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		<title><![CDATA[Maratis forum - Making text not interfer with graphics]]></title>
		<link>http://forum.maratis3d.com/viewtopic.php?id=514</link>
		<description><![CDATA[The most recent posts in Making text not interfer with graphics.]]></description>
		<lastBuildDate>Thu, 03 Jan 2013 16:19:09 +0000</lastBuildDate>
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			<title><![CDATA[Re: Making text not interfer with graphics]]></title>
			<link>http://forum.maratis3d.com/viewtopic.php?pid=3202#p3202</link>
			<description><![CDATA[<p>yes, for a 2d interface the best is to use a camera with &quot;ortho&quot; mode enabled and oriented toward Z.</p>]]></description>
			<author><![CDATA[dummy@example.com (anael)]]></author>
			<pubDate>Thu, 03 Jan 2013 16:19:09 +0000</pubDate>
			<guid>http://forum.maratis3d.com/viewtopic.php?pid=3202#p3202</guid>
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		<item>
			<title><![CDATA[Re: Making text not interfer with graphics]]></title>
			<link>http://forum.maratis3d.com/viewtopic.php?pid=3199#p3199</link>
			<description><![CDATA[<p>This is also awesome, nice! Now I can make my game even greater! <img src="http://forum.maratis3d.com/img/smilies/smile.png" width="15" height="15" alt="smile" /> So I just need to </p><p>&nbsp; GuiScene = getScene(&quot;GuiScene&quot;)<br />&nbsp; &nbsp;Camera0 = getObject(&quot;Camera0&quot;)<br />&nbsp; &nbsp;enableCameraLayer(Camera0, GuiScene)</p><p>and it will automatically get the other scenes camera-angle and use the gui for the first game-scene?</p>]]></description>
			<author><![CDATA[dummy@example.com (Pär)]]></author>
			<pubDate>Thu, 03 Jan 2013 14:43:36 +0000</pubDate>
			<guid>http://forum.maratis3d.com/viewtopic.php?pid=3199#p3199</guid>
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		<item>
			<title><![CDATA[Re: Making text not interfer with graphics]]></title>
			<link>http://forum.maratis3d.com/viewtopic.php?pid=3196#p3196</link>
			<description><![CDATA[<p>use a separate scene to draw all the game interface and call enableCameraLayer :<br /><a href="http://wiki.maratis3d.org/index.php?title=EnableCameraLayer">http://wiki.maratis3d.org/index.php?tit &#133; ameraLayer</a></p>]]></description>
			<author><![CDATA[dummy@example.com (anael)]]></author>
			<pubDate>Thu, 03 Jan 2013 14:05:45 +0000</pubDate>
			<guid>http://forum.maratis3d.com/viewtopic.php?pid=3196#p3196</guid>
		</item>
		<item>
			<title><![CDATA[Making text not interfer with graphics]]></title>
			<link>http://forum.maratis3d.com/viewtopic.php?pid=3193#p3193</link>
			<description><![CDATA[<p>How do you make the text &quot;layer&quot; over the graphics so it doesn&#039;t disappear all the time?</p>]]></description>
			<author><![CDATA[dummy@example.com (Pär)]]></author>
			<pubDate>Thu, 03 Jan 2013 02:36:05 +0000</pubDate>
			<guid>http://forum.maratis3d.com/viewtopic.php?pid=3193#p3193</guid>
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