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	<title type="html"><![CDATA[Maratis forum - io.read() in-game]]></title>
	<link rel="self" href="http://forum.maratis3d.com/extern.php?action=feed&amp;tid=639&amp;type=atom"/>
	<updated>2013-04-12T19:34:01Z</updated>
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	<id>http://forum.maratis3d.com/viewtopic.php?id=639</id>
		<entry>
			<title type="html"><![CDATA[Re: io.read() in-game]]></title>
			<link rel="alternate" href="http://forum.maratis3d.com/viewtopic.php?pid=3983#p3983"/>
			<content type="html"><![CDATA[<p>Precise. That&#039;s what I want to do. Any tips?</p>]]></content>
			<author>
				<name><![CDATA[Pär]]></name>
				<uri>http://forum.maratis3d.com/profile.php?id=1252</uri>
			</author>
			<updated>2013-04-12T19:34:01Z</updated>
			<id>http://forum.maratis3d.com/viewtopic.php?pid=3983#p3983</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: io.read() in-game]]></title>
			<link rel="alternate" href="http://forum.maratis3d.com/viewtopic.php?pid=3976#p3976"/>
			<content type="html"><![CDATA[<p>I think he means that when you start a new game, you will need to get the character&#039;s name, that the player wants to use (For example: Dan, and someone else wants Rick)</p>]]></content>
			<author>
				<name><![CDATA[rickydaan]]></name>
				<uri>http://forum.maratis3d.com/profile.php?id=712</uri>
			</author>
			<updated>2013-04-12T11:33:48Z</updated>
			<id>http://forum.maratis3d.com/viewtopic.php?pid=3976#p3976</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: io.read() in-game]]></title>
			<link rel="alternate" href="http://forum.maratis3d.com/viewtopic.php?pid=3952#p3952"/>
			<content type="html"><![CDATA[<p>you probably need to specify a valid file :</p><div class="codebox"><pre><code>file = assert(io.open(&quot;file.txt&quot;, &quot;r&quot;))
line = file:read()</code></pre></div><p>tutorial found online : <a href="http://www.ac-web.org/forums/showthread.php?71015-Tutorial-Writing-to-a-File-With-Lua">http://www.ac-web.org/forums/showthread &#133; e-With-Lua</a></p>]]></content>
			<author>
				<name><![CDATA[anael]]></name>
				<uri>http://forum.maratis3d.com/profile.php?id=2</uri>
			</author>
			<updated>2013-04-10T04:53:46Z</updated>
			<id>http://forum.maratis3d.com/viewtopic.php?pid=3952#p3952</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: io.read() in-game]]></title>
			<link rel="alternate" href="http://forum.maratis3d.com/viewtopic.php?pid=3946#p3946"/>
			<content type="html"><![CDATA[<p>Do you get any console output? Or is there perhaps a way to make Maratis more verbose. Or are we dealing with a segfault here? I&#039;m assuming that we have access to all of Lua stdlib in Maratis because why wouldn&#039;t we.</p>]]></content>
			<author>
				<name><![CDATA[BitPuffin]]></name>
				<uri>http://forum.maratis3d.com/profile.php?id=1052</uri>
			</author>
			<updated>2013-04-09T21:09:33Z</updated>
			<id>http://forum.maratis3d.com/viewtopic.php?pid=3946#p3946</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[io.read() in-game]]></title>
			<link rel="alternate" href="http://forum.maratis3d.com/viewtopic.php?pid=3942#p3942"/>
			<content type="html"><![CDATA[<p>Hey! I try to use the io.read() function to get a characters name, but it doesn&#039;t work. When I open my game and come to io.read() in the script maratis crashes.</p><p>Any tips?</p>]]></content>
			<author>
				<name><![CDATA[Pär]]></name>
				<uri>http://forum.maratis3d.com/profile.php?id=1252</uri>
			</author>
			<updated>2013-04-09T18:07:39Z</updated>
			<id>http://forum.maratis3d.com/viewtopic.php?pid=3942#p3942</id>
		</entry>
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