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	<title type="html"><![CDATA[Maratis forum - only blender?]]></title>
	<link rel="self" href="http://forum.maratis3d.com/extern.php?action=feed&amp;tid=73&amp;type=atom"/>
	<updated>2012-04-15T20:38:26Z</updated>
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	<id>http://forum.maratis3d.com/viewtopic.php?id=73</id>
		<entry>
			<title type="html"><![CDATA[Re: only blender?]]></title>
			<link rel="alternate" href="http://forum.maratis3d.com/viewtopic.php?pid=1841#p1841"/>
			<content type="html"><![CDATA[<div class="quotebox"><cite>DarkKobra2020 wrote:</cite><blockquote><p>Ok I&#039;m gonna come right out and say it that I am writing one for 3DS Max, Maya and XSI. But it takes a lot of time especially debugging it all.</p></blockquote></div><p>Thanks for offering, but 3dsmax has a exporter of great quality in the works. If you are still around, maybe helping him out<br />would be fruitful <img src="http://forum.maratis3d.com/img/smilies/smile.png" width="15" height="15" alt="smile" /></p><p>Maya and XSI are still needed.</p><p>Thanks;)<br />gm</p>]]></content>
			<author>
				<name><![CDATA[VeganDev]]></name>
				<uri>http://forum.maratis3d.com/profile.php?id=18</uri>
			</author>
			<updated>2012-04-15T20:38:26Z</updated>
			<id>http://forum.maratis3d.com/viewtopic.php?pid=1841#p1841</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: only blender?]]></title>
			<link rel="alternate" href="http://forum.maratis3d.com/viewtopic.php?pid=880#p880"/>
			<content type="html"><![CDATA[<div class="quotebox"><cite>DarkKobra2020 wrote:</cite><blockquote><p>Ok I&#039;m gonna come right out and say it that I am writing one for 3DS Max, Maya and XSI. But it takes a lot of time especially debugging it all.</p></blockquote></div><p>EDIDT EDIT EDIT: I wanted to add , that AOI does have a collada plugin &gt; blender &gt; export, so for now I can use that. If all things were equal, I&#039;d be using maya I think, as its cross platform capable, and sure makes things easy ( bend , etc.), but at the price the company wants, no chance charlie &lt;sad face&gt;. I guess milkshape is now free too, and another option for such needs.</p><p>Happy Thanksgiving everyone <img src="http://forum.maratis3d.com/img/smilies/wink.png" width="15" height="15" alt="wink" /></p><p>I think it would be hugely beneficial , to devote &#039;equal time&#039; to other freeware 3d apps, like art of illusion &amp;/or others<br />because from my point of view anyway, blender is way too hard to do simple things ( like bend). I don&#039;t mean its not capable, its just ridiculously non intuitive, hence why people like maya/max.</p><p>Art of illusion would be a great starting position as it does animating &amp; texturing, not just modeling, but anyway the point is we need exporters for other FOSS apps too <img src="http://forum.maratis3d.com/img/smilies/wink.png" width="15" height="15" alt="wink" /></p><p>If I could program, I&#039;d be on it, but that is not my fate in life, atm, but Im trying to find time, to learn.</p><p>cheers<br />gm</p>]]></content>
			<author>
				<name><![CDATA[VeganDev]]></name>
				<uri>http://forum.maratis3d.com/profile.php?id=18</uri>
			</author>
			<updated>2011-11-22T00:57:07Z</updated>
			<id>http://forum.maratis3d.com/viewtopic.php?pid=880#p880</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: only blender?]]></title>
			<link rel="alternate" href="http://forum.maratis3d.com/viewtopic.php?pid=410#p410"/>
			<content type="html"><![CDATA[<p>Ok I&#039;m gonna come right out and say it that I am writing one for 3DS Max, Maya and XSI. But it takes a lot of time especially debugging it all.</p>]]></content>
			<author>
				<name><![CDATA[DarkKobra2020]]></name>
				<uri>http://forum.maratis3d.com/profile.php?id=114</uri>
			</author>
			<updated>2011-06-22T22:58:01Z</updated>
			<id>http://forum.maratis3d.com/viewtopic.php?pid=410#p410</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: only blender?]]></title>
			<link rel="alternate" href="http://forum.maratis3d.com/viewtopic.php?pid=263#p263"/>
			<content type="html"><![CDATA[<p>I know there is one user who started making a max script to export maratis mesh, but I don&#039;t know where it is now.</p><p>There is a professional studio who developed a 3dsmax export plugin, you can maybe try to contact them :<br />contact @ medigames-studios.fr</p><p>For now, what you can do is exporting your data from 3dsMax or Maya in collada, and just use Blender for exporting.</p>]]></content>
			<author>
				<name><![CDATA[anael]]></name>
				<uri>http://forum.maratis3d.com/profile.php?id=2</uri>
			</author>
			<updated>2011-04-03T12:05:11Z</updated>
			<id>http://forum.maratis3d.com/viewtopic.php?pid=263#p263</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[only blender?]]></title>
			<link rel="alternate" href="http://forum.maratis3d.com/viewtopic.php?pid=262#p262"/>
			<content type="html"><![CDATA[<p>Hello, downloaded the maratis engine yesterday, great free engine. But can you only export 3d models out blender?<br />Will there be no support for like 3ds max or maya?</p><p>Much thanks,</p><p>MrBlackspoon</p>]]></content>
			<author>
				<name><![CDATA[MrBlackspoon]]></name>
				<uri>http://forum.maratis3d.com/profile.php?id=61</uri>
			</author>
			<updated>2011-04-02T19:05:44Z</updated>
			<id>http://forum.maratis3d.com/viewtopic.php?pid=262#p262</id>
		</entry>
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