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		<title><![CDATA[Maratis forum - Import from UDK or Unity 3D (is it possible?)]]></title>
		<link>http://forum.maratis3d.com/viewtopic.php?id=123</link>
		<description><![CDATA[The most recent posts in Import from UDK or Unity 3D (is it possible?).]]></description>
		<lastBuildDate>Tue, 26 Jul 2011 10:54:55 +0000</lastBuildDate>
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			<title><![CDATA[Re: Import from UDK or Unity 3D (is it possible?)]]></title>
			<link>http://forum.maratis3d.com/viewtopic.php?pid=447#p447</link>
			<description><![CDATA[<p>Thank you for the warm welcome and the quick answer, I&#039;ll take a look at the links you posted,<br />I found out that UDK exports meshs in the .obj format and unity doesn&#039;t (at least at first glance) <br />support exporting their models.</p><p>I really look forward to seeing this evolve and good luck to you and the rest of the team, I&#039;ll stay <br />and play with the engine and if I figure out something good I&#039;ll post it.</p><p>Cheers Anaël!</p>]]></description>
			<author><![CDATA[dummy@example.com (Piranha)]]></author>
			<pubDate>Tue, 26 Jul 2011 10:54:55 +0000</pubDate>
			<guid>http://forum.maratis3d.com/viewtopic.php?pid=447#p447</guid>
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			<title><![CDATA[Re: Import from UDK or Unity 3D (is it possible?)]]></title>
			<link>http://forum.maratis3d.com/viewtopic.php?pid=446#p446</link>
			<description><![CDATA[<p>Hi,<br />thank you Piranha, and welcome on the forum <img src="http://forum.maratis3d.com/img/smilies/smile.png" width="15" height="15" alt="smile" /></p><p>I know Blender can export Unreal model and Collada (for unity), but I don&#039;t know if Blender can import this files. If Unity or Unreal can export collada maybe.</p><p>You can find some tips about terrain and modeling on the website and in this forum :<br />terrain discussion : <a href="http://forum.maratis3d.com/viewtopic.php?id=15">http://forum.maratis3d.com/viewtopic.php?id=15</a></p><p>tutorials/examples : <a href="http://www.maratis3d.org/?page_id=53">http://www.maratis3d.org/?page_id=53</a></p><p>Hope to hear you more here,<br />cheers.</p>]]></description>
			<author><![CDATA[dummy@example.com (anael)]]></author>
			<pubDate>Tue, 26 Jul 2011 08:39:21 +0000</pubDate>
			<guid>http://forum.maratis3d.com/viewtopic.php?pid=446#p446</guid>
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		<item>
			<title><![CDATA[Import from UDK or Unity 3D (is it possible?)]]></title>
			<link>http://forum.maratis3d.com/viewtopic.php?pid=445#p445</link>
			<description><![CDATA[<p>Hi,<br />I recently discovered Maratis and I am Loving it so far!<br />This Engine has such potential and the License I think <br />is going to be one of the many things people will respond <br />positively to.</p><p>Now, I&#039;m a lone individual making games in limited free time, <br />I guess many of us are, however I&#039;ve had the time to try out<br />both UDK ( unreal development kit ) and Unity 3D 3.3 PRO<br />These engines (especially UDK) have very high-end graphics <br />and powerful yet somewhat painful editors.</p><p>I&#039;m NOT saying that I expect this engine to have all the features <br />and abilities that UDK and Unity 3D have, I was simply wondering,<br />is it possible for me fx;<br />to model a terrain or other entities (characters, weapons particle effects etc.)<br />in UDK or Unity then Export them, open them in Blender and convert them to<br />.mesh files and then use them in Maratis?</p><p>Thanks for the engine, I am a big fan!<br />Many people will see this and love it, don&#039;t quit on it!</p>]]></description>
			<author><![CDATA[dummy@example.com (Piranha)]]></author>
			<pubDate>Tue, 26 Jul 2011 00:00:24 +0000</pubDate>
			<guid>http://forum.maratis3d.com/viewtopic.php?pid=445#p445</guid>
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