<?xml version="1.0" encoding="utf-8"?>
<feed xmlns="http://www.w3.org/2005/Atom">
	<title type="html"><![CDATA[Maratis forum - Import from UDK or Unity 3D (is it possible?)]]></title>
	<link rel="self" href="http://forum.maratis3d.com/extern.php?action=feed&amp;tid=123&amp;type=atom"/>
	<updated>2011-07-26T10:54:55Z</updated>
	<generator>PunBB</generator>
	<id>http://forum.maratis3d.com/viewtopic.php?id=123</id>
		<entry>
			<title type="html"><![CDATA[Re: Import from UDK or Unity 3D (is it possible?)]]></title>
			<link rel="alternate" href="http://forum.maratis3d.com/viewtopic.php?pid=447#p447"/>
			<content type="html"><![CDATA[<p>Thank you for the warm welcome and the quick answer, I&#039;ll take a look at the links you posted,<br />I found out that UDK exports meshs in the .obj format and unity doesn&#039;t (at least at first glance) <br />support exporting their models.</p><p>I really look forward to seeing this evolve and good luck to you and the rest of the team, I&#039;ll stay <br />and play with the engine and if I figure out something good I&#039;ll post it.</p><p>Cheers Anaël!</p>]]></content>
			<author>
				<name><![CDATA[Piranha]]></name>
				<uri>http://forum.maratis3d.com/profile.php?id=153</uri>
			</author>
			<updated>2011-07-26T10:54:55Z</updated>
			<id>http://forum.maratis3d.com/viewtopic.php?pid=447#p447</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Import from UDK or Unity 3D (is it possible?)]]></title>
			<link rel="alternate" href="http://forum.maratis3d.com/viewtopic.php?pid=446#p446"/>
			<content type="html"><![CDATA[<p>Hi,<br />thank you Piranha, and welcome on the forum <img src="http://forum.maratis3d.com/img/smilies/smile.png" width="15" height="15" alt="smile" /></p><p>I know Blender can export Unreal model and Collada (for unity), but I don&#039;t know if Blender can import this files. If Unity or Unreal can export collada maybe.</p><p>You can find some tips about terrain and modeling on the website and in this forum :<br />terrain discussion : <a href="http://forum.maratis3d.com/viewtopic.php?id=15">http://forum.maratis3d.com/viewtopic.php?id=15</a></p><p>tutorials/examples : <a href="http://www.maratis3d.org/?page_id=53">http://www.maratis3d.org/?page_id=53</a></p><p>Hope to hear you more here,<br />cheers.</p>]]></content>
			<author>
				<name><![CDATA[anael]]></name>
				<uri>http://forum.maratis3d.com/profile.php?id=2</uri>
			</author>
			<updated>2011-07-26T08:39:21Z</updated>
			<id>http://forum.maratis3d.com/viewtopic.php?pid=446#p446</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Import from UDK or Unity 3D (is it possible?)]]></title>
			<link rel="alternate" href="http://forum.maratis3d.com/viewtopic.php?pid=445#p445"/>
			<content type="html"><![CDATA[<p>Hi,<br />I recently discovered Maratis and I am Loving it so far!<br />This Engine has such potential and the License I think <br />is going to be one of the many things people will respond <br />positively to.</p><p>Now, I&#039;m a lone individual making games in limited free time, <br />I guess many of us are, however I&#039;ve had the time to try out<br />both UDK ( unreal development kit ) and Unity 3D 3.3 PRO<br />These engines (especially UDK) have very high-end graphics <br />and powerful yet somewhat painful editors.</p><p>I&#039;m NOT saying that I expect this engine to have all the features <br />and abilities that UDK and Unity 3D have, I was simply wondering,<br />is it possible for me fx;<br />to model a terrain or other entities (characters, weapons particle effects etc.)<br />in UDK or Unity then Export them, open them in Blender and convert them to<br />.mesh files and then use them in Maratis?</p><p>Thanks for the engine, I am a big fan!<br />Many people will see this and love it, don&#039;t quit on it!</p>]]></content>
			<author>
				<name><![CDATA[Piranha]]></name>
				<uri>http://forum.maratis3d.com/profile.php?id=153</uri>
			</author>
			<updated>2011-07-26T00:00:24Z</updated>
			<id>http://forum.maratis3d.com/viewtopic.php?pid=445#p445</id>
		</entry>
</feed>
