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	<title type="html"><![CDATA[Maratis forum - Standard Renderer and Light]]></title>
	<link rel="self" href="http://forum.maratis3d.com/extern.php?action=feed&amp;tid=898&amp;type=atom"/>
	<updated>2013-12-17T13:38:04Z</updated>
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	<id>http://forum.maratis3d.com/viewtopic.php?id=898</id>
		<entry>
			<title type="html"><![CDATA[Re: Standard Renderer and Light]]></title>
			<link rel="alternate" href="http://forum.maratis3d.com/viewtopic.php?pid=6094#p6094"/>
			<content type="html"><![CDATA[<p>Never noticed that. Thanks Vegas.</p>]]></content>
			<author>
				<name><![CDATA[Arclord]]></name>
				<uri>http://forum.maratis3d.com/profile.php?id=211</uri>
			</author>
			<updated>2013-12-17T13:38:04Z</updated>
			<id>http://forum.maratis3d.com/viewtopic.php?pid=6094#p6094</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Standard Renderer and Light]]></title>
			<link rel="alternate" href="http://forum.maratis3d.com/viewtopic.php?pid=6092#p6092"/>
			<content type="html"><![CDATA[<p>Hi, yes for now maratis uses only 4 lights per submeshes, little more info <a href="http://www.maratis3d.org/?p=277">over here</a> (bottom of the page)</p>]]></content>
			<author>
				<name><![CDATA[Vegas]]></name>
				<uri>http://forum.maratis3d.com/profile.php?id=53</uri>
			</author>
			<updated>2013-12-17T12:04:54Z</updated>
			<id>http://forum.maratis3d.com/viewtopic.php?pid=6092#p6092</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Standard Renderer and Light]]></title>
			<link rel="alternate" href="http://forum.maratis3d.com/viewtopic.php?pid=6091#p6091"/>
			<content type="html"><![CDATA[<p>Hi,<br />&nbsp; &nbsp;It seems like in standard rendering more than 6 or 7 lights does not work properly! Does standard rendering has any maximum light limit?</p><p>Thanks.</p>]]></content>
			<author>
				<name><![CDATA[Arclord]]></name>
				<uri>http://forum.maratis3d.com/profile.php?id=211</uri>
			</author>
			<updated>2013-12-17T09:28:29Z</updated>
			<id>http://forum.maratis3d.com/viewtopic.php?pid=6091#p6091</id>
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