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		<title><![CDATA[Maratis forum - Blender animation export]]></title>
		<link>http://forum.maratis3d.com/viewtopic.php?id=183</link>
		<description><![CDATA[The most recent posts in Blender animation export.]]></description>
		<lastBuildDate>Thu, 13 Oct 2011 03:41:01 +0000</lastBuildDate>
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		<item>
			<title><![CDATA[Re: Blender animation export]]></title>
			<link>http://forum.maratis3d.com/viewtopic.php?pid=726#p726</link>
			<description><![CDATA[<p>I have found out the solution to my problem.&nbsp; &nbsp;Blender must have Maratis enabled in the engine before you create the armature and therefore before animation.&nbsp; You may be able to apend an armature and have it work, but I havent tried that yet.</p>]]></description>
			<author><![CDATA[dummy@example.com (zamarx)]]></author>
			<pubDate>Thu, 13 Oct 2011 03:41:01 +0000</pubDate>
			<guid>http://forum.maratis3d.com/viewtopic.php?pid=726#p726</guid>
		</item>
		<item>
			<title><![CDATA[Re: Blender animation export]]></title>
			<link>http://forum.maratis3d.com/viewtopic.php?pid=716#p716</link>
			<description><![CDATA[<p>When I get home, I will check if I have multipule armatures.&nbsp; When I looked at the mesh file, both animations had the same ID number, any idea how to fix that?</p>]]></description>
			<author><![CDATA[dummy@example.com (zamarx)]]></author>
			<pubDate>Tue, 11 Oct 2011 13:26:39 +0000</pubDate>
			<guid>http://forum.maratis3d.com/viewtopic.php?pid=716#p716</guid>
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		<item>
			<title><![CDATA[Re: Blender animation export]]></title>
			<link>http://forum.maratis3d.com/viewtopic.php?pid=714#p714</link>
			<description><![CDATA[<p>Hello, you can use this for upload if you dont want to install anything :<br /><a href="http://www.2shared.com/">http://www.2shared.com/</a></p><div class="quotebox"><blockquote><p>Is there a certain order the mesh and armature need to be selected in?</p></blockquote></div><p>Dont think so, personnaly i always select all, then export and it always worked, the only crash i had<br />is when i tried to export 2 differents armatures in the same scene</p>]]></description>
			<author><![CDATA[dummy@example.com (Vegas)]]></author>
			<pubDate>Tue, 11 Oct 2011 00:03:43 +0000</pubDate>
			<guid>http://forum.maratis3d.com/viewtopic.php?pid=714#p714</guid>
		</item>
		<item>
			<title><![CDATA[Re: Blender animation export]]></title>
			<link>http://forum.maratis3d.com/viewtopic.php?pid=713#p713</link>
			<description><![CDATA[<p>-update-</p><p>I downloaded Blender version 2.56 and the file still crashes.&nbsp; I&#039;ve narrowed the issue down to the armature exporting by exporting a static mesh.&nbsp; Is there a certain order the mesh and armature need to be selected in?</p>]]></description>
			<author><![CDATA[dummy@example.com (zamarx)]]></author>
			<pubDate>Mon, 10 Oct 2011 23:02:03 +0000</pubDate>
			<guid>http://forum.maratis3d.com/viewtopic.php?pid=713#p713</guid>
		</item>
		<item>
			<title><![CDATA[Re: Blender animation export]]></title>
			<link>http://forum.maratis3d.com/viewtopic.php?pid=712#p712</link>
			<description><![CDATA[<p>Im using blender 2.59.&nbsp; I got the animation to work once, but not since then. How would I upload the file for you to see?</p>]]></description>
			<author><![CDATA[dummy@example.com (zamarx)]]></author>
			<pubDate>Mon, 10 Oct 2011 21:34:25 +0000</pubDate>
			<guid>http://forum.maratis3d.com/viewtopic.php?pid=712#p712</guid>
		</item>
		<item>
			<title><![CDATA[Re: Blender animation export]]></title>
			<link>http://forum.maratis3d.com/viewtopic.php?pid=710#p710</link>
			<description><![CDATA[<p>Hi,<br />what version of blender do you use ?<br />Also, is it possible for you to send a mesh file that crash ?</p>]]></description>
			<author><![CDATA[dummy@example.com (anael)]]></author>
			<pubDate>Mon, 10 Oct 2011 07:02:20 +0000</pubDate>
			<guid>http://forum.maratis3d.com/viewtopic.php?pid=710#p710</guid>
		</item>
		<item>
			<title><![CDATA[Blender animation export]]></title>
			<link>http://forum.maratis3d.com/viewtopic.php?pid=709#p709</link>
			<description><![CDATA[<p>I am having trouble exporting an armature based animation from blender.&nbsp; I have enabled the maratis addon and created two animations.&nbsp; One goes from frame 0-0 and the other is 1-60.&nbsp; Whenever Maritis attempts to load the mesh, it crashes.&nbsp; Anyone have any ideas on how to fix this?</p>]]></description>
			<author><![CDATA[dummy@example.com (zamarx)]]></author>
			<pubDate>Sun, 09 Oct 2011 19:48:39 +0000</pubDate>
			<guid>http://forum.maratis3d.com/viewtopic.php?pid=709#p709</guid>
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