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	<title type="html"><![CDATA[Maratis forum - Can't load engine dynamic library on OSX]]></title>
	<link rel="self" href="http://forum.maratis3d.com/extern.php?action=feed&amp;tid=889&amp;type=atom"/>
	<updated>2013-12-10T02:13:17Z</updated>
	<generator>PunBB</generator>
	<id>http://forum.maratis3d.com/viewtopic.php?id=889</id>
		<entry>
			<title type="html"><![CDATA[Re: Can't load engine dynamic library on OSX]]></title>
			<link rel="alternate" href="http://forum.maratis3d.com/viewtopic.php?pid=6074#p6074"/>
			<content type="html"><![CDATA[<p>Thank you!</p><p>I&#039;m so stupid to suspect final result could be somewhere else.</p>]]></content>
			<author>
				<name><![CDATA[ksubox]]></name>
				<uri>http://forum.maratis3d.com/profile.php?id=2715</uri>
			</author>
			<updated>2013-12-10T02:13:17Z</updated>
			<id>http://forum.maratis3d.com/viewtopic.php?pid=6074#p6074</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Can't load engine dynamic library on OSX]]></title>
			<link rel="alternate" href="http://forum.maratis3d.com/viewtopic.php?pid=6071#p6071"/>
			<content type="html"><![CDATA[<p>The libs are copied during building,<br />did you look at the trunk/dev/prod/ directory ? where the final app is ?</p><p>more info here : <a href="http://wiki.maratis3d.org/index.php?title=Build_documentation">http://wiki.maratis3d.org/index.php?tit &#133; umentation</a></p>]]></content>
			<author>
				<name><![CDATA[anael]]></name>
				<uri>http://forum.maratis3d.com/profile.php?id=2</uri>
			</author>
			<updated>2013-12-09T09:15:26Z</updated>
			<id>http://forum.maratis3d.com/viewtopic.php?pid=6071#p6071</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Can't load engine dynamic library on OSX]]></title>
			<link rel="alternate" href="http://forum.maratis3d.com/viewtopic.php?pid=6068#p6068"/>
			<content type="html"><![CDATA[<p>Hello,</p><p>I&#039;ve built engine on OSX 10.9, Xcode 5.02 with scons and minor tweaks of sources.<br />But Editor bundle &amp; Player bundle don&#039;t contain dynamic libraries (libMEngine.dylib &amp; libMCore.dylib).<br />So when I try to start Editor I get error:</p><p>Library not loaded: @rpath/libMEngine.dylib<br />Referenced from: /Users/USER/*/Maratis.app/Contents/MacOS/MaratisEditor<br />I wonder how to solve this problem ?</p><p>Of course I could put libraries somewhere and set LD_LIBRARY_PATH, or so.<br />But, actually I would like to have full packaged bundles (for Editor &amp; Player) with all resources and libraries included in.<br />Is it possible ?</p><p>PS: Actually I solved this problem by copying all necessary libraries in application bundle.<br />BUT: Can we make automatic copy during build stage ?</p>]]></content>
			<author>
				<name><![CDATA[ksubox]]></name>
				<uri>http://forum.maratis3d.com/profile.php?id=2715</uri>
			</author>
			<updated>2013-12-09T08:06:02Z</updated>
			<id>http://forum.maratis3d.com/viewtopic.php?pid=6068#p6068</id>
		</entry>
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