be careful not having objects with alpha blending too close each other,<br />and to use one sub-mesh by element.</p><p>But it&#039;s a bit surprising that it happen in the second image as it seems there is a big distance between the 2 quads.</p>]]></content>
			<author>
				<name><![CDATA[anael]]></name>
				<uri>http://forum.maratis3d.com/profile.php?id=2</uri>
			</author>
			<updated>2011-06-23T21:46:08Z</updated>
			<id>http://forum.maratis3d.com/viewtopic.php?pid=417#p417</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[problem with two alpha texture]]></title>
			<link rel="alternate" href="http://forum.maratis3d.com/viewtopic.php?pid=416#p416"/>
			<content type="html"><![CDATA[<p>I don&#039;t know if it is really a bug but then I import in maratis an alpha texture on a plane, no problem: </p><p><a href="http://www.hostingpics.net/viewer.php?id=409264bug1.jpg"><span class="postimg"><img src="http://img4.hostingpics.net/thumbs/mini_409264bug1.jpg" alt="http://img4.hostingpics.net/thumbs/mini_409264bug1.jpg" /></span></a></p><br /><p>but if I duplicate the mesh, sometime I have this :</p><p><a href="http://www.hostingpics.net/viewer.php?id=634041bug2.jpg"><span class="postimg"><img src="http://img4.hostingpics.net/thumbs/mini_634041bug2.jpg" alt="http://img4.hostingpics.net/thumbs/mini_634041bug2.jpg" /></span></a></p><p>the two plane aren&#039;t on the same level.<br />It&#039;s like the second plane don&#039;t recognized by the transparence, in the doubt I report this <img src="http://forum.maratis3d.com/img/smilies/wink.png" width="15" height="15" alt="wink" /></p>]]></content>
			<author>
				<name><![CDATA[Alinor]]></name>
				<uri>http://forum.maratis3d.com/profile.php?id=64</uri>
			</author>
			<updated>2011-06-23T20:37:50Z</updated>
			<id>http://forum.maratis3d.com/viewtopic.php?pid=416#p416</id>
		</entry>
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