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		<title><![CDATA[Maratis forum - I have a question about maratise script]]></title>
		<link>http://forum.maratis3d.com/viewtopic.php?id=294</link>
		<description><![CDATA[The most recent posts in I have a question about maratise script.]]></description>
		<lastBuildDate>Fri, 03 Feb 2012 21:00:52 +0000</lastBuildDate>
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			<title><![CDATA[Re: I have a question about maratise script]]></title>
			<link>http://forum.maratis3d.com/viewtopic.php?pid=1384#p1384</link>
			<description><![CDATA[<p>there is actually no function to do this in script, only in cpp,<br />the way in script would be to create all the objects you need in the scene, deactivate them (Edit &gt; deactivate).</p><p>when you need one, in script, activate one and set its position/rotation where you want it.</p>]]></description>
			<author><![CDATA[dummy@example.com (anael)]]></author>
			<pubDate>Fri, 03 Feb 2012 21:00:52 +0000</pubDate>
			<guid>http://forum.maratis3d.com/viewtopic.php?pid=1384#p1384</guid>
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			<title><![CDATA[I have a question about maratise script]]></title>
			<link>http://forum.maratis3d.com/viewtopic.php?pid=1381#p1381</link>
			<description><![CDATA[<p>How to dynamically create objects by script. I can&#039;t find this kind of functions in &#039;script doc&#039;.<br />Is there any way for now?</p>]]></description>
			<author><![CDATA[dummy@example.com (kawayide)]]></author>
			<pubDate>Fri, 03 Feb 2012 14:16:17 +0000</pubDate>
			<guid>http://forum.maratis3d.com/viewtopic.php?pid=1381#p1381</guid>
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