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		<title><![CDATA[Maratis forum - Nice engine ;]]]></title>
		<link>http://forum.maratis3d.com/viewtopic.php?id=5</link>
		<description><![CDATA[The most recent posts in Nice engine ;].]]></description>
		<lastBuildDate>Fri, 29 Apr 2011 02:09:53 +0000</lastBuildDate>
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			<title><![CDATA[Re: Nice engine ;]]]></title>
			<link>http://forum.maratis3d.com/viewtopic.php?pid=321#p321</link>
			<description><![CDATA[<div class="quotebox"><cite>anael wrote:</cite><blockquote><p>Hi,</p><p>thanks !</p><p>Post process is not implemented as a one clic feature, but you can do it using the c++ SDK,<br />using the virtual MGame class and the draw() function.</p><p>You can then use render to texture and post process it with your own shader.<br />I&#039;ll post an exemple soon.</p></blockquote></div><br /><br /><p> I look forward to seing this evolve <br />Also about spelling, I saw some stuff.</p>]]></description>
			<author><![CDATA[dummy@example.com (Carbin)]]></author>
			<pubDate>Fri, 29 Apr 2011 02:09:53 +0000</pubDate>
			<guid>http://forum.maratis3d.com/viewtopic.php?pid=321#p321</guid>
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		<item>
			<title><![CDATA[Re: Nice engine ;]]]></title>
			<link>http://forum.maratis3d.com/viewtopic.php?pid=74#p74</link>
			<description><![CDATA[<p>This does indeed look most promising....</p><p>Can&#039;t wait to see a few tutorials/More example scripts.</p>]]></description>
			<author><![CDATA[dummy@example.com (redskutter)]]></author>
			<pubDate>Thu, 10 Feb 2011 19:33:42 +0000</pubDate>
			<guid>http://forum.maratis3d.com/viewtopic.php?pid=74#p74</guid>
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		<item>
			<title><![CDATA[Re: Nice engine ;]]]></title>
			<link>http://forum.maratis3d.com/viewtopic.php?pid=60#p60</link>
			<description><![CDATA[<p>Yeah, also wanted to drop in a Hi and nice engine. I look forward to seing this evolve <img src="http://forum.maratis3d.com/img/smilies/smile.png" width="15" height="15" alt="smile" /></p><p>Also about spelling, I saw some stuff. </p><p>Just a small thing but it&#039;s:</p><p>Activate and then Deactive, not desactivate <img src="http://forum.maratis3d.com/img/smilies/wink.png" width="15" height="15" alt="wink" /></p><p>Saw in code that you also have this</p><p>Keep it up! <img src="http://forum.maratis3d.com/img/smilies/smile.png" width="15" height="15" alt="smile" /></p>]]></description>
			<author><![CDATA[dummy@example.com (pixellegolas)]]></author>
			<pubDate>Wed, 09 Feb 2011 20:24:23 +0000</pubDate>
			<guid>http://forum.maratis3d.com/viewtopic.php?pid=60#p60</guid>
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		<item>
			<title><![CDATA[Re: Nice engine ;]]]></title>
			<link>http://forum.maratis3d.com/viewtopic.php?pid=12#p12</link>
			<description><![CDATA[<p>Hi,</p><p>thanks !</p><p>Post process is not implemented as a one clic feature, but you can do it using the c++ SDK,<br />using the virtual MGame class and the draw() function.</p><p>You can then use render to texture and post process it with your own shader.<br />I&#039;ll post an exemple soon.</p>]]></description>
			<author><![CDATA[dummy@example.com (anael)]]></author>
			<pubDate>Wed, 02 Feb 2011 11:34:01 +0000</pubDate>
			<guid>http://forum.maratis3d.com/viewtopic.php?pid=12#p12</guid>
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			<title><![CDATA[Nice engine ;]]]></title>
			<link>http://forum.maratis3d.com/viewtopic.php?pid=10#p10</link>
			<description><![CDATA[<p>Hi,</p><p>I&#039;ve just tested Maratis- nice, and most importantly portable ;p<br />One question - postprocess? Will be some? DOF, Bloom?</p><br /><p>Best <br />hmental</p>]]></description>
			<author><![CDATA[dummy@example.com (hmental)]]></author>
			<pubDate>Wed, 02 Feb 2011 10:41:16 +0000</pubDate>
			<guid>http://forum.maratis3d.com/viewtopic.php?pid=10#p10</guid>
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