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		<title><![CDATA[Maratis forum - load textures in thread]]></title>
		<link>http://forum.maratis3d.com/viewtopic.php?id=1282</link>
		<description><![CDATA[The most recent posts in load textures in thread.]]></description>
		<lastBuildDate>Tue, 09 Oct 2018 04:11:34 +0000</lastBuildDate>
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			<title><![CDATA[Re: load textures in thread]]></title>
			<link>http://forum.maratis3d.com/viewtopic.php?pid=8218#p8218</link>
			<description><![CDATA[<p>Thank you very much, I understand, the solution is simpler than I thought. I&#039;ll just have to check the code.</p>]]></description>
			<author><![CDATA[dummy@example.com (ArielRiv)]]></author>
			<pubDate>Tue, 09 Oct 2018 04:11:34 +0000</pubDate>
			<guid>http://forum.maratis3d.com/viewtopic.php?pid=8218#p8218</guid>
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		<item>
			<title><![CDATA[Re: load textures in thread]]></title>
			<link>http://forum.maratis3d.com/viewtopic.php?pid=8217#p8217</link>
			<description><![CDATA[<p>OpenGL doesn&#039;t support threads by default, you can load images in threads, but you cannot send the data to OpenGL in threads.<br />Instead, you can load a bunch of images in threads in a temporary buffer or array, then go back to the main thread and send the data to OpenGL.</p>]]></description>
			<author><![CDATA[dummy@example.com (anael)]]></author>
			<pubDate>Mon, 08 Oct 2018 10:48:38 +0000</pubDate>
			<guid>http://forum.maratis3d.com/viewtopic.php?pid=8217#p8217</guid>
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		<item>
			<title><![CDATA[load textures in thread]]></title>
			<link>http://forum.maratis3d.com/viewtopic.php?pid=8216#p8216</link>
			<description><![CDATA[<p>I have implemented in my project a&nbsp; multi-thread assets load, meshes and animations load perfectly, but the textures are left blank, what should I change in my project or in the engine to avoid this problem?</p>]]></description>
			<author><![CDATA[dummy@example.com (ArielRiv)]]></author>
			<pubDate>Mon, 08 Oct 2018 04:33:46 +0000</pubDate>
			<guid>http://forum.maratis3d.com/viewtopic.php?pid=8216#p8216</guid>
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