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	<title type="html"><![CDATA[Maratis forum - Networking?]]></title>
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	<updated>2013-04-10T04:58:58Z</updated>
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	<id>http://forum.maratis3d.com/viewtopic.php?id=640</id>
		<entry>
			<title type="html"><![CDATA[Re: Networking?]]></title>
			<link rel="alternate" href="http://forum.maratis3d.com/viewtopic.php?pid=3953#p3953"/>
			<content type="html"><![CDATA[<p>Hi,</p><p>for now there is no immediate plan to provide a ready-made network solution,<br />but to link the networking library of your choice threw a game plugin in c++.</p><p>A lib like kNet for example seems to be easy to use : <a href="https://github.com/juj/kNet">https://github.com/juj/kNet</a></p>]]></content>
			<author>
				<name><![CDATA[anael]]></name>
				<uri>http://forum.maratis3d.com/profile.php?id=2</uri>
			</author>
			<updated>2013-04-10T04:58:58Z</updated>
			<id>http://forum.maratis3d.com/viewtopic.php?pid=3953#p3953</id>
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		<entry>
			<title type="html"><![CDATA[Networking?]]></title>
			<link rel="alternate" href="http://forum.maratis3d.com/viewtopic.php?pid=3949#p3949"/>
			<content type="html"><![CDATA[<p>When will we see some networking implemented into the engine?</p>]]></content>
			<author>
				<name><![CDATA[Ireheart]]></name>
				<uri>http://forum.maratis3d.com/profile.php?id=1449</uri>
			</author>
			<updated>2013-04-10T01:31:11Z</updated>
			<id>http://forum.maratis3d.com/viewtopic.php?pid=3949#p3949</id>
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