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	<title type="html"><![CDATA[Maratis forum - [Plugin Project] RpgMaker]]></title>
	<link rel="self" href="http://forum.maratis3d.com/extern.php?action=feed&amp;tid=669&amp;type=atom"/>
	<updated>2013-05-18T23:04:50Z</updated>
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	<id>http://forum.maratis3d.com/viewtopic.php?id=669</id>
		<entry>
			<title type="html"><![CDATA[Re: [Plugin Project] RpgMaker]]></title>
			<link rel="alternate" href="http://forum.maratis3d.com/viewtopic.php?pid=4178#p4178"/>
			<content type="html"><![CDATA[<p>What does entity movement&nbsp; do that we don&#039;t already have access to or can&#039;t do?<br />If it&#039;s not related, I would love to see a point and click setup ( for NPC) created as cusrsor key movement isn&#039;t always desireable as not everyone enjoys that.</p><p>cu</p>]]></content>
			<author>
				<name><![CDATA[VeganDev]]></name>
				<uri>http://forum.maratis3d.com/profile.php?id=18</uri>
			</author>
			<updated>2013-05-18T23:04:50Z</updated>
			<id>http://forum.maratis3d.com/viewtopic.php?pid=4178#p4178</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: [Plugin Project] RpgMaker]]></title>
			<link rel="alternate" href="http://forum.maratis3d.com/viewtopic.php?pid=4169#p4169"/>
			<content type="html"><![CDATA[<p>fragment of code in Message.cpp to check a collision<br /><a href="http://pastebin.com/3WiYDuSQ">http://pastebin.com/3WiYDuSQ</a></p>]]></content>
			<author>
				<name><![CDATA[firelite]]></name>
				<uri>http://forum.maratis3d.com/profile.php?id=1537</uri>
			</author>
			<updated>2013-05-16T23:29:32Z</updated>
			<id>http://forum.maratis3d.com/viewtopic.php?pid=4169#p4169</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[[Plugin Project] RpgMaker]]></title>
			<link rel="alternate" href="http://forum.maratis3d.com/viewtopic.php?pid=4161#p4161"/>
			<content type="html"><![CDATA[<p>Do you have ever heard about RPG Maker?<br /><a href="http://en.wikipedia.org/wiki/RPG_Maker">http://en.wikipedia.org/wiki/RPG_Maker</a><br />In my childhood I enjoyed very much this tool that made me fly with my imagination to create beautiful fantasy worlds. It&#039;s point and click and don&#039;t require any programming knowledge.<br />Maratis can be extended to support all the functionality RPG Maker had. This is a starting list of them.</p><p>Battle System<br />Message system:<br /><a href="http://pastebin.com/iCzJdCun">Message.cpp</a><br /><a href="http://pastebin.com/jyPr47Ad">Message.h</a><br />Menu<br />Inventory<br />Party Management<br />Entity Movement: (Complete)<br /><a href="http://pastebin.com/GKsaLDS7">Movement.h</a><br /><a href="http://pastebin.com/G1pqMasQ">Movement.cpp</a><br />EXP System<br />Savegame</p>]]></content>
			<author>
				<name><![CDATA[firelite]]></name>
				<uri>http://forum.maratis3d.com/profile.php?id=1537</uri>
			</author>
			<updated>2013-05-15T10:04:19Z</updated>
			<id>http://forum.maratis3d.com/viewtopic.php?pid=4161#p4161</id>
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