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	<title type="html"><![CDATA[Maratis forum - Android port of the Engine?]]></title>
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	<updated>2011-12-10T19:53:32Z</updated>
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			<title type="html"><![CDATA[Re: Android port of the Engine?]]></title>
			<link rel="alternate" href="http://forum.maratis3d.com/viewtopic.php?pid=937#p937"/>
			<content type="html"><![CDATA[<p>There is no test of it, but Maratis already got a openGLES 1 and 2 rendering context port (used on iOS),<br />it should be compatible for Android, there is probably some specific includes to add but I believe the engine<br />can compile without much effort on Android.</p>]]></content>
			<author>
				<name><![CDATA[anael]]></name>
				<uri>http://forum.maratis3d.com/profile.php?id=2</uri>
			</author>
			<updated>2011-12-10T19:53:32Z</updated>
			<id>http://forum.maratis3d.com/viewtopic.php?pid=937#p937</id>
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		<entry>
			<title type="html"><![CDATA[Android port of the Engine?]]></title>
			<link rel="alternate" href="http://forum.maratis3d.com/viewtopic.php?pid=935#p935"/>
			<content type="html"><![CDATA[<p>Is anyone working on, or have any idea about the logistics of, an Android port of the Engine?&nbsp; It seems to me to be the logical next step for the Platform, and as I am just catching up with the maratis effort, I figured I&#039;d put the question out there .. any work on this been done yet?</p>]]></content>
			<author>
				<name><![CDATA[torpor]]></name>
				<uri>http://forum.maratis3d.com/profile.php?id=429</uri>
			</author>
			<updated>2011-12-10T10:38:06Z</updated>
			<id>http://forum.maratis3d.com/viewtopic.php?pid=935#p935</id>
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