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		<title><![CDATA[Maratis forum - Autosmoothing]]></title>
		<link>http://forum.maratis3d.com/viewtopic.php?id=499</link>
		<description><![CDATA[The most recent posts in Autosmoothing.]]></description>
		<lastBuildDate>Fri, 21 Dec 2012 20:18:31 +0000</lastBuildDate>
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			<title><![CDATA[Re: Autosmoothing]]></title>
			<link>http://forum.maratis3d.com/viewtopic.php?pid=3072#p3072</link>
			<description><![CDATA[<p>Great, thanks for the help <img src="http://forum.maratis3d.com/img/smilies/smile.png" width="15" height="15" alt="smile" /><br />I&#039;ll be starting mapping out my first level tonight, so hopefully I&#039;ll have some screenshots to upload soon.</p>]]></description>
			<author><![CDATA[dummy@example.com (Richard Smith)]]></author>
			<pubDate>Fri, 21 Dec 2012 20:18:31 +0000</pubDate>
			<guid>http://forum.maratis3d.com/viewtopic.php?pid=3072#p3072</guid>
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			<title><![CDATA[Re: Autosmoothing]]></title>
			<link>http://forum.maratis3d.com/viewtopic.php?pid=3070#p3070</link>
			<description><![CDATA[<p>Hi,<br />welcome !</p><p>When you are in Blender, start by applying &quot;smooth&quot; to the object,<br />then use the &quot;edge split&quot; modifier &gt; you can specify an angle for auto-smooth or mark hard edges by hand :</p><p><a href="http://cgcookie.com/blender/2010/05/04/tip-using-the-edgesplit-modifier-to-smooth-lowpoly-models/">http://cgcookie.com/blender/2010/05/04/ &#133; ly-models/</a></p>]]></description>
			<author><![CDATA[dummy@example.com (anael)]]></author>
			<pubDate>Fri, 21 Dec 2012 11:05:29 +0000</pubDate>
			<guid>http://forum.maratis3d.com/viewtopic.php?pid=3070#p3070</guid>
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			<title><![CDATA[Autosmoothing]]></title>
			<link>http://forum.maratis3d.com/viewtopic.php?pid=3069#p3069</link>
			<description><![CDATA[<p>hi all,<br />so I tried this engine out a while ago and loved using it. I finally have time to get cracking with my project, cant wait to get stuck in <img src="http://forum.maratis3d.com/img/smilies/smile.png" width="15" height="15" alt="smile" /></p><p>I&#039;ve tried to import a few models and they&#039;ve imported fine, but they seemed to be smoothed when I imported them. Is there any way to get round this? and is there a way to have some faces smoothed and others not?</p><p>thanks,<br />Rich</p>]]></description>
			<author><![CDATA[dummy@example.com (Richard Smith)]]></author>
			<pubDate>Fri, 21 Dec 2012 10:01:36 +0000</pubDate>
			<guid>http://forum.maratis3d.com/viewtopic.php?pid=3069#p3069</guid>
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