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	<title type="html"><![CDATA[Maratis forum - GamePlugin?]]></title>
	<link rel="self" href="http://forum.maratis3d.com/extern.php?action=feed&amp;tid=454&amp;type=atom"/>
	<updated>2012-10-04T18:02:44Z</updated>
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	<id>http://forum.maratis3d.com/viewtopic.php?id=454</id>
		<entry>
			<title type="html"><![CDATA[Re: GamePlugin?]]></title>
			<link rel="alternate" href="http://forum.maratis3d.com/viewtopic.php?pid=2711#p2711"/>
			<content type="html"><![CDATA[<p>hm. found where to set up compiling as release - now it works.<br />one question. how to set the path same as project in XCode? it is grey and locked to /Users/felis/Library/Developer/Xcode/DerivedData/Game-dwxnmodzsruyeucahwkppvyvpone/Build/Products/Release/Game.dylib</p>]]></content>
			<author>
				<name><![CDATA[Felis]]></name>
				<uri>http://forum.maratis3d.com/profile.php?id=1126</uri>
			</author>
			<updated>2012-10-04T18:02:44Z</updated>
			<id>http://forum.maratis3d.com/viewtopic.php?pid=2711#p2711</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: GamePlugin?]]></title>
			<link rel="alternate" href="http://forum.maratis3d.com/viewtopic.php?pid=2710#p2710"/>
			<content type="html"><![CDATA[<p>Hi, be sure you compile in release mode and save the Game.dylib (don&#039;t forget the Maj of the name ) in your project directory, same place the .mproj file is.</p><p>Also, read this tutorial if you don&#039;t know it : <a href="http://www.maratis3d.org/?p=500">http://www.maratis3d.org/?p=500</a></p>]]></content>
			<author>
				<name><![CDATA[anael]]></name>
				<uri>http://forum.maratis3d.com/profile.php?id=2</uri>
			</author>
			<updated>2012-10-04T09:41:14Z</updated>
			<id>http://forum.maratis3d.com/viewtopic.php?pid=2710#p2710</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: GamePlugin?]]></title>
			<link rel="alternate" href="http://forum.maratis3d.com/viewtopic.php?pid=2709#p2709"/>
			<content type="html"><![CDATA[<p>nothing happens also. i don&#039;t see any new behaviors in SimpleGamePlugin example. and same fish locations in WaterGameDemp...</p>]]></content>
			<author>
				<name><![CDATA[Felis]]></name>
				<uri>http://forum.maratis3d.com/profile.php?id=1126</uri>
			</author>
			<updated>2012-10-04T07:30:21Z</updated>
			<id>http://forum.maratis3d.com/viewtopic.php?pid=2709#p2709</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: GamePlugin?]]></title>
			<link rel="alternate" href="http://forum.maratis3d.com/viewtopic.php?pid=2708#p2708"/>
			<content type="html"><![CDATA[<p>put it near your game project file</p>]]></content>
			<author>
				<name><![CDATA[Mikey]]></name>
				<uri>http://forum.maratis3d.com/profile.php?id=1103</uri>
			</author>
			<updated>2012-10-04T06:28:33Z</updated>
			<id>http://forum.maratis3d.com/viewtopic.php?pid=2708#p2708</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[GamePlugin?]]></title>
			<link rel="alternate" href="http://forum.maratis3d.com/viewtopic.php?pid=2707#p2707"/>
			<content type="html"><![CDATA[<p>welcome new noob. i&#039;ve never programmed on C/C++ before and want to learn it. also interested in game engine, so want to learn some examples.<br />Installed XCode on OSX 10.7.5. open sources from WaterGameDemo and SimpleGamePlugin examples. fixed some links, compiled project - got game.dylib file<br />what next?..<br />no matter where i put it: /_GamePlugin/, or /GamePlugin/ or near the game itself - no difference...</p>]]></content>
			<author>
				<name><![CDATA[Felis]]></name>
				<uri>http://forum.maratis3d.com/profile.php?id=1126</uri>
			</author>
			<updated>2012-10-03T21:24:24Z</updated>
			<id>http://forum.maratis3d.com/viewtopic.php?pid=2707#p2707</id>
		</entry>
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