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		<title><![CDATA[Maratis forum - One Bone Animation]]></title>
		<link>http://forum.maratis3d.com/viewtopic.php?id=787</link>
		<description><![CDATA[The most recent posts in One Bone Animation.]]></description>
		<lastBuildDate>Sat, 28 Sep 2013 11:09:11 +0000</lastBuildDate>
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			<title><![CDATA[One Bone Animation]]></title>
			<link>http://forum.maratis3d.com/viewtopic.php?pid=5087#p5087</link>
			<description><![CDATA[<p>Martais meshes are driven by armature animation. As of now, it can&#039;t use shape keys directly. However, you can use bones to drive shapekeys:</p><p><a href="https://www.youtube.com/watch?v=daefcfoAGR8">https://www.youtube.com/watch?v=daefcfoAGR8</a></p><p>But that is not the reason for this topic. </p><p>Even though Maratis requires your mesh to be rigged before importing into Maratis, it is actually a good thing. It is much easier to animate a mesh with an armature than a mesh without an armature. </p><p>By adding just ONE BONE to a mesh, you can get a door swing on a hinge, or even a character to walk through 3d space in Maratis. I was able to animate an object in the x,y,z planes in blender, and the animation got into Maratis perfectly (Although I thought Maratis didn&#039;t pick up those types of translations).</p><p>Say for instance you wanted a cyclical motion to happen on an object. Give it ONE BONE in Blender and animate it turning 360 degrees.</p><p>However! If you want your animation to be 60 frames long, your first keyframe should be at 0 and your last one at frame 61</p><p>You would export the animation from frame 0-60. </p><p>The reason you export from 0-60 rather than 0-61 is so that the animation will loop correctly (you don&#039;t want two frames the same or else you&#039;ll see a little jerk in your animation)</p><p>I am already getting some ideas on what to make with one bone animation. I will probably just make a bunch of animated props or something. My first one will be a door. </p><p>I will add examples here:<br />Door handle:<br /><span class="postimg"><img src="https://sites.google.com/site/aasfsfasasdfew/files/Screenshot%20%28686%29.png" alt="PunBB bbcode test" /></span></p>]]></description>
			<author><![CDATA[dummy@example.com (Tutorial Doctor)]]></author>
			<pubDate>Sat, 28 Sep 2013 11:09:11 +0000</pubDate>
			<guid>http://forum.maratis3d.com/viewtopic.php?pid=5087#p5087</guid>
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