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		<title><![CDATA[Maratis forum - Shaders help]]></title>
		<link>http://forum.maratis3d.com/viewtopic.php?id=630</link>
		<description><![CDATA[The most recent posts in Shaders help.]]></description>
		<lastBuildDate>Fri, 05 Apr 2013 02:47:25 +0000</lastBuildDate>
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			<title><![CDATA[Re: Shaders help]]></title>
			<link>http://forum.maratis3d.com/viewtopic.php?pid=3910#p3910</link>
			<description><![CDATA[<p>In blender, select the &quot;custom shader&quot; mode in the material properties<br />and select your vertex shader and your fragment shader :</p><p><span class="postimg"><img src="http://www.maratis3d.com/wp-content/uploads/2011/01/05.jpg" alt="http://www.maratis3d.com/wp-content/uploads/2011/01/05.jpg" /></span></p><p>full doc : <a href="http://www.maratis3d.org/?p=277">http://www.maratis3d.org/?p=277</a></p>]]></description>
			<author><![CDATA[dummy@example.com (anael)]]></author>
			<pubDate>Fri, 05 Apr 2013 02:47:25 +0000</pubDate>
			<guid>http://forum.maratis3d.com/viewtopic.php?pid=3910#p3910</guid>
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			<title><![CDATA[Shaders help]]></title>
			<link>http://forum.maratis3d.com/viewtopic.php?pid=3909#p3909</link>
			<description><![CDATA[<p>So i am learning Glsl these days&nbsp; to use in maratis&nbsp; i am fairly new to shaderds (and opengl) i just cannot understand how to link the object and the shader i cannot find it from where and how to link the shader to the object .</p><p>Any help will be appreciated <img src="http://forum.maratis3d.com/img/smilies/smile.png" width="15" height="15" alt="smile" /></p>]]></description>
			<author><![CDATA[dummy@example.com (Crucio777)]]></author>
			<pubDate>Thu, 04 Apr 2013 19:00:39 +0000</pubDate>
			<guid>http://forum.maratis3d.com/viewtopic.php?pid=3909#p3909</guid>
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