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	<title type="html"><![CDATA[Maratis forum - Material with no light interactions - Only Emit color]]></title>
	<link rel="self" href="http://forum.maratis3d.com/extern.php?action=feed&amp;tid=749&amp;type=atom"/>
	<updated>2013-08-27T19:36:47Z</updated>
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	<id>http://forum.maratis3d.com/viewtopic.php?id=749</id>
		<entry>
			<title type="html"><![CDATA[Re: Material with no light interactions - Only Emit color]]></title>
			<link rel="alternate" href="http://forum.maratis3d.com/viewtopic.php?pid=4827#p4827"/>
			<content type="html"><![CDATA[<p>some custom shader examples : <a href="http://www.maratis3d.org/?p=548">http://www.maratis3d.org/?p=548</a></p>]]></content>
			<author>
				<name><![CDATA[anael]]></name>
				<uri>http://forum.maratis3d.com/profile.php?id=2</uri>
			</author>
			<updated>2013-08-27T19:36:47Z</updated>
			<id>http://forum.maratis3d.com/viewtopic.php?pid=4827#p4827</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Material with no light interactions - Only Emit color]]></title>
			<link rel="alternate" href="http://forum.maratis3d.com/viewtopic.php?pid=4826#p4826"/>
			<content type="html"><![CDATA[<p>the last option is to use a custom shader, where you control everything (it can be faster as you can remove all lighting calculation)</p>]]></content>
			<author>
				<name><![CDATA[anael]]></name>
				<uri>http://forum.maratis3d.com/profile.php?id=2</uri>
			</author>
			<updated>2013-08-27T19:35:50Z</updated>
			<id>http://forum.maratis3d.com/viewtopic.php?pid=4826#p4826</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Material with no light interactions - Only Emit color]]></title>
			<link rel="alternate" href="http://forum.maratis3d.com/viewtopic.php?pid=4814#p4814"/>
			<content type="html"><![CDATA[<p>Thanks.</p>]]></content>
			<author>
				<name><![CDATA[255]]></name>
				<uri>http://forum.maratis3d.com/profile.php?id=2540</uri>
			</author>
			<updated>2013-08-27T18:52:31Z</updated>
			<id>http://forum.maratis3d.com/viewtopic.php?pid=4814#p4814</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Material with no light interactions - Only Emit color]]></title>
			<link rel="alternate" href="http://forum.maratis3d.com/viewtopic.php?pid=4799#p4799"/>
			<content type="html"><![CDATA[<p>From <a href="http://forum.maratis3d.com/viewtopic.php?pid=569#p569">this</a> post :</p><div class="quotebox"><cite>anael wrote:</cite><blockquote><p>With a standard material, you can do :<br />emit = 1.0<br />diffuse = white (1, 1, 1) WARNING : don&#039;t forget the intensity factor set to 1.0<br />specular intensity = 0</p><p>This globally works,<br />but if you want something perfect, the best it to do a custom glsl shader.</p></blockquote></div><p>It&#039;s still affected a bit, but it&#039;s the best you can get without shader</p>]]></content>
			<author>
				<name><![CDATA[Vegas]]></name>
				<uri>http://forum.maratis3d.com/profile.php?id=53</uri>
			</author>
			<updated>2013-08-27T12:15:57Z</updated>
			<id>http://forum.maratis3d.com/viewtopic.php?pid=4799#p4799</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Material with no light interactions - Only Emit color]]></title>
			<link rel="alternate" href="http://forum.maratis3d.com/viewtopic.php?pid=4798#p4798"/>
			<content type="html"><![CDATA[<p>Any way to do this (especially via code, but even in Blender to get the idea)?<br />I&#039;ve set the emitColor and left untouched the others components but it looks like I need something which explicitly tells that I don&#039;t want the object to react to light.</p>]]></content>
			<author>
				<name><![CDATA[255]]></name>
				<uri>http://forum.maratis3d.com/profile.php?id=2540</uri>
			</author>
			<updated>2013-08-27T10:51:57Z</updated>
			<id>http://forum.maratis3d.com/viewtopic.php?pid=4798#p4798</id>
		</entry>
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