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	<title type="html"><![CDATA[Maratis forum - Development udpates]]></title>
	<link rel="self" href="http://forum.maratis3d.com/extern.php?action=feed&amp;tid=95&amp;type=atom"/>
	<updated>2011-12-10T09:21:33Z</updated>
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	<id>http://forum.maratis3d.com/viewtopic.php?id=95</id>
		<entry>
			<title type="html"><![CDATA[Re: Development udpates]]></title>
			<link rel="alternate" href="http://forum.maratis3d.com/viewtopic.php?pid=933#p933"/>
			<content type="html"><![CDATA[<p>Hi,</p><p>I started studying a bullet particles approach to be able to have physics on particles,<br />we&#039;ll let you know how it&#039;s going <img src="http://forum.maratis3d.com/img/smilies/smile.png" width="15" height="15" alt="smile" /></p><p>In the meanwhile, any suggestions are welcome of course</p>]]></content>
			<author>
				<name><![CDATA[anael]]></name>
				<uri>http://forum.maratis3d.com/profile.php?id=2</uri>
			</author>
			<updated>2011-12-10T09:21:33Z</updated>
			<id>http://forum.maratis3d.com/viewtopic.php?pid=933#p933</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Development udpates]]></title>
			<link rel="alternate" href="http://forum.maratis3d.com/viewtopic.php?pid=931#p931"/>
			<content type="html"><![CDATA[<p>Any idea of a particle update ? <img src="http://forum.maratis3d.com/img/smilies/wink.png" width="15" height="15" alt="wink" /></p><p>cheers<br />gm</p>]]></content>
			<author>
				<name><![CDATA[VeganDev]]></name>
				<uri>http://forum.maratis3d.com/profile.php?id=18</uri>
			</author>
			<updated>2011-12-09T18:55:18Z</updated>
			<id>http://forum.maratis3d.com/viewtopic.php?pid=931#p931</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Development udpates]]></title>
			<link rel="alternate" href="http://forum.maratis3d.com/viewtopic.php?pid=881#p881"/>
			<content type="html"><![CDATA[<div class="quotebox"><cite>anael wrote:</cite><blockquote><p>yes, I think particles will be the next step,<br />I already have some code.</p></blockquote></div><p>Hi there and again thx for maratis <img src="http://forum.maratis3d.com/img/smilies/wink.png" width="15" height="15" alt="wink" /><br />I was just wondering what the status of particles was ? <img src="http://forum.maratis3d.com/img/smilies/wink.png" width="15" height="15" alt="wink" /></p><p>ty<br />gm</p>]]></content>
			<author>
				<name><![CDATA[VeganDev]]></name>
				<uri>http://forum.maratis3d.com/profile.php?id=18</uri>
			</author>
			<updated>2011-11-22T18:12:56Z</updated>
			<id>http://forum.maratis3d.com/viewtopic.php?pid=881#p881</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Development udpates]]></title>
			<link rel="alternate" href="http://forum.maratis3d.com/viewtopic.php?pid=357#p357"/>
			<content type="html"><![CDATA[<p>yes, I think particles will be the next step,<br />I already have some code.</p>]]></content>
			<author>
				<name><![CDATA[anael]]></name>
				<uri>http://forum.maratis3d.com/profile.php?id=2</uri>
			</author>
			<updated>2011-05-31T09:54:00Z</updated>
			<id>http://forum.maratis3d.com/viewtopic.php?pid=357#p357</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Re: Development udpates]]></title>
			<link rel="alternate" href="http://forum.maratis3d.com/viewtopic.php?pid=356#p356"/>
			<content type="html"><![CDATA[<p>Good news</p><p>Chances for the particle system anytime soon?</p>]]></content>
			<author>
				<name><![CDATA[Vegas]]></name>
				<uri>http://forum.maratis3d.com/profile.php?id=53</uri>
			</author>
			<updated>2011-05-30T19:37:23Z</updated>
			<id>http://forum.maratis3d.com/viewtopic.php?pid=356#p356</id>
		</entry>
		<entry>
			<title type="html"><![CDATA[Development udpates]]></title>
			<link rel="alternate" href="http://forum.maratis3d.com/viewtopic.php?pid=352#p352"/>
			<content type="html"><![CDATA[<p>News from the 28 May 2011 :</p><p>- IPhone publishing, multitouch/accelerometer support, OpenGLES1 (OpenGLES2 started) : Thanks to Skumancer<br />- Fixed renderer and standard renderer optim<br />- Automatic occlusion culling (Standard renderer only)<br />- General bug fixes and improvements</p><p>Current sources can be found here (svn) :<br /><a href="http://code.google.com/p/maratis/source/checkout">http://code.google.com/p/maratis/source/checkout</a></p><p>We are still searching a Linux contributor to port the MWindow class to Linux,<br />and others to add features like new script functions and behaviors, Collada mesh loader, etc.</p><p>Thank you !</p><p>Anaël.</p>]]></content>
			<author>
				<name><![CDATA[anael]]></name>
				<uri>http://forum.maratis3d.com/profile.php?id=2</uri>
			</author>
			<updated>2011-05-28T16:44:08Z</updated>
			<id>http://forum.maratis3d.com/viewtopic.php?pid=352#p352</id>
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