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		<title><![CDATA[Maratis forum - ERROR OpenGL : unable to compile shader]]></title>
		<link>http://forum.maratis3d.com/viewtopic.php?id=296</link>
		<description><![CDATA[The most recent posts in ERROR OpenGL : unable to compile shader.]]></description>
		<lastBuildDate>Wed, 08 Feb 2012 12:28:49 +0000</lastBuildDate>
		<generator>PunBB</generator>
		<item>
			<title><![CDATA[Re: ERROR OpenGL : unable to compile shader]]></title>
			<link>http://forum.maratis3d.com/viewtopic.php?pid=1406#p1406</link>
			<description><![CDATA[<p>Normally, you should be able to use the fixed renderer, but as ManualUse is hard coded, you have to modify the code a bit, and the rendering will be without shaders.</p><p>in the code of ManualUse replace MStandardRenderer by MFixedRenderer (im not sure if all the headers are there but it&#039;s basically that)</p>]]></description>
			<author><![CDATA[dummy@example.com (anael)]]></author>
			<pubDate>Wed, 08 Feb 2012 12:28:49 +0000</pubDate>
			<guid>http://forum.maratis3d.com/viewtopic.php?pid=1406#p1406</guid>
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		<item>
			<title><![CDATA[Re: ERROR OpenGL : unable to compile shader]]></title>
			<link>http://forum.maratis3d.com/viewtopic.php?pid=1405#p1405</link>
			<description><![CDATA[<p>you are right! I just focused on Mesa because it was giving me some other errors on 7.10.2 (then I upgraded it). But yeah, nothing to worry about anyway, I was just trying to run the demo in my netbook. I&#039;ll just keep experimenting in my desktop machine.</p><p>Thanks for your quick reply!</p>]]></description>
			<author><![CDATA[dummy@example.com (dc740)]]></author>
			<pubDate>Wed, 08 Feb 2012 11:02:20 +0000</pubDate>
			<guid>http://forum.maratis3d.com/viewtopic.php?pid=1405#p1405</guid>
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		<item>
			<title><![CDATA[Re: ERROR OpenGL : unable to compile shader]]></title>
			<link>http://forum.maratis3d.com/viewtopic.php?pid=1404#p1404</link>
			<description><![CDATA[<p>it says GL_VERSION version 1.4,<br />shaders are only available on openGL 2.0 and plus,</p><p>or your card is not compatible opengl 2.0 or the drivers.<br />It&#039;s hard sometime to find the good drivers for linux, if you have an nvidia, there is sometime vendor drivers (but not always up to date with recent linux (it&#039;s my problem on my home linux))</p>]]></description>
			<author><![CDATA[dummy@example.com (anael)]]></author>
			<pubDate>Wed, 08 Feb 2012 09:45:00 +0000</pubDate>
			<guid>http://forum.maratis3d.com/viewtopic.php?pid=1404#p1404</guid>
		</item>
		<item>
			<title><![CDATA[ERROR OpenGL : unable to compile shader]]></title>
			<link>http://forum.maratis3d.com/viewtopic.php?pid=1401#p1401</link>
			<description><![CDATA[<p>I&#039;m getting this problem after compiling the ManualUse example:<br />$ ./ManualUse <br />GL_VERSION : 1.4 Mesa 7.11.2<br />ERROR OpenGL : unable to compile shader<br />ERROR OpenGL : unable to compile shader<br />ERROR OpenGL : unable to compile shader<br />ERROR OpenGL : unable to compile shader<br />ERROR OpenGL : unable to compile shader<br />ERROR OpenGL : unable to compile shader<br />ERROR OpenGL : unable to compile shader<br />ERROR OpenGL : unable to compile shader<br />ERROR OpenGL : unable to compile shader<br />ERROR OpenGL : unable to compile shader<br />ERROR OpenGL : unable to compile shader<br />ERROR OpenGL : unable to compile shader</p><br /><p>and all I get is a grey screen. I&#039;m using intel i915 drivers on Debian. The example works just fine in my desktop machine with a geforce 8600GT card.</p><p>Does anyone know what could be causing it? I&#039;m using latest Mesa version. I also tried 7.10.2 with no luck. Maybe is something obvious, I&#039;m just a newbie in this area.</p>]]></description>
			<author><![CDATA[dummy@example.com (dc740)]]></author>
			<pubDate>Wed, 08 Feb 2012 02:42:46 +0000</pubDate>
			<guid>http://forum.maratis3d.com/viewtopic.php?pid=1401#p1401</guid>
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