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		<title><![CDATA[Maratis forum - Custom shaders example]]></title>
		<link>http://forum.maratis3d.com/viewtopic.php?id=68</link>
		<description><![CDATA[The most recent posts in Custom shaders example.]]></description>
		<lastBuildDate>Mon, 14 Mar 2011 10:16:24 +0000</lastBuildDate>
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			<title><![CDATA[Custom shaders example]]></title>
			<link>http://forum.maratis3d.com/viewtopic.php?pid=221#p221</link>
			<description><![CDATA[<p>Hi,</p><p>I just released a new example, showing how to use more complex custom shaders :</p><p>- simple envmap shader (reflexion)<br />- simple ink shader<br />- standard shader with diffuse/specular/normal/emit and shadow map<br />- standard shader with additional envmap</p><p><span class="postimg"><img src="http://www.maratis3d.org/wp-content/uploads/2011/03/customShaders.jpg" alt="http://www.maratis3d.org/wp-content/uploads/2011/03/customShaders.jpg" /></span></p><p><a href="http://www.maratis3d.org/?p=548">http://www.maratis3d.org/?p=548</a></p>]]></description>
			<author><![CDATA[dummy@example.com (anael)]]></author>
			<pubDate>Mon, 14 Mar 2011 10:16:24 +0000</pubDate>
			<guid>http://forum.maratis3d.com/viewtopic.php?pid=221#p221</guid>
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