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		<title><![CDATA[Maratis forum - Mutant]]></title>
		<link>http://forum.maratis3d.com/viewtopic.php?id=559</link>
		<description><![CDATA[The most recent posts in Mutant.]]></description>
		<lastBuildDate>Mon, 04 Feb 2013 19:34:36 +0000</lastBuildDate>
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			<title><![CDATA[Re: Mutant]]></title>
			<link>http://forum.maratis3d.com/viewtopic.php?pid=3662#p3662</link>
			<description><![CDATA[<p>I had troubles last night with my drivers here in Windows 8, and sorted it all out today, yet Mar Ed is still sluggish, so I am going to download a older binary and see what happens.</p><p>I&#039;ll let this thread/bug reports know.</p><p>later<br />Gm</p>]]></description>
			<author><![CDATA[dummy@example.com (VeganDev)]]></author>
			<pubDate>Mon, 04 Feb 2013 19:34:36 +0000</pubDate>
			<guid>http://forum.maratis3d.com/viewtopic.php?pid=3662#p3662</guid>
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			<title><![CDATA[Re: Mutant]]></title>
			<link>http://forum.maratis3d.com/viewtopic.php?pid=3661#p3661</link>
			<description><![CDATA[<p>My comp is 10+ years old :<br />Intel Core2 Extreme CPU Q6850 @ 3.00Ghz<br />3,2GB Ram<br />AMD Radeon HD 6570 (about 50-60$)</p><p>Well not really a killer setup but I&#039;m able to run most of nowadays games with medium settings.<br />My previous card was a 8800GTX too and i dont recall having troubles with maratis</p>]]></description>
			<author><![CDATA[dummy@example.com (Vegas)]]></author>
			<pubDate>Mon, 04 Feb 2013 19:12:59 +0000</pubDate>
			<guid>http://forum.maratis3d.com/viewtopic.php?pid=3661#p3661</guid>
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			<title><![CDATA[Re: Mutant]]></title>
			<link>http://forum.maratis3d.com/viewtopic.php?pid=3646#p3646</link>
			<description><![CDATA[<div class="quotebox"><cite>Vegas wrote:</cite><blockquote><p>For me :</p><p>- Too much text, would be better to make a sliding menu or something, so the main screen stay clean<br />- Collisions have some problems, you can go through buildings <br />- Sound fix maybe : Took me a while to figure what was that hyper loud mechanic sound, i even thought it was the main character walk <img src="http://forum.maratis3d.com/img/smilies/tongue.png" width="15" height="15" alt="tongue" /><br />- Graphics needs a boost <img src="http://forum.maratis3d.com/img/smilies/wink.png" width="15" height="15" alt="wink" /></p><p>Other than that, it&#039;s pretty interesting, keep going on <img src="http://forum.maratis3d.com/img/smilies/wink.png" width="15" height="15" alt="wink" /></p><p>By the way, I have no performance issues here</p></blockquote></div><p>The fact you have no performance issues to me anyway, only signals that you have a very powerful cpu/gpu , and not everyone is going to <img src="http://forum.maratis3d.com/img/smilies/wink.png" width="15" height="15" alt="wink" /></p><p>I have a plenty powerful system ( gpu is on small side being HD 4670 atm because my other GPU died the other day) , being a Phenom II X4 3.2 Ghz, 8 gigs of ram and the gpu is listed above.</p><p>When I had the 8800gtx card in yesterday before crashing became obnoxious, even with that card ( which still holds up even against newest NVidia cards on the market btw), I had a very laggy experience in Martis editor, and in game was equally horrible.</p><p>What are your system specs that you are apparently not seeing any performance issues ?</p><p>thx<br />Gm</p>]]></description>
			<author><![CDATA[dummy@example.com (VeganDev)]]></author>
			<pubDate>Sun, 03 Feb 2013 20:25:31 +0000</pubDate>
			<guid>http://forum.maratis3d.com/viewtopic.php?pid=3646#p3646</guid>
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			<title><![CDATA[Re: Mutant]]></title>
			<link>http://forum.maratis3d.com/viewtopic.php?pid=3644#p3644</link>
			<description><![CDATA[<p>I&#039;m sorry I haven&#039;t been clear with the controls. </p><p>To show/hide the menu it&#039;s &quot;C&quot; and for the inventory it&#039;s &quot;I&quot;.</p><p>Thanks for the feedback. <img src="http://forum.maratis3d.com/img/smilies/smile.png" width="15" height="15" alt="smile" /></p>]]></description>
			<author><![CDATA[dummy@example.com (Pär)]]></author>
			<pubDate>Sun, 03 Feb 2013 17:36:32 +0000</pubDate>
			<guid>http://forum.maratis3d.com/viewtopic.php?pid=3644#p3644</guid>
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			<title><![CDATA[Re: Mutant]]></title>
			<link>http://forum.maratis3d.com/viewtopic.php?pid=3639#p3639</link>
			<description><![CDATA[<p>For me :</p><p>- Too much text, would be better to make a sliding menu or something, so the main screen stay clean<br />- Collisions have some problems, you can go through buildings <br />- Sound fix maybe : Took me a while to figure what was that hyper loud mechanic sound, i even thought it was the main character walk <img src="http://forum.maratis3d.com/img/smilies/tongue.png" width="15" height="15" alt="tongue" /><br />- Graphics needs a boost <img src="http://forum.maratis3d.com/img/smilies/wink.png" width="15" height="15" alt="wink" /></p><p>Other than that, it&#039;s pretty interesting, keep going on <img src="http://forum.maratis3d.com/img/smilies/wink.png" width="15" height="15" alt="wink" /></p><p>By the way, I have no performance issues here</p>]]></description>
			<author><![CDATA[dummy@example.com (Vegas)]]></author>
			<pubDate>Sat, 02 Feb 2013 23:39:26 +0000</pubDate>
			<guid>http://forum.maratis3d.com/viewtopic.php?pid=3639#p3639</guid>
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			<title><![CDATA[Re: Mutant]]></title>
			<link>http://forum.maratis3d.com/viewtopic.php?pid=3635#p3635</link>
			<description><![CDATA[<p>Thank you, I know it&#039;s too big. <img src="http://forum.maratis3d.com/img/smilies/smile.png" width="15" height="15" alt="smile" /> I will work on it.</p>]]></description>
			<author><![CDATA[dummy@example.com (Pär)]]></author>
			<pubDate>Sat, 02 Feb 2013 18:28:36 +0000</pubDate>
			<guid>http://forum.maratis3d.com/viewtopic.php?pid=3635#p3635</guid>
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			<title><![CDATA[Re: Mutant]]></title>
			<link>http://forum.maratis3d.com/viewtopic.php?pid=3631#p3631</link>
			<description><![CDATA[<div class="quotebox"><cite>Pär wrote:</cite><blockquote><p>Can someone feedback me so I know what to better in this game?</p></blockquote></div><p>I just tried it here on my PHenom II X4 3.2ghz, 8800gtx, 8 gigs ram, and it runs very slowly to the point I would not play it.</p><p>Great overall effort to be sure.</p><p>It is even Very slow inside Maratis itself.</p><p>Maybe as zester mentioned, you need to both: <br />reduce poly count of various things, and I wonder if your main &#039;terrain&#039; mesh is far too large in that regard ?<br />If its not, and given the &#039;map&#039; is very large ( took quite sometime to load in Maratis as well) I would highly suggest as well to split the mesh up into pieces inside blender , select all and the export again.</p><p>Definitely a great first outing here, keep up the good work <img src="http://forum.maratis3d.com/img/smilies/wink.png" width="15" height="15" alt="wink" /></p><p>cu<br />GM</p>]]></description>
			<author><![CDATA[dummy@example.com (VeganDev)]]></author>
			<pubDate>Sat, 02 Feb 2013 02:27:05 +0000</pubDate>
			<guid>http://forum.maratis3d.com/viewtopic.php?pid=3631#p3631</guid>
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			<title><![CDATA[Re: Mutant]]></title>
			<link>http://forum.maratis3d.com/viewtopic.php?pid=3587#p3587</link>
			<description><![CDATA[<p>I understand what specular is now! Thanks. I will improve my game. <img src="http://forum.maratis3d.com/img/smilies/smile.png" width="15" height="15" alt="smile" /></p>]]></description>
			<author><![CDATA[dummy@example.com (Pär)]]></author>
			<pubDate>Sat, 26 Jan 2013 16:38:29 +0000</pubDate>
			<guid>http://forum.maratis3d.com/viewtopic.php?pid=3587#p3587</guid>
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			<title><![CDATA[Re: Mutant]]></title>
			<link>http://forum.maratis3d.com/viewtopic.php?pid=3586#p3586</link>
			<description><![CDATA[<p>A Spec Map is Black/Gray/White texture and white areas define the part of your model that will look shiny/wet.</p><p>Where as&nbsp; &quot;material&quot; with specularity makes the whole object shiny.</p><p>See here for an example also most of the textures in the wiki will have a spec map.<br /><a href="http://forum.maratis3d.com/viewtopic.php?id=535">http://forum.maratis3d.com/viewtopic.php?id=535</a></p><p>Specular&nbsp; Texture<br /><span class="postimg"><img src="http://i45.tinypic.com/28k5yx3.png" alt="http://i45.tinypic.com/28k5yx3.png" /></span></p><p>Specular&nbsp; Material<br /><span class="postimg"><img src="https://encrypted-tbn2.gstatic.com/images?q=tbn:ANd9GcRrFz39CZsWVlmMqYO8jtrSvaBszouo1l-oDrLqiy-H0xCrA-S-8g" alt="https://encrypted-tbn2.gstatic.com/images?q=tbn:ANd9GcRrFz39CZsWVlmMqYO8jtrSvaBszouo1l-oDrLqiy-H0xCrA-S-8g" /></span></p>]]></description>
			<author><![CDATA[dummy@example.com (zester)]]></author>
			<pubDate>Sat, 26 Jan 2013 15:20:28 +0000</pubDate>
			<guid>http://forum.maratis3d.com/viewtopic.php?pid=3586#p3586</guid>
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			<title><![CDATA[Re: Mutant]]></title>
			<link>http://forum.maratis3d.com/viewtopic.php?pid=3585#p3585</link>
			<description><![CDATA[<p>Thanks! <img src="http://forum.maratis3d.com/img/smilies/smile.png" width="15" height="15" alt="smile" /> What is specular maps?</p>]]></description>
			<author><![CDATA[dummy@example.com (Pär)]]></author>
			<pubDate>Sat, 26 Jan 2013 14:46:44 +0000</pubDate>
			<guid>http://forum.maratis3d.com/viewtopic.php?pid=3585#p3585</guid>
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			<title><![CDATA[Re: Mutant]]></title>
			<link>http://forum.maratis3d.com/viewtopic.php?pid=3584#p3584</link>
			<description><![CDATA[<p>Sure <img src="http://forum.maratis3d.com/img/smilies/smile.png" width="15" height="15" alt="smile" /> </p><p>1. Make your levels smaller and more detailed.<br />2. Have the insides of your building be a separate object from the out side, load and unload these part depending on if you inside or out.<br />3. Spend some more time practicing your modeling&nbsp; and texturing.<br />4. Use Normal, Specular Maps<br />5. Bake some AO maps to layer over your diffuse textures.<br />6. Remove any extra faces(polys) from your models that will not be seen.</p><p>Your game looks cool and you have the character animation/game scripting down.&nbsp; But its really slow on my intel gma 3000 <br />and your models and textures need some more work.</p><p>Good Job</p>]]></description>
			<author><![CDATA[dummy@example.com (zester)]]></author>
			<pubDate>Sat, 26 Jan 2013 14:33:51 +0000</pubDate>
			<guid>http://forum.maratis3d.com/viewtopic.php?pid=3584#p3584</guid>
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			<title><![CDATA[Re: Mutant]]></title>
			<link>http://forum.maratis3d.com/viewtopic.php?pid=3583#p3583</link>
			<description><![CDATA[<p>Can someone feedback me so I know what to better in this game?</p>]]></description>
			<author><![CDATA[dummy@example.com (Pär)]]></author>
			<pubDate>Sat, 26 Jan 2013 14:02:05 +0000</pubDate>
			<guid>http://forum.maratis3d.com/viewtopic.php?pid=3583#p3583</guid>
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			<title><![CDATA[Re: Mutant]]></title>
			<link>http://forum.maratis3d.com/viewtopic.php?pid=3570#p3570</link>
			<description><![CDATA[<p>Hey! This is my new release of Mutant. </p><p><a href="http://www.uploadmb.com/dw.php?id=1359060207">http://www.uploadmb.com/dw.php?id=1359060207</a></p><p>In my new version you can:</p><p>Lockpick the doors at night.<br />Read the signs. You just need to be cultured.<br />Kill the robot! Just buy a weapon at the weapon store.<br />And you can gamble as well! Just go to the sneaky guy at the tent.<br />And you can take a quest down by the docks south in the map.<br />And last but not least, you can work in the factory. Just press e to get the wood, and press e to put it in the furnace once your in collision with it.</p><p>Press I for inventory and C for character stats.</p><p>That&#039;s all, and it might not work to shoot the robot since I have done this in the latest svn. That&#039;s it! Have fun.</p><p>Edit: And you can buy a house. And I have converted it into english.</p>]]></description>
			<author><![CDATA[dummy@example.com (Pär)]]></author>
			<pubDate>Thu, 24 Jan 2013 20:48:10 +0000</pubDate>
			<guid>http://forum.maratis3d.com/viewtopic.php?pid=3570#p3570</guid>
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			<title><![CDATA[Re: Mutant]]></title>
			<link>http://forum.maratis3d.com/viewtopic.php?pid=3523#p3523</link>
			<description><![CDATA[<p><a href="http://www.uploadmb.com/dw.php?id=1358608688">http://www.uploadmb.com/dw.php?id=1358608688</a></p><p>This is the new link. <img src="http://forum.maratis3d.com/img/smilies/smile.png" width="15" height="15" alt="smile" /> </p><p>I&#039;m making an old role-playing game that was in swedish into a 3D game. Therefor I&#039;m at a crossroads wether to make it english or swedish. But it&#039;s based on Basic Role-Playing so I&#039;m gonna do it in english.</p><p>There&#039;s not much to do yet, you can read the bulletin (if you are educated) and work in the factory picking up wood bringing it to the furnace by pressing &quot;E&quot;. Otherwise the robot is invincible yet until I get the rayHit to function properly. It will work after the next maratis-release.</p><p>Oh and thanks for checking it out. <img src="http://forum.maratis3d.com/img/smilies/smile.png" width="15" height="15" alt="smile" /></p>]]></description>
			<author><![CDATA[dummy@example.com (Pär)]]></author>
			<pubDate>Sat, 19 Jan 2013 15:26:58 +0000</pubDate>
			<guid>http://forum.maratis3d.com/viewtopic.php?pid=3523#p3523</guid>
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			<title><![CDATA[Re: Mutant]]></title>
			<link>http://forum.maratis3d.com/viewtopic.php?pid=3522#p3522</link>
			<description><![CDATA[<p>same as almighty laxz, i didnt&#039; know how to play it :S and i was always defeated by the robot (cool animations by the way.</p>]]></description>
			<author><![CDATA[dummy@example.com (damvcoool)]]></author>
			<pubDate>Sat, 19 Jan 2013 14:42:00 +0000</pubDate>
			<guid>http://forum.maratis3d.com/viewtopic.php?pid=3522#p3522</guid>
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