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		<title><![CDATA[Maratis forum - Android port of the Engine?]]></title>
		<link>http://forum.maratis3d.com/viewtopic.php?id=248</link>
		<description><![CDATA[The most recent posts in Android port of the Engine?.]]></description>
		<lastBuildDate>Sat, 10 Dec 2011 19:53:32 +0000</lastBuildDate>
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			<title><![CDATA[Re: Android port of the Engine?]]></title>
			<link>http://forum.maratis3d.com/viewtopic.php?pid=937#p937</link>
			<description><![CDATA[<p>There is no test of it, but Maratis already got a openGLES 1 and 2 rendering context port (used on iOS),<br />it should be compatible for Android, there is probably some specific includes to add but I believe the engine<br />can compile without much effort on Android.</p>]]></description>
			<author><![CDATA[dummy@example.com (anael)]]></author>
			<pubDate>Sat, 10 Dec 2011 19:53:32 +0000</pubDate>
			<guid>http://forum.maratis3d.com/viewtopic.php?pid=937#p937</guid>
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			<title><![CDATA[Android port of the Engine?]]></title>
			<link>http://forum.maratis3d.com/viewtopic.php?pid=935#p935</link>
			<description><![CDATA[<p>Is anyone working on, or have any idea about the logistics of, an Android port of the Engine?&nbsp; It seems to me to be the logical next step for the Platform, and as I am just catching up with the maratis effort, I figured I&#039;d put the question out there .. any work on this been done yet?</p>]]></description>
			<author><![CDATA[dummy@example.com (torpor)]]></author>
			<pubDate>Sat, 10 Dec 2011 10:38:06 +0000</pubDate>
			<guid>http://forum.maratis3d.com/viewtopic.php?pid=935#p935</guid>
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