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	<title type="html"><![CDATA[Maratis forum - 3dsmax exporter updated]]></title>
	<link rel="self" href="http://forum.maratis3d.com/extern.php?action=feed&amp;tid=1276&amp;type=atom"/>
	<updated>2017-09-22T18:57:02Z</updated>
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	<id>http://forum.maratis3d.com/viewtopic.php?id=1276</id>
		<entry>
			<title type="html"><![CDATA[Re: 3dsmax exporter updated]]></title>
			<link rel="alternate" href="http://forum.maratis3d.com/viewtopic.php?pid=8159#p8159"/>
			<content type="html"><![CDATA[<p>I have uploaded the latest maratis 3dsmax exporter, and created a new video tutorial showing the new features.<br />See here for more information and downloads:</p><p><a href="https://stigatle.no/index.php/maratis-3dsmax-exporter/">https://stigatle.no/index.php/maratis-3dsmax-exporter/</a></p>]]></content>
			<author>
				<name><![CDATA[hedphelym]]></name>
				<uri>http://forum.maratis3d.com/profile.php?id=181</uri>
			</author>
			<updated>2017-09-22T18:57:02Z</updated>
			<id>http://forum.maratis3d.com/viewtopic.php?pid=8159#p8159</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: 3dsmax exporter updated]]></title>
			<link rel="alternate" href="http://forum.maratis3d.com/viewtopic.php?pid=8158#p8158"/>
			<content type="html"><![CDATA[<p>I have solved one of the remaining issues with the physics modifier, so I will do my best to get a new release done this weekend, and create a new video showing this feature.</p>]]></content>
			<author>
				<name><![CDATA[hedphelym]]></name>
				<uri>http://forum.maratis3d.com/profile.php?id=181</uri>
			</author>
			<updated>2017-09-19T20:19:01Z</updated>
			<id>http://forum.maratis3d.com/viewtopic.php?pid=8158#p8158</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[3dsmax exporter updated]]></title>
			<link rel="alternate" href="http://forum.maratis3d.com/viewtopic.php?pid=8157#p8157"/>
			<content type="html"><![CDATA[<p>I resumed the development of the maratis exporter for 3dsmax.<br />I have uploaded the first version of the new plugin.<br />There is still some bugs, so consider it a early test version.</p><p>I have compiled it for 3dsmax 2018.</p><p><a href="https://stigatle.no/index.php/maratis-3dsmax-exporter/">https://stigatle.no/index.php/maratis-3dsmax-exporter/</a></p><p>I have created a video tutorial, a basic manual can be downloaded from my website,<br />as well as the test scene used in the video tutorial.</p><p>It does already support a lot of features:<br />Animated meshes with bones.<br />Static meshes.<br />Diffuse texture and such<br />onmi\spot light<br />free\target camera (with FOV \ perspective \ orthographic settings)<br />Layers exports as &#039;scenes&#039; in maratis.</p><p>Check the video if you want.<br />The current bug is with the physics, I have created a modifier and such for it, but there is still some remaining issues I need to fix, a updated release is to be expected soon.</p><p>If anything is unclear or could be explained better- then feel free to let me know.<br />I have tried to make it as easy as possible to get things up and running.</p>]]></content>
			<author>
				<name><![CDATA[hedphelym]]></name>
				<uri>http://forum.maratis3d.com/profile.php?id=181</uri>
			</author>
			<updated>2017-09-12T18:29:12Z</updated>
			<id>http://forum.maratis3d.com/viewtopic.php?pid=8157#p8157</id>
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