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	<title type="html"><![CDATA[Maratis forum - Blender animation export]]></title>
	<link rel="self" href="http://forum.maratis3d.com/extern.php?action=feed&amp;tid=183&amp;type=atom"/>
	<updated>2011-10-13T03:41:01Z</updated>
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	<id>http://forum.maratis3d.com/viewtopic.php?id=183</id>
		<entry>
			<title type="html"><![CDATA[Re: Blender animation export]]></title>
			<link rel="alternate" href="http://forum.maratis3d.com/viewtopic.php?pid=726#p726"/>
			<content type="html"><![CDATA[<p>I have found out the solution to my problem.&nbsp; &nbsp;Blender must have Maratis enabled in the engine before you create the armature and therefore before animation.&nbsp; You may be able to apend an armature and have it work, but I havent tried that yet.</p>]]></content>
			<author>
				<name><![CDATA[zamarx]]></name>
				<uri>http://forum.maratis3d.com/profile.php?id=267</uri>
			</author>
			<updated>2011-10-13T03:41:01Z</updated>
			<id>http://forum.maratis3d.com/viewtopic.php?pid=726#p726</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Blender animation export]]></title>
			<link rel="alternate" href="http://forum.maratis3d.com/viewtopic.php?pid=716#p716"/>
			<content type="html"><![CDATA[<p>When I get home, I will check if I have multipule armatures.&nbsp; When I looked at the mesh file, both animations had the same ID number, any idea how to fix that?</p>]]></content>
			<author>
				<name><![CDATA[zamarx]]></name>
				<uri>http://forum.maratis3d.com/profile.php?id=267</uri>
			</author>
			<updated>2011-10-11T13:26:39Z</updated>
			<id>http://forum.maratis3d.com/viewtopic.php?pid=716#p716</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Blender animation export]]></title>
			<link rel="alternate" href="http://forum.maratis3d.com/viewtopic.php?pid=714#p714"/>
			<content type="html"><![CDATA[<p>Hello, you can use this for upload if you dont want to install anything :<br /><a href="http://www.2shared.com/">http://www.2shared.com/</a></p><div class="quotebox"><blockquote><p>Is there a certain order the mesh and armature need to be selected in?</p></blockquote></div><p>Dont think so, personnaly i always select all, then export and it always worked, the only crash i had<br />is when i tried to export 2 differents armatures in the same scene</p>]]></content>
			<author>
				<name><![CDATA[Vegas]]></name>
				<uri>http://forum.maratis3d.com/profile.php?id=53</uri>
			</author>
			<updated>2011-10-11T00:03:43Z</updated>
			<id>http://forum.maratis3d.com/viewtopic.php?pid=714#p714</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Blender animation export]]></title>
			<link rel="alternate" href="http://forum.maratis3d.com/viewtopic.php?pid=713#p713"/>
			<content type="html"><![CDATA[<p>-update-</p><p>I downloaded Blender version 2.56 and the file still crashes.&nbsp; I&#039;ve narrowed the issue down to the armature exporting by exporting a static mesh.&nbsp; Is there a certain order the mesh and armature need to be selected in?</p>]]></content>
			<author>
				<name><![CDATA[zamarx]]></name>
				<uri>http://forum.maratis3d.com/profile.php?id=267</uri>
			</author>
			<updated>2011-10-10T23:02:03Z</updated>
			<id>http://forum.maratis3d.com/viewtopic.php?pid=713#p713</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Blender animation export]]></title>
			<link rel="alternate" href="http://forum.maratis3d.com/viewtopic.php?pid=712#p712"/>
			<content type="html"><![CDATA[<p>Im using blender 2.59.&nbsp; I got the animation to work once, but not since then. How would I upload the file for you to see?</p>]]></content>
			<author>
				<name><![CDATA[zamarx]]></name>
				<uri>http://forum.maratis3d.com/profile.php?id=267</uri>
			</author>
			<updated>2011-10-10T21:34:25Z</updated>
			<id>http://forum.maratis3d.com/viewtopic.php?pid=712#p712</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Blender animation export]]></title>
			<link rel="alternate" href="http://forum.maratis3d.com/viewtopic.php?pid=710#p710"/>
			<content type="html"><![CDATA[<p>Hi,<br />what version of blender do you use ?<br />Also, is it possible for you to send a mesh file that crash ?</p>]]></content>
			<author>
				<name><![CDATA[anael]]></name>
				<uri>http://forum.maratis3d.com/profile.php?id=2</uri>
			</author>
			<updated>2011-10-10T07:02:20Z</updated>
			<id>http://forum.maratis3d.com/viewtopic.php?pid=710#p710</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Blender animation export]]></title>
			<link rel="alternate" href="http://forum.maratis3d.com/viewtopic.php?pid=709#p709"/>
			<content type="html"><![CDATA[<p>I am having trouble exporting an armature based animation from blender.&nbsp; I have enabled the maratis addon and created two animations.&nbsp; One goes from frame 0-0 and the other is 1-60.&nbsp; Whenever Maritis attempts to load the mesh, it crashes.&nbsp; Anyone have any ideas on how to fix this?</p>]]></content>
			<author>
				<name><![CDATA[zamarx]]></name>
				<uri>http://forum.maratis3d.com/profile.php?id=267</uri>
			</author>
			<updated>2011-10-09T19:48:39Z</updated>
			<id>http://forum.maratis3d.com/viewtopic.php?pid=709#p709</id>
		</entry>
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