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		<title><![CDATA[Maratis forum - Call for a linux-port contributor]]></title>
		<link>http://forum.maratis3d.com/viewtopic.php?id=74</link>
		<description><![CDATA[The most recent posts in Call for a linux-port contributor.]]></description>
		<lastBuildDate>Sat, 10 Dec 2011 19:50:53 +0000</lastBuildDate>
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			<title><![CDATA[Re: Call for a linux-port contributor]]></title>
			<link>http://forum.maratis3d.com/viewtopic.php?pid=936#p936</link>
			<description><![CDATA[<p>Hi, cool,<br />thank you,<br />I forget to update this post, the Linux port above has been done,<br />there is now a Linux version (beta) that is available to download.</p>]]></description>
			<author><![CDATA[dummy@example.com (anael)]]></author>
			<pubDate>Sat, 10 Dec 2011 19:50:53 +0000</pubDate>
			<guid>http://forum.maratis3d.com/viewtopic.php?pid=936#p936</guid>
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			<title><![CDATA[Re: Call for a linux-port contributor]]></title>
			<link>http://forum.maratis3d.com/viewtopic.php?pid=934#p934</link>
			<description><![CDATA[<p>I have lots of Linux experience and am slowly getting up to speed on maratis3d, so I will lend my help wherever/whenever I can.</p>]]></description>
			<author><![CDATA[dummy@example.com (torpor)]]></author>
			<pubDate>Sat, 10 Dec 2011 10:37:06 +0000</pubDate>
			<guid>http://forum.maratis3d.com/viewtopic.php?pid=934#p934</guid>
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			<title><![CDATA[Call for a linux-port contributor]]></title>
			<link>http://forum.maratis3d.com/viewtopic.php?pid=271#p271</link>
			<description><![CDATA[<p>Hi,</p><p>I&#039;m searching for a contributor interested in working on the Maratis linux-port,<br />it include the port of the Maratis MWindow class :</p><p>there is already 2 ports :</p><p>MSDK/MGui/Includes/MWindow.h<br />MSDK/MGui/Includes/WIN32/MWin32Window.h<br />&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; /COCOA/MCocoaWindow.h<br />MSDK/MGui/Sources/WIN32/MWin32Window.cpp<br />&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; /COCOA/MCocoaWindow.mm</p><p>Linux port will need to modify MWindow.h (adding an include)<br />and to create the port like this for example :</p><p>MSDK/MGui/Includes/X11/MX11Window.h<br />MSDK/MGui/Sources/X11/MX11Window.cpp</p><p>Like I used pieces of GLFW code for the cocoa port, it&#039;s probably possible to use some GLFW X11 code.<br />Here is a previous topic ont he forum for more information : <a href="http://forum.maratis3d.com/viewtopic.php?id=3">http://forum.maratis3d.com/viewtopic.php?id=3</a></p><br /><p>I will be very grateful if someone with Linux experience is ready to help in this way,<br />thanks a lot !</p><p>Anaël.</p>]]></description>
			<author><![CDATA[dummy@example.com (anael)]]></author>
			<pubDate>Tue, 12 Apr 2011 07:24:57 +0000</pubDate>
			<guid>http://forum.maratis3d.com/viewtopic.php?pid=271#p271</guid>
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