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	<title type="html"><![CDATA[Maratis forum - Empty Maratis mesh (need help-RESOLVED)]]></title>
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	<updated>2013-10-05T17:09:02Z</updated>
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	<id>http://forum.maratis3d.com/viewtopic.php?id=795</id>
		<entry>
			<title type="html"><![CDATA[Re: Empty Maratis mesh (need help-RESOLVED)]]></title>
			<link rel="alternate" href="http://forum.maratis3d.com/viewtopic.php?pid=5318#p5318"/>
			<content type="html"><![CDATA[<p>Okay I fixed it! WOW! I saw that the opacity value in the file was 0 for whatever reason. Just changed it to 1 and PRESTO!!!</p>]]></content>
			<author>
				<name><![CDATA[Tutorial Doctor]]></name>
				<uri>http://forum.maratis3d.com/profile.php?id=2493</uri>
			</author>
			<updated>2013-10-05T17:09:02Z</updated>
			<id>http://forum.maratis3d.com/viewtopic.php?pid=5318#p5318</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Empty Maratis mesh (need help-RESOLVED)]]></title>
			<link rel="alternate" href="http://forum.maratis3d.com/viewtopic.php?pid=5317#p5317"/>
			<content type="html"><![CDATA[<p>Once again same issue. This time it is an animated mesh and only the white ticks show up in Maratis. <br />First few lines of mesh file:<br /></p><div class="codebox"><pre><code>&lt;Maratis&gt;

&lt;Mesh&gt;

&lt;Textures num=&quot;3&quot;&gt;
    &lt;Texture id=&quot;0&quot;&gt;
        &lt;image filename=&quot;..\maps\brown_eye.png&quot; mipmap=&quot;1&quot; /&gt;
        &lt;mapMode value=&quot;1&quot; /&gt;
        &lt;tile u=&quot;repeat&quot; v=&quot;repeat&quot; /&gt;
        &lt;translate x=&quot;0.000000&quot; y=&quot;0.000000&quot; /&gt;
        &lt;scale x=&quot;1.000000&quot; y=&quot;1.000000&quot; /&gt;
        &lt;rotate angle=&quot;0.000000&quot; /&gt;
    &lt;/Texture&gt;
    &lt;Texture id=&quot;1&quot;&gt;
        &lt;image filename=&quot;..\maps\face.png&quot; mipmap=&quot;1&quot; /&gt;
        &lt;mapMode value=&quot;1&quot; /&gt;
        &lt;tile u=&quot;repeat&quot; v=&quot;repeat&quot; /&gt;
        &lt;translate x=&quot;0.000000&quot; y=&quot;0.000000&quot; /&gt;
        &lt;scale x=&quot;1.000000&quot; y=&quot;1.000000&quot; /&gt;
        &lt;rotate angle=&quot;0.000000&quot; /&gt;
    &lt;/Texture&gt;
    &lt;Texture id=&quot;2&quot;&gt;
        &lt;image filename=&quot;..\maps\long_texture.png&quot; mipmap=&quot;1&quot; /&gt;
        &lt;mapMode value=&quot;1&quot; /&gt;
        &lt;tile u=&quot;repeat&quot; v=&quot;repeat&quot; /&gt;
        &lt;translate x=&quot;0.000000&quot; y=&quot;0.000000&quot; /&gt;
        &lt;scale x=&quot;1.000000&quot; y=&quot;1.000000&quot; /&gt;
        &lt;rotate angle=&quot;0.000000&quot; /&gt;
    &lt;/Texture&gt;
&lt;/Textures&gt;

&lt;Materials num=&quot;3&quot;&gt;
    &lt;Material id=&quot;0&quot; type=&quot;1&quot;&gt;
        &lt;blend type=&quot;0&quot; /&gt;
        &lt;opacity value=&quot;0.000000&quot; /&gt;
        &lt;shininess value=&quot;5.000000&quot; /&gt;
        &lt;customValue value=&quot;0.000000&quot; /&gt;
        &lt;diffuseColor r=&quot;1.000000&quot; g=&quot;1.000000&quot; b=&quot;1.000000&quot; /&gt;
        &lt;specularColor r=&quot;0.021000&quot; g=&quot;0.021000&quot; b=&quot;0.021000&quot; /&gt;
        &lt;emitColor r=&quot;0.000000&quot; g=&quot;0.000000&quot; b=&quot;0.000000&quot; /&gt;
        &lt;customColor r=&quot;0.000000&quot; g=&quot;0.000000&quot; b=&quot;0.000000&quot; /&gt;
        &lt;TexturesPass num=&quot;1&quot;&gt;
            &lt;texturePass id=&quot;0&quot; texture=&quot;0&quot; mode=&quot;modulate&quot; mapChannel=&quot;0&quot; /&gt;
        &lt;/TexturesPass&gt;
    &lt;/Material&gt;
    &lt;Material id=&quot;1&quot; type=&quot;1&quot;&gt;
        &lt;blend type=&quot;0&quot; /&gt;
        &lt;opacity value=&quot;0.000000&quot; /&gt;
        &lt;shininess value=&quot;25.000000&quot; /&gt;
        &lt;customValue value=&quot;0.000000&quot; /&gt;
        &lt;diffuseColor r=&quot;1.000000&quot; g=&quot;1.000000&quot; b=&quot;1.000000&quot; /&gt;
        &lt;specularColor r=&quot;0.015000&quot; g=&quot;0.015000&quot; b=&quot;0.015000&quot; /&gt;
        &lt;emitColor r=&quot;0.000000&quot; g=&quot;0.000000&quot; b=&quot;0.000000&quot; /&gt;
        &lt;customColor r=&quot;0.000000&quot; g=&quot;0.000000&quot; b=&quot;0.000000&quot; /&gt;
        &lt;TexturesPass num=&quot;1&quot;&gt;
            &lt;texturePass id=&quot;0&quot; texture=&quot;1&quot; mode=&quot;modulate&quot; mapChannel=&quot;0&quot; /&gt;
        &lt;/TexturesPass&gt;
    &lt;/Material&gt;
    &lt;Material id=&quot;2&quot; type=&quot;1&quot;&gt;
        &lt;blend type=&quot;0&quot; /&gt;
        &lt;opacity value=&quot;0.000000&quot; /&gt;
        &lt;shininess value=&quot;1.000000&quot; /&gt;
        &lt;customValue value=&quot;0.000000&quot; /&gt;
        &lt;diffuseColor r=&quot;0.400000&quot; g=&quot;0.130000&quot; b=&quot;0.000000&quot; /&gt;
        &lt;specularColor r=&quot;0.000000&quot; g=&quot;0.000000&quot; b=&quot;0.000000&quot; /&gt;
        &lt;emitColor r=&quot;0.000000&quot; g=&quot;0.000000&quot; b=&quot;0.000000&quot; /&gt;
        &lt;customColor r=&quot;0.000000&quot; g=&quot;0.000000&quot; b=&quot;0.000000&quot; /&gt;
        &lt;TexturesPass num=&quot;1&quot;&gt;
            &lt;texturePass id=&quot;0&quot; texture=&quot;2&quot; mode=&quot;modulate&quot; mapChannel=&quot;0&quot; /&gt;
        &lt;/TexturesPass&gt;
    &lt;/Material&gt;
&lt;/Materials&gt;</code></pre></div>]]></content>
			<author>
				<name><![CDATA[Tutorial Doctor]]></name>
				<uri>http://forum.maratis3d.com/profile.php?id=2493</uri>
			</author>
			<updated>2013-10-05T17:07:10Z</updated>
			<id>http://forum.maratis3d.com/viewtopic.php?pid=5317#p5317</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Empty Maratis mesh (need help-RESOLVED)]]></title>
			<link rel="alternate" href="http://forum.maratis3d.com/viewtopic.php?pid=5292#p5292"/>
			<content type="html"><![CDATA[<p>You&#039;re right 255, always export issue.<br />But by checking the materials and textures in the mesh file you can quickly identify the exporting issues and fix them.</p>]]></content>
			<author>
				<name><![CDATA[com3D]]></name>
				<uri>http://forum.maratis3d.com/profile.php?id=1488</uri>
			</author>
			<updated>2013-10-04T19:57:33Z</updated>
			<id>http://forum.maratis3d.com/viewtopic.php?pid=5292#p5292</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Empty Maratis mesh (need help-RESOLVED)]]></title>
			<link rel="alternate" href="http://forum.maratis3d.com/viewtopic.php?pid=5272#p5272"/>
			<content type="html"><![CDATA[<p>When something does not appear in the Editor, it&#039;s not in the .mesh file either. It&#039;s a problem of exporting IMHO.</p>]]></content>
			<author>
				<name><![CDATA[255]]></name>
				<uri>http://forum.maratis3d.com/profile.php?id=2540</uri>
			</author>
			<updated>2013-10-04T16:04:57Z</updated>
			<id>http://forum.maratis3d.com/viewtopic.php?pid=5272#p5272</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Empty Maratis mesh (need help-RESOLVED)]]></title>
			<link rel="alternate" href="http://forum.maratis3d.com/viewtopic.php?pid=5261#p5261"/>
			<content type="html"><![CDATA[<div class="quotebox"><cite>com3D wrote:</cite><blockquote><p>Did you check the mesh file?</p></blockquote></div><p>I believe I did, and found no line pointing to the maps for the jacket and pants. Let me check again.</p>]]></content>
			<author>
				<name><![CDATA[Tutorial Doctor]]></name>
				<uri>http://forum.maratis3d.com/profile.php?id=2493</uri>
			</author>
			<updated>2013-10-04T14:16:28Z</updated>
			<id>http://forum.maratis3d.com/viewtopic.php?pid=5261#p5261</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Empty Maratis mesh (need help-RESOLVED)]]></title>
			<link rel="alternate" href="http://forum.maratis3d.com/viewtopic.php?pid=5252#p5252"/>
			<content type="html"><![CDATA[<p>Did you check the mesh file?</p>]]></content>
			<author>
				<name><![CDATA[com3D]]></name>
				<uri>http://forum.maratis3d.com/profile.php?id=1488</uri>
			</author>
			<updated>2013-10-04T06:02:59Z</updated>
			<id>http://forum.maratis3d.com/viewtopic.php?pid=5252#p5252</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Empty Maratis mesh (need help-RESOLVED)]]></title>
			<link rel="alternate" href="http://forum.maratis3d.com/viewtopic.php?pid=5230#p5230"/>
			<content type="html"><![CDATA[<p>I have a character with clothes in Blender. The character has a jacket and some jeans. </p><p>I selected everything in Object Mode, and then i exported it as a maratis mesh. All meshes have textures and UV mapping, but only the character shows up in Maratis, and not the jacket and jeans. </p><p>Even when trying to export the jacket/jeans separately, I get a yellow bounding box in Maratis. </p><p>I have had this problem before, but I was able to fix it by applying a material in Blender. But this is different I think (Blender is so hard to diagnose).</p>]]></content>
			<author>
				<name><![CDATA[Tutorial Doctor]]></name>
				<uri>http://forum.maratis3d.com/profile.php?id=2493</uri>
			</author>
			<updated>2013-10-03T17:17:58Z</updated>
			<id>http://forum.maratis3d.com/viewtopic.php?pid=5230#p5230</id>
		</entry>
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