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	<title type="html"><![CDATA[Maratis forum - Use of maratis3d in commercial iOS app, publishing to Apple AppStore]]></title>
	<link rel="self" href="http://forum.maratis3d.com/extern.php?action=feed&amp;tid=430&amp;type=atom"/>
	<updated>2012-08-29T13:03:11Z</updated>
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	<id>http://forum.maratis3d.com/viewtopic.php?id=430</id>
		<entry>
			<title type="html"><![CDATA[Re: Use of maratis3d in commercial iOS app, publishing to Apple AppStore]]></title>
			<link rel="alternate" href="http://forum.maratis3d.com/viewtopic.php?pid=2446#p2446"/>
			<content type="html"><![CDATA[<p>There is a limitation in the number of lights, the default pixel shader use only the closest light (on desktop it&#039;s the 3 closest), it&#039;s a limitation you can overpass if you create your own shader, but that set a limit to have a good frame-rate on iOS.</p><p>The fixed renderer mode is the same normally.</p><p>For the script, it cannot access system informations (what could be a rejection problem), it only access the engine functionalities.</p>]]></content>
			<author>
				<name><![CDATA[anael]]></name>
				<uri>http://forum.maratis3d.com/profile.php?id=2</uri>
			</author>
			<updated>2012-08-29T13:03:11Z</updated>
			<id>http://forum.maratis3d.com/viewtopic.php?pid=2446#p2446</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Use of maratis3d in commercial iOS app, publishing to Apple AppStore]]></title>
			<link rel="alternate" href="http://forum.maratis3d.com/viewtopic.php?pid=2445#p2445"/>
			<content type="html"><![CDATA[<p>Thank you for very fast reply!<br />Is there any constraints / limitations in iOS version of Maratis compared to desktop version?<br />I have noticed that Maratis3D uses scripts somehow. Couldnt that be a reason for rejection in AppStore?<br />I asked this because there is only one app (as I realized) in App Store that uses maratis3d.<br />Is there any issues or problems with performance of engine on iOS ?</p><p>Sorry for my English, I will try to improve it.</p>]]></content>
			<author>
				<name><![CDATA[Petr]]></name>
				<uri>http://forum.maratis3d.com/profile.php?id=1081</uri>
			</author>
			<updated>2012-08-29T12:53:39Z</updated>
			<id>http://forum.maratis3d.com/viewtopic.php?pid=2445#p2445</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Use of maratis3d in commercial iOS app, publishing to Apple AppStore]]></title>
			<link rel="alternate" href="http://forum.maratis3d.com/viewtopic.php?pid=2443#p2443"/>
			<content type="html"><![CDATA[<p>Hi,</p><p>yes you can use Maratis in commercial app.<br />You are not forced to include licenses terms, but a &quot;made with Maratis&quot; or a maratis logo would be very appreciated (your decision)</p><p>logos : <a href="http://www.maratis3d.org/download/logo/">http://www.maratis3d.org/download/logo/</a></p><p>There is one game in AppStore (2010) :<br /><a href="http://itunes.apple.com/fr/app/save-our-souls-episode-01/id332023470?mt=8">http://itunes.apple.com/fr/app/save-our &#133; 23470?mt=8</a></p><p>Also this app (using only MCore) :<br /><a href="http://itunes.apple.com/fr/app/nomadbook-store/id339724049?mt=8">http://itunes.apple.com/fr/app/nomadboo &#133; 24049?mt=8</a></p>]]></content>
			<author>
				<name><![CDATA[anael]]></name>
				<uri>http://forum.maratis3d.com/profile.php?id=2</uri>
			</author>
			<updated>2012-08-29T12:46:19Z</updated>
			<id>http://forum.maratis3d.com/viewtopic.php?pid=2443#p2443</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Use of maratis3d in commercial iOS app, publishing to Apple AppStore]]></title>
			<link rel="alternate" href="http://forum.maratis3d.com/viewtopic.php?pid=2441#p2441"/>
			<content type="html"><![CDATA[<p>Can I use maratis3d in commercial iOS app?<br />What licenses/acknowledgements should I include in my app docs or show in app page in AppStore?<br />Are there any apps in AppStore that use maratis3d?</p>]]></content>
			<author>
				<name><![CDATA[Petr]]></name>
				<uri>http://forum.maratis3d.com/profile.php?id=1081</uri>
			</author>
			<updated>2012-08-29T11:51:20Z</updated>
			<id>http://forum.maratis3d.com/viewtopic.php?pid=2441#p2441</id>
		</entry>
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