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	<title type="html"><![CDATA[Maratis forum - Making text not interfer with graphics]]></title>
	<link rel="self" href="http://forum.maratis3d.com/extern.php?action=feed&amp;tid=514&amp;type=atom"/>
	<updated>2013-01-03T16:19:09Z</updated>
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	<id>http://forum.maratis3d.com/viewtopic.php?id=514</id>
		<entry>
			<title type="html"><![CDATA[Re: Making text not interfer with graphics]]></title>
			<link rel="alternate" href="http://forum.maratis3d.com/viewtopic.php?pid=3202#p3202"/>
			<content type="html"><![CDATA[<p>yes, for a 2d interface the best is to use a camera with &quot;ortho&quot; mode enabled and oriented toward Z.</p>]]></content>
			<author>
				<name><![CDATA[anael]]></name>
				<uri>http://forum.maratis3d.com/profile.php?id=2</uri>
			</author>
			<updated>2013-01-03T16:19:09Z</updated>
			<id>http://forum.maratis3d.com/viewtopic.php?pid=3202#p3202</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Making text not interfer with graphics]]></title>
			<link rel="alternate" href="http://forum.maratis3d.com/viewtopic.php?pid=3199#p3199"/>
			<content type="html"><![CDATA[<p>This is also awesome, nice! Now I can make my game even greater! <img src="http://forum.maratis3d.com/img/smilies/smile.png" width="15" height="15" alt="smile" /> So I just need to </p><p>&nbsp; GuiScene = getScene(&quot;GuiScene&quot;)<br />&nbsp; &nbsp;Camera0 = getObject(&quot;Camera0&quot;)<br />&nbsp; &nbsp;enableCameraLayer(Camera0, GuiScene)</p><p>and it will automatically get the other scenes camera-angle and use the gui for the first game-scene?</p>]]></content>
			<author>
				<name><![CDATA[Pär]]></name>
				<uri>http://forum.maratis3d.com/profile.php?id=1252</uri>
			</author>
			<updated>2013-01-03T14:43:36Z</updated>
			<id>http://forum.maratis3d.com/viewtopic.php?pid=3199#p3199</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Making text not interfer with graphics]]></title>
			<link rel="alternate" href="http://forum.maratis3d.com/viewtopic.php?pid=3196#p3196"/>
			<content type="html"><![CDATA[<p>use a separate scene to draw all the game interface and call enableCameraLayer :<br /><a href="http://wiki.maratis3d.org/index.php?title=EnableCameraLayer">http://wiki.maratis3d.org/index.php?tit &#133; ameraLayer</a></p>]]></content>
			<author>
				<name><![CDATA[anael]]></name>
				<uri>http://forum.maratis3d.com/profile.php?id=2</uri>
			</author>
			<updated>2013-01-03T14:05:45Z</updated>
			<id>http://forum.maratis3d.com/viewtopic.php?pid=3196#p3196</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Making text not interfer with graphics]]></title>
			<link rel="alternate" href="http://forum.maratis3d.com/viewtopic.php?pid=3193#p3193"/>
			<content type="html"><![CDATA[<p>How do you make the text &quot;layer&quot; over the graphics so it doesn&#039;t disappear all the time?</p>]]></content>
			<author>
				<name><![CDATA[Pär]]></name>
				<uri>http://forum.maratis3d.com/profile.php?id=1252</uri>
			</author>
			<updated>2013-01-03T02:36:05Z</updated>
			<id>http://forum.maratis3d.com/viewtopic.php?pid=3193#p3193</id>
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