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	<title type="html"><![CDATA[Maratis forum - new and networking]]></title>
	<link rel="self" href="http://forum.maratis3d.com/extern.php?action=feed&amp;tid=7&amp;type=atom"/>
	<updated>2011-02-03T00:24:24Z</updated>
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		<entry>
			<title type="html"><![CDATA[Re: new and networking]]></title>
			<link rel="alternate" href="http://forum.maratis3d.com/viewtopic.php?pid=22#p22"/>
			<content type="html"><![CDATA[<p>You can start by looking at the examples to see how scripting works,<br />if you want to first test the gameplay idea you can start to play with simple meshs, like boxes etc<br />Networking is not easy to start with, you will probably need to learn c++ or to team with<br />a programmer for that. </p><p>Step by step is good, first paper design (writing the rules, sketching...) then prototyping, and finally programming, network, modelling etc</p>]]></content>
			<author>
				<name><![CDATA[anael]]></name>
				<uri>http://forum.maratis3d.com/profile.php?id=2</uri>
			</author>
			<updated>2011-02-03T00:24:24Z</updated>
			<id>http://forum.maratis3d.com/viewtopic.php?pid=22#p22</id>
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		<entry>
			<title type="html"><![CDATA[new and networking]]></title>
			<link rel="alternate" href="http://forum.maratis3d.com/viewtopic.php?pid=21#p21"/>
			<content type="html"><![CDATA[<p>Hello,<br />I haven&#039;t dealt with game making before and I am just wondering if this Maratis is a good place to start. I don&#039;t mind dealing with a scripting language. Does it have a whole package for people to start designing a game idea? I like learning also but is it hard to add networking support?<br />I just want to make a sort of Age of empires II game</p>]]></content>
			<author>
				<name><![CDATA[simzy39]]></name>
				<uri>http://forum.maratis3d.com/profile.php?id=12</uri>
			</author>
			<updated>2011-02-02T23:27:34Z</updated>
			<id>http://forum.maratis3d.com/viewtopic.php?pid=21#p21</id>
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