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	<title type="html"><![CDATA[Maratis forum - Reading more 3d formats : Assimp integration (Collada, obj, blend...)]]></title>
	<link rel="self" href="http://forum.maratis3d.com/extern.php?action=feed&amp;tid=527&amp;type=atom"/>
	<updated>2013-08-26T21:05:02Z</updated>
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	<id>http://forum.maratis3d.com/viewtopic.php?id=527</id>
		<entry>
			<title type="html"><![CDATA[Re: Reading more 3d formats : Assimp integration (Collada, obj, blend...)]]></title>
			<link rel="alternate" href="http://forum.maratis3d.com/viewtopic.php?pid=4777#p4777"/>
			<content type="html"><![CDATA[<p>marval :<br />the file &gt; import command convert the collada mesh as-it and save it as Maratis mesh in your-project/meshs/.</p><p>There is no tools yet to edit the animation inside Maratis, so you need to open the maratis mesh file (*.mesh) and modify the animation table using a text editor (it&#039;s XML).</p><p>Look at Jules.mesh in the exemples to see how multi-animation are written.</p>]]></content>
			<author>
				<name><![CDATA[anael]]></name>
				<uri>http://forum.maratis3d.com/profile.php?id=2</uri>
			</author>
			<updated>2013-08-26T21:05:02Z</updated>
			<id>http://forum.maratis3d.com/viewtopic.php?pid=4777#p4777</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Reading more 3d formats : Assimp integration (Collada, obj, blend...)]]></title>
			<link rel="alternate" href="http://forum.maratis3d.com/viewtopic.php?pid=4761#p4761"/>
			<content type="html"><![CDATA[<p>IM not sure what you are asking HM,,,you play the animation( to see it in action inside maratis that is ) with the icon in maratis editor called &#039;pacman&#039;,</p>]]></content>
			<author>
				<name><![CDATA[VeganDev]]></name>
				<uri>http://forum.maratis3d.com/profile.php?id=18</uri>
			</author>
			<updated>2013-08-24T23:23:37Z</updated>
			<id>http://forum.maratis3d.com/viewtopic.php?pid=4761#p4761</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Reading more 3d formats : Assimp integration (Collada, obj, blend...)]]></title>
			<link rel="alternate" href="http://forum.maratis3d.com/viewtopic.php?pid=4756#p4756"/>
			<content type="html"><![CDATA[<p>collada animation yes,but isthe commands to edit and play collada animation?</p>]]></content>
			<author>
				<name><![CDATA[marval]]></name>
				<uri>http://forum.maratis3d.com/profile.php?id=2397</uri>
			</author>
			<updated>2013-08-24T15:42:27Z</updated>
			<id>http://forum.maratis3d.com/viewtopic.php?pid=4756#p4756</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Reading more 3d formats : Assimp integration (Collada, obj, blend...)]]></title>
			<link rel="alternate" href="http://forum.maratis3d.com/viewtopic.php?pid=4739#p4739"/>
			<content type="html"><![CDATA[<div class="quotebox"><cite>marval wrote:</cite><blockquote><p>i have tried file &gt; import 3d model<br />to import a colada animated mesh exported from blender<br />but during the game the mesh just starts to animate<br />it seems that there are no export options or commands to animate collada yet,right?</p></blockquote></div><p>WHen you are in Blender, its just a &#039;blender&#039; animation. When you export it from blender, as a collada file, then IMPORT it into<br />the editor via the import 3d model menu item, it is then a collada animation.</p><p>Cheers <img src="http://forum.maratis3d.com/img/smilies/wink.png" width="15" height="15" alt="wink" /><br />hs</p>]]></content>
			<author>
				<name><![CDATA[VeganDev]]></name>
				<uri>http://forum.maratis3d.com/profile.php?id=18</uri>
			</author>
			<updated>2013-08-23T14:39:43Z</updated>
			<id>http://forum.maratis3d.com/viewtopic.php?pid=4739#p4739</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Reading more 3d formats : Assimp integration (Collada, obj, blend...)]]></title>
			<link rel="alternate" href="http://forum.maratis3d.com/viewtopic.php?pid=4738#p4738"/>
			<content type="html"><![CDATA[<p>i have tried file &gt; import 3d model<br />to import a colada animated mesh exported from blender<br />but during the game the mesh just starts to animate<br />it seems that there are no export options or commands to animate collada yet,right?</p>]]></content>
			<author>
				<name><![CDATA[marval]]></name>
				<uri>http://forum.maratis3d.com/profile.php?id=2397</uri>
			</author>
			<updated>2013-08-23T14:26:12Z</updated>
			<id>http://forum.maratis3d.com/viewtopic.php?pid=4738#p4738</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Reading more 3d formats : Assimp integration (Collada, obj, blend...)]]></title>
			<link rel="alternate" href="http://forum.maratis3d.com/viewtopic.php?pid=4650#p4650"/>
			<content type="html"><![CDATA[<p>when you publish your project using &quot;File &gt; publish project&quot;<br />all the game data are packed into a npk file so your data are first hidden by that,<br />and additionally all the meshs (.mesh or collada or blend or anything) are converted in maratis binary mesh format<br />to make the loading faster.</p><p>With a bit of code it&#039;s even possible to encrypt the npk package.</p>]]></content>
			<author>
				<name><![CDATA[anael]]></name>
				<uri>http://forum.maratis3d.com/profile.php?id=2</uri>
			</author>
			<updated>2013-08-18T09:05:45Z</updated>
			<id>http://forum.maratis3d.com/viewtopic.php?pid=4650#p4650</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Reading more 3d formats : Assimp integration (Collada, obj, blend...)]]></title>
			<link rel="alternate" href="http://forum.maratis3d.com/viewtopic.php?pid=4649#p4649"/>
			<content type="html"><![CDATA[<p>&quot;For both ways the meshs will be always converted in binary during publishing&quot;</p><p>if i publish my game before this,the .blend is exposed?<br />anyone can easily open my character.blend file in blender and play with it?</p>]]></content>
			<author>
				<name><![CDATA[marval]]></name>
				<uri>http://forum.maratis3d.com/profile.php?id=2397</uri>
			</author>
			<updated>2013-08-18T03:32:16Z</updated>
			<id>http://forum.maratis3d.com/viewtopic.php?pid=4649#p4649</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Reading more 3d formats : Assimp integration (Collada, obj, blend...)]]></title>
			<link rel="alternate" href="http://forum.maratis3d.com/viewtopic.php?pid=3566#p3566"/>
			<content type="html"><![CDATA[<p>I started the work on the xml mesh conversion, only the animation part is missing.</p><p>There will be two ways for using files from the Assimp reader :<br />- by reading the file directly from the mesh/ folder, if you don&#039;t need to modify the mesh<br />- by using a new menu in File &gt; Import external models (not sure how to call it), this will detect if the file contains multiple meshs and will convert them in xml and copy in the mesh/ folder ; so it will be possible to modify the meshs with a text editor</p><br /><p>For both ways the meshs will be always converted in binary during publishing.</p>]]></content>
			<author>
				<name><![CDATA[anael]]></name>
				<uri>http://forum.maratis3d.com/profile.php?id=2</uri>
			</author>
			<updated>2013-01-23T16:24:17Z</updated>
			<id>http://forum.maratis3d.com/viewtopic.php?pid=3566#p3566</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Reading more 3d formats : Assimp integration (Collada, obj, blend...)]]></title>
			<link rel="alternate" href="http://forum.maratis3d.com/viewtopic.php?pid=3524#p3524"/>
			<content type="html"><![CDATA[<p>Option 3 is a good start for me. Maratis is very attractive for programmers,as my code leader says. This is a further step to make it interesting for artists. Maybe you could also evaluate to proceed with the goal of achieving real-time editing of materials and provide an environment to make artists&#039; portfolio screenshots . This approach is what ensured a large use of marmoset toolbag<br /><a href="http://www.marmoset.co/">http://www.marmoset.co/</a></p><p>Great work!</p>]]></content>
			<author>
				<name><![CDATA[marze3d]]></name>
				<uri>http://forum.maratis3d.com/profile.php?id=1226</uri>
			</author>
			<updated>2013-01-19T15:43:20Z</updated>
			<id>http://forum.maratis3d.com/viewtopic.php?pid=3524#p3524</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Reading more 3d formats : Assimp integration (Collada, obj, blend...)]]></title>
			<link rel="alternate" href="http://forum.maratis3d.com/viewtopic.php?pid=3517#p3517"/>
			<content type="html"><![CDATA[<p>Well, the third option seems fine for now.<br />Of course a material editor would be a giant step forward for maratis, <br />but if we can use the new formats right now, even with a minor annoyance, that&#039;ll be great too <img src="http://forum.maratis3d.com/img/smilies/smile.png" width="15" height="15" alt="smile" /></p><p>And as Ender say, thanks for your amazing work &amp; efforts you put in maratis</p>]]></content>
			<author>
				<name><![CDATA[Vegas]]></name>
				<uri>http://forum.maratis3d.com/profile.php?id=53</uri>
			</author>
			<updated>2013-01-18T15:16:05Z</updated>
			<id>http://forum.maratis3d.com/viewtopic.php?pid=3517#p3517</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Reading more 3d formats : Assimp integration (Collada, obj, blend...)]]></title>
			<link rel="alternate" href="http://forum.maratis3d.com/viewtopic.php?pid=3469#p3469"/>
			<content type="html"><![CDATA[<p>As for me I like option 3. It makes more sense to me. Thank you very much for all of this. I think, I speak for us all when I say&nbsp; &nbsp;We truly do appreciate all of the work you have put into this engine. It is a masterful piece of work.</p>]]></content>
			<author>
				<name><![CDATA[Ender]]></name>
				<uri>http://forum.maratis3d.com/profile.php?id=1223</uri>
			</author>
			<updated>2013-01-17T02:00:31Z</updated>
			<id>http://forum.maratis3d.com/viewtopic.php?pid=3469#p3469</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Reading more 3d formats : Assimp integration (Collada, obj, blend...)]]></title>
			<link rel="alternate" href="http://forum.maratis3d.com/viewtopic.php?pid=3449#p3449"/>
			<content type="html"><![CDATA[<p>I just finished the animation import ! all the code is on svn.</p><p>The only thing now is that all this formats are not always using compatible materials or textures and need to be edited.<br />There is two options I&#039;m thinking about :</p><p>- adding a material editor in Maratis (complex and long to code but easy of use)<br />- converting the mesh in Maratis xml mesh file and editing the file by hand (easy to code but not easy of use)</p><p>The third option (maybe more realistic) is to start by doing option 2, then do option 1 in the future.</p><p>What do you think ?</p>]]></content>
			<author>
				<name><![CDATA[anael]]></name>
				<uri>http://forum.maratis3d.com/profile.php?id=2</uri>
			</author>
			<updated>2013-01-16T14:31:27Z</updated>
			<id>http://forum.maratis3d.com/viewtopic.php?pid=3449#p3449</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Reading more 3d formats : Assimp integration (Collada, obj, blend...)]]></title>
			<link rel="alternate" href="http://forum.maratis3d.com/viewtopic.php?pid=3354#p3354"/>
			<content type="html"><![CDATA[<p>Hi, there is also the script binding to finish before doing a release so I&#039;m not sure, maybe february,<br />but I&#039;ll commit the code soon.</p>]]></content>
			<author>
				<name><![CDATA[anael]]></name>
				<uri>http://forum.maratis3d.com/profile.php?id=2</uri>
			</author>
			<updated>2013-01-12T17:59:08Z</updated>
			<id>http://forum.maratis3d.com/viewtopic.php?pid=3354#p3354</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Reading more 3d formats : Assimp integration (Collada, obj, blend...)]]></title>
			<link rel="alternate" href="http://forum.maratis3d.com/viewtopic.php?pid=3349#p3349"/>
			<content type="html"><![CDATA[<p>This is very cool. Any projected release dates? <img src="http://forum.maratis3d.com/img/smilies/smile.png" width="15" height="15" alt="smile" /></p>]]></content>
			<author>
				<name><![CDATA[Ender]]></name>
				<uri>http://forum.maratis3d.com/profile.php?id=1223</uri>
			</author>
			<updated>2013-01-12T05:26:58Z</updated>
			<id>http://forum.maratis3d.com/viewtopic.php?pid=3349#p3349</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Reading more 3d formats : Assimp integration (Collada, obj, blend...)]]></title>
			<link rel="alternate" href="http://forum.maratis3d.com/viewtopic.php?pid=3296#p3296"/>
			<content type="html"><![CDATA[<p>yessss ... This is great news for me ... so many formats, just wonderful</p>]]></content>
			<author>
				<name><![CDATA[marze3d]]></name>
				<uri>http://forum.maratis3d.com/profile.php?id=1226</uri>
			</author>
			<updated>2013-01-09T17:05:10Z</updated>
			<id>http://forum.maratis3d.com/viewtopic.php?pid=3296#p3296</id>
		</entry>
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