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	<title type="html"><![CDATA[Maratis forum - Headless mode?]]></title>
	<link rel="self" href="http://forum.maratis3d.com/extern.php?action=feed&amp;tid=457&amp;type=atom"/>
	<updated>2012-10-18T12:14:29Z</updated>
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	<id>http://forum.maratis3d.com/viewtopic.php?id=457</id>
		<entry>
			<title type="html"><![CDATA[Re: Headless mode?]]></title>
			<link rel="alternate" href="http://forum.maratis3d.com/viewtopic.php?pid=2753#p2753"/>
			<content type="html"><![CDATA[<p>Hi,<br />it depend, if you don&#039;t need inputs or opengl you can skip MWindow init and just create a console application.</p><p>Otherwise there is probably an option to add in MWindow to have a background hidden window (depending on the platform)</p>]]></content>
			<author>
				<name><![CDATA[anael]]></name>
				<uri>http://forum.maratis3d.com/profile.php?id=2</uri>
			</author>
			<updated>2012-10-18T12:14:29Z</updated>
			<id>http://forum.maratis3d.com/viewtopic.php?pid=2753#p2753</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Headless mode?]]></title>
			<link rel="alternate" href="http://forum.maratis3d.com/viewtopic.php?pid=2750#p2750"/>
			<content type="html"><![CDATA[<p>This is a bit of a strange question, but what is the easiest way to make Maratis run without a window? </p><p>I&#039;m considering using Maratis for a couple of different things, including having a scriptable, automated project build system. For this I would like to have a headless/batch mode. Simply disabling the draw calls in headless mode will stop it rendering, but the window still comes up. As things like MWinContext use MWindow to provide some implementation, I assume just not instantiating the MWindow wouldn&#039;t work. I guess making a dummy window with stubbed init/render functions would be the best way?</p>]]></content>
			<author>
				<name><![CDATA[Nistur]]></name>
				<uri>http://forum.maratis3d.com/profile.php?id=500</uri>
			</author>
			<updated>2012-10-17T12:47:10Z</updated>
			<id>http://forum.maratis3d.com/viewtopic.php?pid=2750#p2750</id>
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