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		<title><![CDATA[Maratis forum - new and networking]]></title>
		<link>http://forum.maratis3d.com/viewtopic.php?id=7</link>
		<description><![CDATA[The most recent posts in new and networking.]]></description>
		<lastBuildDate>Thu, 03 Feb 2011 00:24:24 +0000</lastBuildDate>
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			<title><![CDATA[Re: new and networking]]></title>
			<link>http://forum.maratis3d.com/viewtopic.php?pid=22#p22</link>
			<description><![CDATA[<p>You can start by looking at the examples to see how scripting works,<br />if you want to first test the gameplay idea you can start to play with simple meshs, like boxes etc<br />Networking is not easy to start with, you will probably need to learn c++ or to team with<br />a programmer for that. </p><p>Step by step is good, first paper design (writing the rules, sketching...) then prototyping, and finally programming, network, modelling etc</p>]]></description>
			<author><![CDATA[dummy@example.com (anael)]]></author>
			<pubDate>Thu, 03 Feb 2011 00:24:24 +0000</pubDate>
			<guid>http://forum.maratis3d.com/viewtopic.php?pid=22#p22</guid>
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			<title><![CDATA[new and networking]]></title>
			<link>http://forum.maratis3d.com/viewtopic.php?pid=21#p21</link>
			<description><![CDATA[<p>Hello,<br />I haven&#039;t dealt with game making before and I am just wondering if this Maratis is a good place to start. I don&#039;t mind dealing with a scripting language. Does it have a whole package for people to start designing a game idea? I like learning also but is it hard to add networking support?<br />I just want to make a sort of Age of empires II game</p>]]></description>
			<author><![CDATA[dummy@example.com (simzy39)]]></author>
			<pubDate>Wed, 02 Feb 2011 23:27:34 +0000</pubDate>
			<guid>http://forum.maratis3d.com/viewtopic.php?pid=21#p21</guid>
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