<?xml version="1.0" encoding="utf-8"?>
<feed xmlns="http://www.w3.org/2005/Atom">
	<title type="html"><![CDATA[Maratis forum - Lua class library]]></title>
	<link rel="self" href="http://forum.maratis3d.com/extern.php?action=feed&amp;tid=526&amp;type=atom"/>
	<updated>2013-01-08T12:00:05Z</updated>
	<generator>PunBB</generator>
	<id>http://forum.maratis3d.com/viewtopic.php?id=526</id>
		<entry>
			<title type="html"><![CDATA[Re: Lua class library]]></title>
			<link rel="alternate" href="http://forum.maratis3d.com/viewtopic.php?pid=3266#p3266"/>
			<content type="html"><![CDATA[<p>It&#039;s not bad but it can be non optimal if the behavior is complex, lua is a dynamic langage and is not compiled in native code like c++.</p><p>Generally, a scripting langage is used for the general logic and complex behaviors like AI are done in c++,<br />but it&#039;s a balance to find depending on the project and the platform. Lua is still quite fast.</p><p>A complex script will run more or less 10 times slower than the same in c++ (depend of the complexity).</p>]]></content>
			<author>
				<name><![CDATA[anael]]></name>
				<uri>http://forum.maratis3d.com/profile.php?id=2</uri>
			</author>
			<updated>2013-01-08T12:00:05Z</updated>
			<id>http://forum.maratis3d.com/viewtopic.php?pid=3266#p3266</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Lua class library]]></title>
			<link rel="alternate" href="http://forum.maratis3d.com/viewtopic.php?pid=3265#p3265"/>
			<content type="html"><![CDATA[<p>Generally why it would be bad to use scripts for behaviours?</p>]]></content>
			<author>
				<name><![CDATA[SadWolf]]></name>
				<uri>http://forum.maratis3d.com/profile.php?id=1268</uri>
			</author>
			<updated>2013-01-08T11:02:34Z</updated>
			<id>http://forum.maratis3d.com/viewtopic.php?pid=3265#p3265</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Lua class library]]></title>
			<link rel="alternate" href="http://forum.maratis3d.com/viewtopic.php?pid=3264#p3264"/>
			<content type="html"><![CDATA[<p>I&#039;m creating a little lua classes set that makes common things ( autonomous movement of enemies , light effects , etc )</p><p>It could be nice to create a library of common things to use it in lua</p>]]></content>
			<author>
				<name><![CDATA[SadWolf]]></name>
				<uri>http://forum.maratis3d.com/profile.php?id=1268</uri>
			</author>
			<updated>2013-01-08T10:59:25Z</updated>
			<id>http://forum.maratis3d.com/viewtopic.php?pid=3264#p3264</id>
		</entry>
</feed>
