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		<title><![CDATA[Maratis forum - Backface!]]></title>
		<link>http://forum.maratis3d.com/viewtopic.php?id=155</link>
		<description><![CDATA[The most recent posts in Backface!.]]></description>
		<lastBuildDate>Sun, 11 Sep 2011 18:35:58 +0000</lastBuildDate>
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			<title><![CDATA[Re: Backface!]]></title>
			<link>http://forum.maratis3d.com/viewtopic.php?pid=593#p593</link>
			<description><![CDATA[<p>Hi,<br />&nbsp; &nbsp;In my file, the two sided option is disabled by default in blender. But still it is exporting it as two sided. My blender version is 2.58.<br />And in the mesh file Display mode the cullface is already set to 2. It culls the backface if I delete it from mesh file manually, but it is impossible to edit it by hand.</p><p>EDIT: Ok found it. I thought it is two sided option check box in texture face for game engine.</p><p>&nbsp; &nbsp;Thanks<br />&nbsp; &nbsp;Regards</p>]]></description>
			<author><![CDATA[dummy@example.com (Arclord)]]></author>
			<pubDate>Sun, 11 Sep 2011 18:35:58 +0000</pubDate>
			<guid>http://forum.maratis3d.com/viewtopic.php?pid=593#p593</guid>
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			<title><![CDATA[Re: Backface!]]></title>
			<link>http://forum.maratis3d.com/viewtopic.php?pid=592#p592</link>
			<description><![CDATA[<p>Hi, when you are in blender there is a &quot;two sided&quot; option checked by default (Blender always enable two sided by default).<br />It&#039;s in the &quot;object data&quot; blender tab, disable it to have back-face culling.</p><p>You can also edit it manually in the mesh file (xml text) with a text editor, in the &quot;display&quot; node, set cullFace=&quot;2&quot;</p><p>Or in c++ :<br />MDisplay * display = subMesh-&gt;getDisplay(0);<br />display-&gt;setCullMode(M_CULL_BACK); // or M_CULL_FRONT</p>]]></description>
			<author><![CDATA[dummy@example.com (anael)]]></author>
			<pubDate>Sun, 11 Sep 2011 17:54:08 +0000</pubDate>
			<guid>http://forum.maratis3d.com/viewtopic.php?pid=592#p592</guid>
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			<title><![CDATA[Backface!]]></title>
			<link>http://forum.maratis3d.com/viewtopic.php?pid=591#p591</link>
			<description><![CDATA[<p>Hi,<br />&nbsp; &nbsp;It seems that my level is not culling the backface both in editor and engine! How do I cull the backface of the meshes?</p><p>&nbsp; &nbsp;Thanks<br />&nbsp; &nbsp;Regards</p>]]></description>
			<author><![CDATA[dummy@example.com (Arclord)]]></author>
			<pubDate>Sun, 11 Sep 2011 14:26:38 +0000</pubDate>
			<guid>http://forum.maratis3d.com/viewtopic.php?pid=591#p591</guid>
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