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	<title type="html"><![CDATA[Maratis forum - I have a question about maratise script]]></title>
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	<updated>2012-02-03T21:00:52Z</updated>
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			<title type="html"><![CDATA[Re: I have a question about maratise script]]></title>
			<link rel="alternate" href="http://forum.maratis3d.com/viewtopic.php?pid=1384#p1384"/>
			<content type="html"><![CDATA[<p>there is actually no function to do this in script, only in cpp,<br />the way in script would be to create all the objects you need in the scene, deactivate them (Edit &gt; deactivate).</p><p>when you need one, in script, activate one and set its position/rotation where you want it.</p>]]></content>
			<author>
				<name><![CDATA[anael]]></name>
				<uri>http://forum.maratis3d.com/profile.php?id=2</uri>
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			<updated>2012-02-03T21:00:52Z</updated>
			<id>http://forum.maratis3d.com/viewtopic.php?pid=1384#p1384</id>
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		<entry>
			<title type="html"><![CDATA[I have a question about maratise script]]></title>
			<link rel="alternate" href="http://forum.maratis3d.com/viewtopic.php?pid=1381#p1381"/>
			<content type="html"><![CDATA[<p>How to dynamically create objects by script. I can&#039;t find this kind of functions in &#039;script doc&#039;.<br />Is there any way for now?</p>]]></content>
			<author>
				<name><![CDATA[kawayide]]></name>
				<uri>http://forum.maratis3d.com/profile.php?id=381</uri>
			</author>
			<updated>2012-02-03T14:16:17Z</updated>
			<id>http://forum.maratis3d.com/viewtopic.php?pid=1381#p1381</id>
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