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	<title type="html"><![CDATA[Maratis forum - Texture on Mesh is White in Maratis]]></title>
	<link rel="self" href="http://forum.maratis3d.com/extern.php?action=feed&amp;tid=403&amp;type=atom"/>
	<updated>2012-09-18T22:06:59Z</updated>
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	<id>http://forum.maratis3d.com/viewtopic.php?id=403</id>
		<entry>
			<title type="html"><![CDATA[Re: Texture on Mesh is White in Maratis]]></title>
			<link rel="alternate" href="http://forum.maratis3d.com/viewtopic.php?pid=2653#p2653"/>
			<content type="html"><![CDATA[<p>Not&nbsp; sure what Im missing, but my textures are in &#039;maps&#039;, and I exported .mesh to &#039;meshs&#039; in my project DIR.</p><p>I chose &#039;fixed&#039; because im blending 3 different textures, and &#039;alpha&#039; for blendmode, which I aSsumed I needed for texture painting ?</p><p>I tried importing into maratis editor, and its working, except only my rock texture ( bottom layer) is showing up, not my grass or sand.</p><p>Thx for help on this.</p><p>cu<br />Gm</p><br /><br /><div class="quotebox"><cite>anael wrote:</cite><blockquote><p>Hi,<br />did you read this ? <a href="http://www.maratis3d.org/?p=277">http://www.maratis3d.org/?p=277</a></p><p>Try to not move the mesh and the maps after exporting :</p><p>- Before anything, check that your textures are in the maratis project maps/ directory,<br />then in Blender point to this file for the texture, and export the mesh directly to the project mesh/ directory.<br />(the mesh files are using local filenames, so when the file is moved it can break the links)</p></blockquote></div>]]></content>
			<author>
				<name><![CDATA[VeganDev]]></name>
				<uri>http://forum.maratis3d.com/profile.php?id=18</uri>
			</author>
			<updated>2012-09-18T22:06:59Z</updated>
			<id>http://forum.maratis3d.com/viewtopic.php?pid=2653#p2653</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Texture on Mesh is White in Maratis]]></title>
			<link rel="alternate" href="http://forum.maratis3d.com/viewtopic.php?pid=2195#p2195"/>
			<content type="html"><![CDATA[<p>Hi,<br />did you read this ? <a href="http://www.maratis3d.org/?p=277">http://www.maratis3d.org/?p=277</a></p><p>Try to not move the mesh and the maps after exporting :</p><p>- Before anything, check that your textures are in the maratis project maps/ directory,<br />then in Blender point to this file for the texture, and export the mesh directly to the project mesh/ directory.<br />(the mesh files are using local filenames, so when the file is moved it can break the links)</p>]]></content>
			<author>
				<name><![CDATA[anael]]></name>
				<uri>http://forum.maratis3d.com/profile.php?id=2</uri>
			</author>
			<updated>2012-07-30T07:23:29Z</updated>
			<id>http://forum.maratis3d.com/viewtopic.php?pid=2195#p2195</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Texture on Mesh is White in Maratis]]></title>
			<link rel="alternate" href="http://forum.maratis3d.com/viewtopic.php?pid=2194#p2194"/>
			<content type="html"><![CDATA[<p>I&#039;m new to Maratis, trying to get a handle on importing a mesh with texture into the editor. I have a plane mesh setup with a basic concrete texture which is shown and renders perfectly in blender. However, when I export the mesh, place the mesh in the mesh folder and the texture in the map folder the mesh is white in the editor. </p><p>Any help would be appreciated.</p>]]></content>
			<author>
				<name><![CDATA[Redshft]]></name>
				<uri>http://forum.maratis3d.com/profile.php?id=1044</uri>
			</author>
			<updated>2012-07-29T22:42:21Z</updated>
			<id>http://forum.maratis3d.com/viewtopic.php?pid=2194#p2194</id>
		</entry>
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