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	<title type="html"><![CDATA[Maratis forum - Bullets using translate]]></title>
	<link rel="self" href="http://forum.maratis3d.com/extern.php?action=feed&amp;tid=174&amp;type=atom"/>
	<updated>2012-12-11T15:09:06Z</updated>
	<generator>PunBB</generator>
	<id>http://forum.maratis3d.com/viewtopic.php?id=174</id>
		<entry>
			<title type="html"><![CDATA[Re: Bullets using translate]]></title>
			<link rel="alternate" href="http://forum.maratis3d.com/viewtopic.php?pid=3037#p3037"/>
			<content type="html"><![CDATA[<p>Experiment is part of the pleasure <img src="http://forum.maratis3d.com/img/smilies/smile.png" width="15" height="15" alt="smile" /><br />good to hear about your project !</p>]]></content>
			<author>
				<name><![CDATA[anael]]></name>
				<uri>http://forum.maratis3d.com/profile.php?id=2</uri>
			</author>
			<updated>2012-12-11T15:09:06Z</updated>
			<id>http://forum.maratis3d.com/viewtopic.php?pid=3037#p3037</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Bullets using translate]]></title>
			<link rel="alternate" href="http://forum.maratis3d.com/viewtopic.php?pid=3036#p3036"/>
			<content type="html"><![CDATA[<p>I do, almost daily&nbsp; <img src="http://forum.maratis3d.com/img/smilies/wink.png" width="15" height="15" alt="wink" /><br />the problem is i&#039;m spending months experimenting modeling/animations/graphics techniques that reveal to be completely obsolete/useless in the end<br />Only now i&#039;m starting to see what will work and what will not <img src="http://forum.maratis3d.com/img/smilies/wink.png" width="15" height="15" alt="wink" /></p>]]></content>
			<author>
				<name><![CDATA[Vegas]]></name>
				<uri>http://forum.maratis3d.com/profile.php?id=53</uri>
			</author>
			<updated>2012-12-11T14:12:44Z</updated>
			<id>http://forum.maratis3d.com/viewtopic.php?pid=3036#p3036</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Bullets using translate]]></title>
			<link rel="alternate" href="http://forum.maratis3d.com/viewtopic.php?pid=3035#p3035"/>
			<content type="html"><![CDATA[<p>spam cleaning, a daily job unfortunately : )</p><p>by the way Vegas, you should really continue one of your game, nice potential !</p>]]></content>
			<author>
				<name><![CDATA[anael]]></name>
				<uri>http://forum.maratis3d.com/profile.php?id=2</uri>
			</author>
			<updated>2012-12-11T09:08:31Z</updated>
			<id>http://forum.maratis3d.com/viewtopic.php?pid=3035#p3035</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Bullets using translate]]></title>
			<link rel="alternate" href="http://forum.maratis3d.com/viewtopic.php?pid=3029#p3029"/>
			<content type="html"><![CDATA[<p>At least he bumped an example who needs an update <img src="http://forum.maratis3d.com/img/smilies/tongue.png" width="15" height="15" alt="tongue" /><br />don&#039;t worry they never last long <img src="http://forum.maratis3d.com/img/smilies/smile.png" width="15" height="15" alt="smile" /></p>]]></content>
			<author>
				<name><![CDATA[Vegas]]></name>
				<uri>http://forum.maratis3d.com/profile.php?id=53</uri>
			</author>
			<updated>2012-12-10T21:29:46Z</updated>
			<id>http://forum.maratis3d.com/viewtopic.php?pid=3029#p3029</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Bullets using translate]]></title>
			<link rel="alternate" href="http://forum.maratis3d.com/viewtopic.php?pid=3028#p3028"/>
			<content type="html"><![CDATA[<p>not to cause more spam, (this post can be deleted) but it looks like there is spam hitting the forum <img src="http://forum.maratis3d.com/img/smilies/sad.png" width="15" height="15" alt="sad" /> hopefully it can be mitigated before it become a bothersome problem <img src="http://forum.maratis3d.com/img/smilies/big_smile.png" width="15" height="15" alt="big_smile" /></p><p>also nice Work Vegas <img src="http://forum.maratis3d.com/img/smilies/big_smile.png" width="15" height="15" alt="big_smile" /> thanks for the tut <img src="http://forum.maratis3d.com/img/smilies/big_smile.png" width="15" height="15" alt="big_smile" /></p>]]></content>
			<author>
				<name><![CDATA[damvcoool]]></name>
				<uri>http://forum.maratis3d.com/profile.php?id=1169</uri>
			</author>
			<updated>2012-12-10T19:58:38Z</updated>
			<id>http://forum.maratis3d.com/viewtopic.php?pid=3028#p3028</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Bullets using translate]]></title>
			<link rel="alternate" href="http://forum.maratis3d.com/viewtopic.php?pid=682#p682"/>
			<content type="html"><![CDATA[<p>Very nice work Vegas. I like the visuals.</p><p>Regards.</p>]]></content>
			<author>
				<name><![CDATA[Arclord]]></name>
				<uri>http://forum.maratis3d.com/profile.php?id=211</uri>
			</author>
			<updated>2011-09-30T09:59:30Z</updated>
			<id>http://forum.maratis3d.com/viewtopic.php?pid=682#p682</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Bullets using translate]]></title>
			<link rel="alternate" href="http://forum.maratis3d.com/viewtopic.php?pid=681#p681"/>
			<content type="html"><![CDATA[<p>Thanks <img src="http://forum.maratis3d.com/img/smilies/smile.png" width="15" height="15" alt="smile" /></p><p>I start to really love putting everything at 0 emit and use only maratis lights, this example was cleaned<br />as much as possible to keep a small file size but on some other test scenes,<br />i got some awesome results</p><p>I&#039;m currently working on 4 differents projects, gonna send some screens in the next days, and then videos,<br />once enough game mechanics, GUI and assets are done <img src="http://forum.maratis3d.com/img/smilies/wink.png" width="15" height="15" alt="wink" /></p>]]></content>
			<author>
				<name><![CDATA[Vegas]]></name>
				<uri>http://forum.maratis3d.com/profile.php?id=53</uri>
			</author>
			<updated>2011-09-30T05:59:08Z</updated>
			<id>http://forum.maratis3d.com/viewtopic.php?pid=681#p681</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Bullets using translate]]></title>
			<link rel="alternate" href="http://forum.maratis3d.com/viewtopic.php?pid=679#p679"/>
			<content type="html"><![CDATA[<p>Nice, it&#039;s impressive !<br />And the light and sound are pretty immerse, I like the dramatic shadow.</p>]]></content>
			<author>
				<name><![CDATA[anael]]></name>
				<uri>http://forum.maratis3d.com/profile.php?id=2</uri>
			</author>
			<updated>2011-09-29T06:55:06Z</updated>
			<id>http://forum.maratis3d.com/viewtopic.php?pid=679#p679</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Bullets using translate]]></title>
			<link rel="alternate" href="http://forum.maratis3d.com/viewtopic.php?pid=677#p677"/>
			<content type="html"><![CDATA[<p><span class="postimg"><img src="http://dl.dropbox.com/u/19970067/Maratis/Bullet/screenshot.5_1.png" alt="PunBB bbcode test" /></span></p><p>Heres an example on how to shoot a bullet with only translate<br />NOTE : Lookat Behavior is used, to make the zombie walk toward the player</p><p>- Z,Q,S,D Keys to move<br />- Left Click to shoot<br />- When hit count is 10, door open/close (indeed, its completely useless)</p><p>The example have sounds (Ambiant, gun shot, zombie hit) except for the door</p><p>I let the white box visible (Bullets are shot from its position)<br /><span class="postimg"><img src="http://dl.dropbox.com/u/19970067/Maratis/Bullet/screenshot.3_1.png" alt="PunBB bbcode test" /></span><br />NOTE : Theres a problem with it when rotating mouse, i update when i find whats wrong</p><p>And the &quot;bullets&quot;<br /><span class="postimg"><img src="http://dl.dropbox.com/u/19970067/Maratis/Bullet/screenshot.4_1.png" alt="PunBB bbcode test" /></span></p><p><strong>Project : </strong><a href="http://dl.dropbox.com/u/19970067/Maratis/Bullet/Bullet.rar">http://dl.dropbox.com/u/19970067/Marati &#133; Bullet.rar</a><br /><strong>LUA Script alone : </strong><a href="http://dl.dropbox.com/u/19970067/Maratis/Bullet/Bullet.lua">http://dl.dropbox.com/u/19970067/Marati &#133; Bullet.lua</a></p>]]></content>
			<author>
				<name><![CDATA[Vegas]]></name>
				<uri>http://forum.maratis3d.com/profile.php?id=53</uri>
			</author>
			<updated>2011-09-29T02:07:11Z</updated>
			<id>http://forum.maratis3d.com/viewtopic.php?pid=677#p677</id>
		</entry>
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