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	<title type="html"><![CDATA[Maratis forum - LoadingProgress and M_DATA_MODES]]></title>
	<link rel="self" href="http://forum.maratis3d.com/extern.php?action=feed&amp;tid=883&amp;type=atom"/>
	<updated>2013-12-01T13:22:16Z</updated>
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	<id>http://forum.maratis3d.com/viewtopic.php?id=883</id>
		<entry>
			<title type="html"><![CDATA[Re: LoadingProgress and M_DATA_MODES]]></title>
			<link rel="alternate" href="http://forum.maratis3d.com/viewtopic.php?pid=6048#p6048"/>
			<content type="html"><![CDATA[<p>ok -- I got it -- thanks Anael :-)</p>]]></content>
			<author>
				<name><![CDATA[SIL]]></name>
				<uri>http://forum.maratis3d.com/profile.php?id=2724</uri>
			</author>
			<updated>2013-12-01T13:22:16Z</updated>
			<id>http://forum.maratis3d.com/viewtopic.php?pid=6048#p6048</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: LoadingProgress and M_DATA_MODES]]></title>
			<link rel="alternate" href="http://forum.maratis3d.com/viewtopic.php?pid=6041#p6041"/>
			<content type="html"><![CDATA[<p>Hi, welcome !</p><p>M_DATA_MODES has two implemented modes that can also be accessed from the editor in the scene properties (static or dynamic).<br />Static mode pre-load all scenes data from the level, when dynamic loads only the current scene of the level, and release the memory when you change scene. &quot;Streaming&quot; is actually not implemented yet.</p>]]></content>
			<author>
				<name><![CDATA[anael]]></name>
				<uri>http://forum.maratis3d.com/profile.php?id=2</uri>
			</author>
			<updated>2013-11-29T18:25:59Z</updated>
			<id>http://forum.maratis3d.com/viewtopic.php?pid=6041#p6041</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[LoadingProgress and M_DATA_MODES]]></title>
			<link rel="alternate" href="http://forum.maratis3d.com/viewtopic.php?pid=6036#p6036"/>
			<content type="html"><![CDATA[<p>Hi everyone, i discovered Maratis recently and I am really liking it, especially for its clean coding style -- congratulations.</p><p>I am wondering how can I set-up a Loading-Progress-Screen,<br />so I am looking into the serialization code, to understand what Maratis already provide.</p><p>I found the M_DATA_MODES in MScene.h.<br />I think this is used to to defer the loading of the asset <br />of all the scenes in a level except the current one.</p><p>But surely there&#039;s more to know.<br />Any further information would be helpful</p><p>thanks --SIL</p>]]></content>
			<author>
				<name><![CDATA[SIL]]></name>
				<uri>http://forum.maratis3d.com/profile.php?id=2724</uri>
			</author>
			<updated>2013-11-28T20:49:36Z</updated>
			<id>http://forum.maratis3d.com/viewtopic.php?pid=6036#p6036</id>
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