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	<title type="html"><![CDATA[Maratis forum - Free Base Characters (models)]]></title>
	<link rel="self" href="http://forum.maratis3d.com/extern.php?action=feed&amp;tid=735&amp;type=atom"/>
	<updated>2013-09-14T23:06:04Z</updated>
	<generator>PunBB</generator>
	<id>http://forum.maratis3d.com/viewtopic.php?id=735</id>
		<entry>
			<title type="html"><![CDATA[Re: Free Base Characters (models)]]></title>
			<link rel="alternate" href="http://forum.maratis3d.com/viewtopic.php?pid=4964#p4964"/>
			<content type="html"><![CDATA[<p>Added a FULL BASE MESH. This mesh has hands feet and a face.</p>]]></content>
			<author>
				<name><![CDATA[Tutorial Doctor]]></name>
				<uri>http://forum.maratis3d.com/profile.php?id=2493</uri>
			</author>
			<updated>2013-09-14T23:06:04Z</updated>
			<id>http://forum.maratis3d.com/viewtopic.php?pid=4964#p4964</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Free Base Characters (models)]]></title>
			<link rel="alternate" href="http://forum.maratis3d.com/viewtopic.php?pid=4747#p4747"/>
			<content type="html"><![CDATA[<p>Added a New Base Mesh Character with Hands and Feet</p>]]></content>
			<author>
				<name><![CDATA[Tutorial Doctor]]></name>
				<uri>http://forum.maratis3d.com/profile.php?id=2493</uri>
			</author>
			<updated>2013-08-24T01:11:09Z</updated>
			<id>http://forum.maratis3d.com/viewtopic.php?pid=4747#p4747</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Free Base Characters (models)]]></title>
			<link rel="alternate" href="http://forum.maratis3d.com/viewtopic.php?pid=4677#p4677"/>
			<content type="html"><![CDATA[<p>Made this model in less than 10 minutes by moving the vertices of the BaseWoman. </p><p><span class="postimg"><img src="http://www.weebly.com/uploads/5/2/4/8/5248400/7240142_orig.png" alt="PunBB bbcode test" /></span></p><br /><p><span class="postimg"><img src="http://www.weebly.com/uploads/5/2/4/8/5248400/9088700_orig.png" alt="PunBB bbcode test" /></span></p><p><span class="postimg"><img src="http://www.weebly.com/uploads/5/2/4/8/5248400/4725112_orig.png" alt="PunBB bbcode test" /></span></p><p><span class="postimg"><img src="http://www.weebly.com/uploads/5/2/4/8/5248400/9333701_orig.png" alt="PunBB bbcode test" /></span></p><p><span class="postimg"><img src="http://www.weebly.com/uploads/5/2/4/8/5248400/2470780_orig.png" alt="PunBB bbcode test" /></span></p><p>You can also make cartoon Characters<br /><span class="postimg"><img src="http://www.weebly.com/uploads/5/2/4/8/5248400/7118178_orig.png" alt="PunBB bbcode test" /></span></p><p>And Equipment for the Characters simply by SHELL EXTRUDING the faces of the smoothed character.<br /><span class="postimg"><img src="http://www.weebly.com/uploads/5/2/4/8/5248400/1935824_orig.png" alt="PunBB bbcode test" /></span></p>]]></content>
			<author>
				<name><![CDATA[Tutorial Doctor]]></name>
				<uri>http://forum.maratis3d.com/profile.php?id=2493</uri>
			</author>
			<updated>2013-08-20T17:12:20Z</updated>
			<id>http://forum.maratis3d.com/viewtopic.php?pid=4677#p4677</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Free Base Characters (models)]]></title>
			<link rel="alternate" href="http://forum.maratis3d.com/viewtopic.php?pid=4676#p4676"/>
			<content type="html"><![CDATA[<p>You are welcome. I am going to make a photo of what is possible by simply shifting the vertices on the base mesh.</p>]]></content>
			<author>
				<name><![CDATA[Tutorial Doctor]]></name>
				<uri>http://forum.maratis3d.com/profile.php?id=2493</uri>
			</author>
			<updated>2013-08-20T16:43:59Z</updated>
			<id>http://forum.maratis3d.com/viewtopic.php?pid=4676#p4676</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Free Base Characters (models)]]></title>
			<link rel="alternate" href="http://forum.maratis3d.com/viewtopic.php?pid=4666#p4666"/>
			<content type="html"><![CDATA[<p>Looks cool, thanks.</p>]]></content>
			<author>
				<name><![CDATA[255]]></name>
				<uri>http://forum.maratis3d.com/profile.php?id=2540</uri>
			</author>
			<updated>2013-08-20T07:22:34Z</updated>
			<id>http://forum.maratis3d.com/viewtopic.php?pid=4666#p4666</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Free Base Characters (models)]]></title>
			<link rel="alternate" href="http://forum.maratis3d.com/viewtopic.php?pid=4659#p4659"/>
			<content type="html"><![CDATA[<p>I have been trying FOREVER to create a modable base character that can be easily adapted to any character shape. I have a good base working. I used WINGS3D to model these characters. </p><p>With only one subdivision you get a nice base that you can sculpt on top of. Or you can edit the base mesh so that the subdivision is even better. I did not fully model the hands, feet and head, since people usually have different techniques for modeling these parts. I used as few faces as possible. </p><p>It comes packed with the WINGS3D files and obj files for the base and a smoothed version of the base. Male and Female:</p><br /><p><span class="postimg"><img src="http://www.weebly.com/uploads/5/2/4/8/5248400/7738244_orig.png" alt="PunBB bbcode test" /></span></p><p><span class="postimg"><img src="http://www.weebly.com/uploads/5/2/4/8/5248400/6594358_orig.png" alt="PunBB bbcode test" /></span><br />New Base Mesh(340 Polygons):<br /><span class="postimg"><img src="http://www.weebly.com/uploads/5/2/4/8/5248400/1735198_orig.png" alt="PunBB bbcode test" /></span></p><br /><br /><br /><p>DOWNLOAD:<br />OLD BASE MESH:<br /><a href="http://tutorialdoctor.weebly.com/uploads/5/2/4/8/5248400/base_character.zip">http://tutorialdoctor.weebly.com/upload &#133; racter.zip</a></p><p>NEW BASE MESH(Hands and Feet):<br /><a href="https://www.dropbox.com/s/phccc6v1i6ash3j/NewBaseMesh.zip">https://www.dropbox.com/s/phccc6v1i6ash &#133; seMesh.zip</a></p><p>FULL BASE MESH(Hands, Feet, Face)<br /><a href="https://www.dropbox.com/s/agcs95dc3rspw4v/Base_full.zip">https://www.dropbox.com/s/agcs95dc3rspw4v/Base_full.zip</a></p>]]></content>
			<author>
				<name><![CDATA[Tutorial Doctor]]></name>
				<uri>http://forum.maratis3d.com/profile.php?id=2493</uri>
			</author>
			<updated>2013-08-20T01:40:47Z</updated>
			<id>http://forum.maratis3d.com/viewtopic.php?pid=4659#p4659</id>
		</entry>
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