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		<title><![CDATA[Maratis forum - Making Clothes Marvelous Designer Style(Blender)]]></title>
		<link>http://forum.maratis3d.com/viewtopic.php?id=848</link>
		<description><![CDATA[The most recent posts in Making Clothes Marvelous Designer Style(Blender).]]></description>
		<lastBuildDate>Fri, 15 Nov 2013 20:19:49 +0000</lastBuildDate>
		<generator>PunBB</generator>
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			<title><![CDATA[Re: Making Clothes Marvelous Designer Style(Blender)]]></title>
			<link>http://forum.maratis3d.com/viewtopic.php?pid=5967#p5967</link>
			<description><![CDATA[<p>Okay, I have a new process that I am using. Using a Bsurfaces plugin. <br /><a href="http://forum.maratis3d.com/viewtopic.php?pid=5963#p5963">http://forum.maratis3d.com/viewtopic.php?pid=5963#p5963</a></p><p>I will still try to figure out how I can use Virtual Fashion Pro for clothing. Until then I will use Bsurfaces.</p>]]></description>
			<author><![CDATA[dummy@example.com (Tutorial Doctor)]]></author>
			<pubDate>Fri, 15 Nov 2013 20:19:49 +0000</pubDate>
			<guid>http://forum.maratis3d.com/viewtopic.php?pid=5967#p5967</guid>
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			<title><![CDATA[Re: Making Clothes Marvelous Designer Style(Blender)]]></title>
			<link>http://forum.maratis3d.com/viewtopic.php?pid=5816#p5816</link>
			<description><![CDATA[<p>I have completely scratched this method for making clothes. It would be best to just get Marvelous Designer, although it cost so much. </p><p>I just created a faster way to model clothes. I will make a tutorial soon. Perhaps tonight.</p>]]></description>
			<author><![CDATA[dummy@example.com (Tutorial Doctor)]]></author>
			<pubDate>Sun, 27 Oct 2013 03:45:33 +0000</pubDate>
			<guid>http://forum.maratis3d.com/viewtopic.php?pid=5816#p5816</guid>
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			<title><![CDATA[Re: Making Clothes Marvelous Designer Style(Blender)]]></title>
			<link>http://forum.maratis3d.com/viewtopic.php?pid=5766#p5766</link>
			<description><![CDATA[<p>This is IT!!!</p><p>I used the reference photo to make a sort of alpha looking image (black and white).<br />I then used Illustrator (you can use Inkscape also) to trace the image as a vector image. <br />I exported it to SVG.<br />Imported into Blender.<br />I then converted it to a mesh <br />I then extruded it. <br />I had to use a REMESH modifier to clean up the geometry.<br />I then cut the holes. <br />I unwrapped the mesh using PROJECT FROM VIEW(BOUNDS) and viewed it from the top (svg comes in facing up).</p><p>I had to move the vertices inside of the image (In the UV editor) so that they don&#039;t spill over into the white part. It doesn&#039;t have to be accurate, just move them inside of the shirt somewhere. But if you are a perfectionist, have at it. </p><p>I then applied the images.</p><p>I guess you get the drift:<br /><span class="postimg"><img src="https://sites.google.com/site/aasfsfasasdfew/files/Screenshot%20%28824%29.png" alt="PunBB bbcode test" /></span></p><p>In Maratis(low poly):<br /><span class="postimg"><img src="https://sites.google.com/site/aasfsfasasdfew/files/Screenshot%20%28826%29.png" alt="PunBB bbcode test" /></span></p><br /><p>Download the files I made and used:<br /><a href="https://sites.google.com/site/aasfsfasasdfew/files/shirt.zip">https://sites.google.com/site/aasfsfasa &#133; /shirt.zip</a></p><p>The mesh came to 1,000 faces (4,500 when set as a cloth), but it decimates very nicely(Can go down to about .2 (179 faces))</p><p>If anyone wants the blend file, I can post it here.</p>]]></description>
			<author><![CDATA[dummy@example.com (Tutorial Doctor)]]></author>
			<pubDate>Thu, 24 Oct 2013 03:21:35 +0000</pubDate>
			<guid>http://forum.maratis3d.com/viewtopic.php?pid=5766#p5766</guid>
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			<title><![CDATA[Re: Making Clothes Marvelous Designer Style(Blender)]]></title>
			<link>http://forum.maratis3d.com/viewtopic.php?pid=5765#p5765</link>
			<description><![CDATA[<p>Okay, Trying another technique. So far I took a photo of a shirt and did the INSANEBUMP to it. Applied it to a plane, made it a cloth and draped it over a sphere.</p><p><span class="postimg"><img src="https://sites.google.com/site/aasfsfasasdfew/files/Screenshot%20%28821%29.png" alt="PunBB bbcode test" /></span></p>]]></description>
			<author><![CDATA[dummy@example.com (Tutorial Doctor)]]></author>
			<pubDate>Thu, 24 Oct 2013 02:49:50 +0000</pubDate>
			<guid>http://forum.maratis3d.com/viewtopic.php?pid=5765#p5765</guid>
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			<title><![CDATA[Re: Making Clothes Marvelous Designer Style(Blender)]]></title>
			<link>http://forum.maratis3d.com/viewtopic.php?pid=5756#p5756</link>
			<description><![CDATA[<p>A better way to do this is to just extrude the shape rather than connecting the seams.</p>]]></description>
			<author><![CDATA[dummy@example.com (Tutorial Doctor)]]></author>
			<pubDate>Wed, 23 Oct 2013 19:52:39 +0000</pubDate>
			<guid>http://forum.maratis3d.com/viewtopic.php?pid=5756#p5756</guid>
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			<title><![CDATA[Re: Making Clothes Marvelous Designer Style(Blender)]]></title>
			<link>http://forum.maratis3d.com/viewtopic.php?pid=5730#p5730</link>
			<description><![CDATA[<p>I&#039;ll just throw a quick suggestion, don&#039;t do unnecessary big quotes, especially when you quote a post immediately before your, they just make reading less comfortable.</p>]]></description>
			<author><![CDATA[dummy@example.com (255)]]></author>
			<pubDate>Tue, 22 Oct 2013 21:21:09 +0000</pubDate>
			<guid>http://forum.maratis3d.com/viewtopic.php?pid=5730#p5730</guid>
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			<title><![CDATA[Re: Making Clothes Marvelous Designer Style(Blender)]]></title>
			<link>http://forum.maratis3d.com/viewtopic.php?pid=5729#p5729</link>
			<description><![CDATA[<p>Cool you taught me something new <img src="http://forum.maratis3d.com/img/smilies/wink.png" width="15" height="15" alt="wink" /></p>]]></description>
			<author><![CDATA[dummy@example.com (zester)]]></author>
			<pubDate>Tue, 22 Oct 2013 20:47:57 +0000</pubDate>
			<guid>http://forum.maratis3d.com/viewtopic.php?pid=5729#p5729</guid>
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			<title><![CDATA[Making Clothes Marvelous Designer Style(Blender)]]></title>
			<link>http://forum.maratis3d.com/viewtopic.php?pid=5663#p5663</link>
			<description><![CDATA[<p>Okay, here is another discussion on making clothes for characters in a faster and easier way, sort of like marvelous designer. </p><p>All you need are:<br />A Vector Editing Program <br />Blender</p><p>1)The basic setup is to draw the shape of the clothing in your vector program.</p><p>2)Export it as SVG.</p><p>3)Import it into Blender.</p><p>4)Convert it from a curve to a MESH.</p><p>5)Duplicate the shape and drag it out.</p><p>6)Connect the seams of the outlines using the &quot;F&quot; key.</p><p>7)Cut holes out where you need them (delete faces).</p><p>8)Subdivide the mesh a few times (so that it can have good physics).</p><p>9)Make it a CLOTH.</p><p>10)Make sure to enable SELF-COLLISION.</p><p>To make it work with a character, make sure the character is set as a COLLISION object. When you press PLAY on the timeline, the cloth will animate. You then scrub the timeline and choose a nice spot, then APPLY the cloth modifier (the cloth will freeze at that pose)</p><p>You can also use VERTEX GROUPS to constrain certain vertices. </p><p>The time it took for me to make simple shirt was only about 1-2 minutes.</p><p>Okay, here is a dress done in about 3 minutes(more vertices)<br /><span class="postimg"><img src="https://sites.google.com/site/aasfsfasasdfew/files/Screenshot%20%28802%29.png" alt="PunBB bbcode test" /></span></p><p>And with a tiled&nbsp; texture<br /><span class="postimg"><img src="https://sites.google.com/site/aasfsfasasdfew/files/Screenshot%20%28803%29.png" alt="PunBB bbcode test" /></span></p><p>For anyone wondering what Marvelous Designer is:<br /><a href="http://www.youtube.com/watch?v=eY--c4YTlo4">http://www.youtube.com/watch?v=eY--c4YTlo4</a></p>]]></description>
			<author><![CDATA[dummy@example.com (Tutorial Doctor)]]></author>
			<pubDate>Mon, 21 Oct 2013 20:36:45 +0000</pubDate>
			<guid>http://forum.maratis3d.com/viewtopic.php?pid=5663#p5663</guid>
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