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		<title><![CDATA[Maratis forum - Blender Animation Tutorial (6 Walk Cycle,s and 1 Run Cycle) Easy (WIP)]]></title>
		<link>http://forum.maratis3d.com/viewtopic.php?id=851</link>
		<description><![CDATA[The most recent posts in Blender Animation Tutorial (6 Walk Cycle,s and 1 Run Cycle) Easy (WIP).]]></description>
		<lastBuildDate>Wed, 16 Jul 2014 05:22:53 +0000</lastBuildDate>
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			<title><![CDATA[Re: Blender Animation Tutorial (6 Walk Cycle,s and 1 Run Cycle) Easy (WIP)]]></title>
			<link>http://forum.maratis3d.com/viewtopic.php?pid=6980#p6980</link>
			<description><![CDATA[<p>Thank you soo much!!!!!</p>]]></description>
			<author><![CDATA[dummy@example.com (MaratisFan)]]></author>
			<pubDate>Wed, 16 Jul 2014 05:22:53 +0000</pubDate>
			<guid>http://forum.maratis3d.com/viewtopic.php?pid=6980#p6980</guid>
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			<title><![CDATA[Re: Blender Animation Tutorial (6 Walk Cycle,s and 1 Run Cycle) Easy (WIP)]]></title>
			<link>http://forum.maratis3d.com/viewtopic.php?pid=5935#p5935</link>
			<description><![CDATA[<p>Wow! They charge for each part in the app also. Probably would end up paying the much there too. </p><p>I&#039;ll stick with the scraps for now.</p>]]></description>
			<author><![CDATA[dummy@example.com (Tutorial Doctor)]]></author>
			<pubDate>Sun, 10 Nov 2013 00:09:19 +0000</pubDate>
			<guid>http://forum.maratis3d.com/viewtopic.php?pid=5935#p5935</guid>
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			<title><![CDATA[Re: Blender Animation Tutorial (6 Walk Cycle,s and 1 Run Cycle) Easy (WIP)]]></title>
			<link>http://forum.maratis3d.com/viewtopic.php?pid=5934#p5934</link>
			<description><![CDATA[<div class="quotebox"><cite>Tutorial Doctor wrote:</cite><blockquote><p>Ahhh okay. That Richard Williams thing is an app on the App Store also. I had downloaded it. Content looked good, but costs too much for me. I&#039;m going to rough it out on my own.</p></blockquote></div><p>The DVD&#039;s are $959.50 !!!!!!</p>]]></description>
			<author><![CDATA[dummy@example.com (zester)]]></author>
			<pubDate>Sat, 09 Nov 2013 22:02:47 +0000</pubDate>
			<guid>http://forum.maratis3d.com/viewtopic.php?pid=5934#p5934</guid>
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			<title><![CDATA[Re: Blender Animation Tutorial (6 Walk Cycle,s and 1 Run Cycle) Easy (WIP)]]></title>
			<link>http://forum.maratis3d.com/viewtopic.php?pid=5932#p5932</link>
			<description><![CDATA[<p>Ahhh okay. That Richard Williams thing is an app on the App Store also. I had downloaded it. Content looked good, but costs too much for me. I&#039;m going to rough it out on my own.</p>]]></description>
			<author><![CDATA[dummy@example.com (Tutorial Doctor)]]></author>
			<pubDate>Sat, 09 Nov 2013 21:52:21 +0000</pubDate>
			<guid>http://forum.maratis3d.com/viewtopic.php?pid=5932#p5932</guid>
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			<title><![CDATA[Re: Blender Animation Tutorial (6 Walk Cycle,s and 1 Run Cycle) Easy (WIP)]]></title>
			<link>http://forum.maratis3d.com/viewtopic.php?pid=5926#p5926</link>
			<description><![CDATA[<div class="quotebox"><cite>Crucio777 wrote:</cite><blockquote><p>nice tutorial zester keep going <img src="http://forum.maratis3d.com/img/smilies/smile.png" width="15" height="15" alt="smile" /><br />btw is it just me or the angry walk looks like he is dancing ?</p></blockquote></div><p>Yah the &quot;Angry Walk&quot; looks funny to me also now that I look at it.</p><p>The &quot;Happy Walk&quot; reminds me of one of Cinderellas step sisters (Drizella Tremaine) when she is getting ready for the ball and does the marches angerly down the hall to complain to her mother that she has nothing to wear..</p><div class="quotebox"><cite>anael wrote:</cite><blockquote><p>I encourage you to read Richard Williams book &quot;The Animator&#039;s Survival Kit&quot;,<br />or the DVDs (more expensive).</p><p>Here an extract about horse animation :<br /><a href="http://youtu.be/INQx-Lzs8mU">http://youtu.be/INQx-Lzs8mU</a></p></blockquote></div><br /><p>You can get the pdf for free here.</p><p>The Animators Survival Kit by: Richard Williams<br /><a href="http://www.scribd.com/doc/5445343/the-animators-survival-kit-richard-williams">http://www.scribd.com/doc/5445343/the-a &#133; d-williams</a></p><p>There is also The Illusion of Life Disney Animation found here <br /><a href="http://www.scribd.com/doc/25187588/The-Illusion-of-Life-Disney-Animation">http://www.scribd.com/doc/25187588/The- &#133; -Animation</a></p><br /><p>Here is a list of Animation Related Books<br /><a href="http://animation101.newgrounds.com/news/post/532976">http://animation101.newgrounds.com/news/post/532976</a></p>]]></description>
			<author><![CDATA[dummy@example.com (zester)]]></author>
			<pubDate>Sat, 09 Nov 2013 18:32:55 +0000</pubDate>
			<guid>http://forum.maratis3d.com/viewtopic.php?pid=5926#p5926</guid>
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			<title><![CDATA[Re: Blender Animation Tutorial (6 Walk Cycle,s and 1 Run Cycle) Easy (WIP)]]></title>
			<link>http://forum.maratis3d.com/viewtopic.php?pid=5925#p5925</link>
			<description><![CDATA[<p>I encourage you to read Richard Williams book &quot;The Animator&#039;s Survival Kit&quot;,<br />or the DVDs (more expensive).</p><p>Here an extract about horse animation :<br /><a href="http://youtu.be/INQx-Lzs8mU">http://youtu.be/INQx-Lzs8mU</a></p>]]></description>
			<author><![CDATA[dummy@example.com (anael)]]></author>
			<pubDate>Sat, 09 Nov 2013 13:34:42 +0000</pubDate>
			<guid>http://forum.maratis3d.com/viewtopic.php?pid=5925#p5925</guid>
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			<title><![CDATA[Re: Blender Animation Tutorial (6 Walk Cycle,s and 1 Run Cycle) Easy (WIP)]]></title>
			<link>http://forum.maratis3d.com/viewtopic.php?pid=5924#p5924</link>
			<description><![CDATA[<p>nice tutorial zester keep going <img src="http://forum.maratis3d.com/img/smilies/smile.png" width="15" height="15" alt="smile" /><br />btw is it just me or the angry walk looks like he is dancing ?</p>]]></description>
			<author><![CDATA[dummy@example.com (Crucio777)]]></author>
			<pubDate>Sat, 09 Nov 2013 13:09:01 +0000</pubDate>
			<guid>http://forum.maratis3d.com/viewtopic.php?pid=5924#p5924</guid>
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			<title><![CDATA[Re: Blender Animation Tutorial (6 Walk Cycle,s and 1 Run Cycle) Easy (WIP)]]></title>
			<link>http://forum.maratis3d.com/viewtopic.php?pid=5920#p5920</link>
			<description><![CDATA[<p>I looked at a couple of lynda.com tutorials a while ago (the free ones on youtube), and I just about have this animation down good enough to get some good stuff into Maratis. A few more things to do first (creating my own cartoony character and wardrobe) and I might have Ratchet &amp; Clank up and running. haha. </p><p>Haven&#039;t been able to do the game mechanics part of the game for all of the technical issues. We will see.</p>]]></description>
			<author><![CDATA[dummy@example.com (Tutorial Doctor)]]></author>
			<pubDate>Sat, 09 Nov 2013 01:30:28 +0000</pubDate>
			<guid>http://forum.maratis3d.com/viewtopic.php?pid=5920#p5920</guid>
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			<title><![CDATA[Re: Blender Animation Tutorial (6 Walk Cycle,s and 1 Run Cycle) Easy (WIP)]]></title>
			<link>http://forum.maratis3d.com/viewtopic.php?pid=5728#p5728</link>
			<description><![CDATA[<p>Please feel free to search/find and or make your own Pose Sequance&#039;s and post them here, maybe we can build up a collection.</p><p>Here is one for a Horse I found.<br /><span class="postimg"><img src="http://cg.cs.uni-bonn.de/aigaion2root/attachments/indi_vs_vic.png" alt="http://cg.cs.uni-bonn.de/aigaion2root/attachments/indi_vs_vic.png" /></span></p>]]></description>
			<author><![CDATA[dummy@example.com (zester)]]></author>
			<pubDate>Tue, 22 Oct 2013 20:33:22 +0000</pubDate>
			<guid>http://forum.maratis3d.com/viewtopic.php?pid=5728#p5728</guid>
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			<title><![CDATA[Re: Blender Animation Tutorial (6 Walk Cycle,s and 1 Run Cycle) Easy (WIP)]]></title>
			<link>http://forum.maratis3d.com/viewtopic.php?pid=5727#p5727</link>
			<description><![CDATA[<div class="quotebox"><cite>anael wrote:</cite><blockquote><p>Good animation tutorial, it&#039;s the basics of animation any 3d animator need to master,<br />you can transmit a lot of the character feeling and energy with the body, thanks, keep going.</p></blockquote></div><p>Thank you I will be sure to go all out.</p>]]></description>
			<author><![CDATA[dummy@example.com (zester)]]></author>
			<pubDate>Tue, 22 Oct 2013 20:13:49 +0000</pubDate>
			<guid>http://forum.maratis3d.com/viewtopic.php?pid=5727#p5727</guid>
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			<title><![CDATA[Re: Blender Animation Tutorial (6 Walk Cycle,s and 1 Run Cycle) Easy (WIP)]]></title>
			<link>http://forum.maratis3d.com/viewtopic.php?pid=5725#p5725</link>
			<description><![CDATA[<p>Good animation tutorial, it&#039;s the basics of animation any 3d animator need to master,<br />you can transmit a lot of the character feeling and energy with the body, thanks, keep going.</p>]]></description>
			<author><![CDATA[dummy@example.com (anael)]]></author>
			<pubDate>Tue, 22 Oct 2013 20:00:17 +0000</pubDate>
			<guid>http://forum.maratis3d.com/viewtopic.php?pid=5725#p5725</guid>
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			<title><![CDATA[Re: Blender Animation Tutorial (6 Walk Cycle,s and 1 Run Cycle) Easy (WIP)]]></title>
			<link>http://forum.maratis3d.com/viewtopic.php?pid=5724#p5724</link>
			<description><![CDATA[<div class="quotebox"><cite>255 wrote:</cite><blockquote><p>Isn&#039;t animation blending just combining two different animations? So animation 1 makes the character walk and animation 2 makes it attack with a sword, and one doesn&#039;t interfere with the other in the process.<br />Maratis doesn&#039;t currenlty support it though.</p></blockquote></div><p>You got it. In maratis we would have to have ...</p><p>1. Walk Animation<br />2. Attack Animation<br />3. Walk and Attack Animation</p><p>But in Blender once you have 1 and 2 you can Blend them to make 3.</p>]]></description>
			<author><![CDATA[dummy@example.com (zester)]]></author>
			<pubDate>Tue, 22 Oct 2013 19:59:37 +0000</pubDate>
			<guid>http://forum.maratis3d.com/viewtopic.php?pid=5724#p5724</guid>
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			<title><![CDATA[Re: Blender Animation Tutorial (6 Walk Cycle,s and 1 Run Cycle) Easy (WIP)]]></title>
			<link>http://forum.maratis3d.com/viewtopic.php?pid=5722#p5722</link>
			<description><![CDATA[<p>Isn&#039;t animation blending just combining two different animations? So animation 1 makes the character walk and animation 2 makes it attack with a sword, and one doesn&#039;t interfere with the other in the process.<br />Maratis doesn&#039;t currenlty support it though.</p>]]></description>
			<author><![CDATA[dummy@example.com (255)]]></author>
			<pubDate>Tue, 22 Oct 2013 19:49:47 +0000</pubDate>
			<guid>http://forum.maratis3d.com/viewtopic.php?pid=5722#p5722</guid>
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			<title><![CDATA[Re: Blender Animation Tutorial (6 Walk Cycle,s and 1 Run Cycle) Easy (WIP)]]></title>
			<link>http://forum.maratis3d.com/viewtopic.php?pid=5720#p5720</link>
			<description><![CDATA[<div class="quotebox"><cite>Tutorial Doctor wrote:</cite><blockquote><p>I just found out that you can do animation blending in Blender. Then it is just a matter of setting the animation points to the correct frames. Keep Going Zester. hehe</p></blockquote></div><p>I am not sure if or how &quot;Animation Blending&quot; from Blender to Maratis would be done. But the old school way is to have a &quot;Transitional Animation&quot; that would play before a &quot;Primary Animation&quot;, but regardless Ps2, Xbox, Gamecube games didn&#039;t use &quot;Animation Blending&quot; or &quot;Morph targets&quot; those are advanced features normally found in Highend&nbsp; Graphics/Game Engines. (PS3, PS4, Xbox360, Xbox?) there might be some game engines for the Wii that supports those.</p><p>I am not concerned with it.</p>]]></description>
			<author><![CDATA[dummy@example.com (zester)]]></author>
			<pubDate>Tue, 22 Oct 2013 19:36:18 +0000</pubDate>
			<guid>http://forum.maratis3d.com/viewtopic.php?pid=5720#p5720</guid>
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			<title><![CDATA[Re: Blender Animation Tutorial (6 Walk Cycle,s and 1 Run Cycle) Easy (WIP)]]></title>
			<link>http://forum.maratis3d.com/viewtopic.php?pid=5719#p5719</link>
			<description><![CDATA[<p>Trouble is, while that&#039;s all fine and good for blender, that doesn&#039;t mean it can replace:</p><p>&quot; ◾Layered animation blending and mixing using masks and additive channels &#039; does it ?</p><p>IF so, that&#039;s fine by me, but I think we need some clarification on this, as to how it relates to maratis, and what <br />visuals as a result will be degraded by not having the features as noted here above, in maratis atm.</p>]]></description>
			<author><![CDATA[dummy@example.com (VeganDev)]]></author>
			<pubDate>Tue, 22 Oct 2013 19:14:00 +0000</pubDate>
			<guid>http://forum.maratis3d.com/viewtopic.php?pid=5719#p5719</guid>
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